Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DutchHell
Olorun
Level 128
God Stats
2W - 4L
1,562 SR
Queue Stats
46W - 39L
1,494 Elo+
Party 3
Baron Samedi
Baron Samedi
Skaatje
Baron Samedi
Level 147
God Stats
1W - 5L
1,584 SR
Queue Stats
24W - 19L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
franurbano_
Gilgamesh
Level 62
God Stats
7W - 6L
1,629 SR
Queue Stats
290W - 355L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
itsParzival
Jing Wei
Level 68
God Stats
3W - 4L
1,628 SR
Queue Stats
27W - 29L
1,454 Elo+
Party 3
Team Averages
Level 93
1,581 SR
1,468 Elo+

VS

Team Averages
Level 107
1,340 SR
1,440 Elo+
Xbalanque
Xbalanque
Bencefice14
Xbalanque
Level 87
God Stats
4W - 4L
1,563 SR
Queue Stats
76W - 84L
1,430 Elo+
Solo
Pele
Pele
Deadsoon
Pele
Level 108
God Stats
3W - 6L
1,160 SR
Queue Stats
120W - 113L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
GrumpyWooks
Sun Wukong
Level 75
God Stats
2W - 1L
1,153 SR
Queue Stats
206W - 246L
1,425 Elo+
Solo
Vulcan
Vulcan
PTMatik
Vulcan
Level 120
God Stats
14W - 11L
1,474 SR
Queue Stats
242W - 242L
1,454 Elo+
Solo
Athena
Athena
Rebbradd
Athena
Level 143
God Stats
1W - 2L
1,353 SR
Queue Stats
59W - 58L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
5 / 3 / 3
11,497
479
9,242
22,409
11,898
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
DutchHell
Olorun
17
2 / 3 / 2
11,415
476
10,611
25,710
12,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Skaatje
Baron Samedi
11
1 / 5 / 2
8,751
365
6,396
20,439
20,812
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
franurbano_
Gilgamesh
19
1 / 6 / 2
11,292
471
16,802
28,366
19,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
itsParzival
Jing Wei
16
2 / 5 / 3
10,289
429
6,676
21,529
9,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bencefice14
Xbalanque
18
5 / 3 / 3
12,218
509
16,333
13,805
6,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
3 / 8 / 2
12,128
505
14,072
24,983
12,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
GrumpyWooks
Sun Wukong
19
6 / 0 / 8
13,276
553
23,445
24,369
25,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
PTMatik
Vulcan
20
6 / 1 / 6
13,946
581
26,633
11,805
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Rebbradd
Athena
18
2 / 0 / 11
12,223
509
7,749
18,952
26,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
22
22
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
5
3
3
2.17
W
Xbalanque
Bencefice14
Xbalanque
5
3
3
2.17
W
Pele
3
8
2
0.5
L
Olorun
DutchHell
Olorun
2
3
2
1
W
Sun Wukong
GrumpyWooks
Sun Wukong
6
0
8
10
W
Vulcan
PTMatik
Vulcan
6
1
6
9
W
Athena
Rebbradd
Athena
2
0
11
7.5
L
Baron Samedi
Skaatje
Baron Samedi
1
5
2
0.4
L
Gilgamesh
franurbano_
Gilgamesh
1
6
2
0.33
L
Jing Wei
itsParzival
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,727
Damage
88,232
118,453
Taken
93,914
74,549
Mitigated
76,372
49,851
Healing
30,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,242
2,648
0
7,374
22,409
11,898
0
5,461
16,737
0
98,987
W
Xbalanque
Bencefice14
Xbalanque
16,333
7,418
0
3,494
13,805
6,614
4,469
3,414
10,391
0
95,084
W
Pele
14,072
3,761
0
4,408
24,983
12,154
0
3,461
21,522
0
141,160
L
Olorun
DutchHell
Olorun
10,611
7,754
763
13,514
25,710
12,366
0
14,688
10,927
99,702
0
W
Sun Wukong
GrumpyWooks
Sun Wukong
23,445
5,456
0
15,208
24,369
25,177
1,579
2,190
22,179
0
96,381
W
Vulcan
PTMatik
Vulcan
26,633
6,367
328
5,674
11,805
6,274
2,435
4,196
7,609
140,851
0
W
Athena
Rebbradd
Athena
7,749
1,870
0
1,886
18,952
26,153
320
4,852
14,100
51,187
0
L
Baron Samedi
Skaatje
Baron Samedi
6,396
724
1,634
6,241
20,439
20,812
0
6,341
13,422
24,173
0
L
Gilgamesh
franurbano_
Gilgamesh
16,802
4,379
0
12,295
28,366
19,914
978
3,002
24,216
0
97,063
L
Jing Wei
itsParzival
Jing Wei
6,676
4,997
0
8,030
21,529
9,559
1,360
4,890
16,501
0
71,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,244
Gold Earned
63,791
591
Minions Killed
696
0
Camps Cleared
0
2,153,452
Distance Traveled
2,247,363
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,497
479
137
6
0
511,569
0
W
Xbalanque
12,218
509
122
5
0
392,583
1
W
Pele
12,128
505
165
7
0
436,733
1
L
Olorun
11,415
476
181
8
0
429,897
13
W
Sun Wukong
13,276
553
151
6
0
468,090
6
W
Vulcan
13,946
581
188
8
0
467,294
0
W
Athena
12,223
509
70
3
0
482,663
6
L
Baron Samedi
8,751
365
27
1
0
357,579
10
L
Gilgamesh
11,292
471
136
6
0
442,899
2
L
Jing Wei
10,289
429
110
5
0
411,508
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role