Player Matchup

Baron Samedi
Baron Samedi
BobSaget559_
Baron Samedi
Level 65
God Stats
2W - 0L
1,552 SR
Queue Stats
13W - 13L
1,461 Elo+
Party 2
Tyr
Tyr
IAmMentallylLL
Tyr
Level 101
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 12L
1,481 Elo+
Solo
Susano
Susano
StaySlangingPipe
Susano
Level 86
God Stats
8W - 3L
1,732 SR
Queue Stats
88W - 87L
1,509 Elo+
Party 2
Team Averages
Level 84
1,666 SR
1,484 Elo+

VS

Team Averages
Level 141
1,430 SR
1,482 Elo+
Merlin
Merlin
Blackdude082
Merlin
Level 128
God Stats
9W - 12L
1,421 SR
Queue Stats
324W - 406L
1,470 Elo+
Party 1
Tyr
Tyr
ExtremeProfanity
Tyr
Level 153
God Stats
12W - 43L
1,298 SR
Queue Stats
1,103W - 1,227L
1,519 Elo+
Solo
Skadi
Skadi
xPAINxTRAINx883
Skadi
Level 143
God Stats
40W - 37L
1,571 SR
Queue Stats
332W - 396L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobSaget559_
Baron Samedi
13
2 / 2 / 9
8,308
692
12,682
11,607
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 9
8,500
708
8,188
11,101
6,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
8 / 1 / 4
9,452
788
11,027
9,248
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 6 / 2
7,312
609
7,542
10,834
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
8,523
710
6,541
12,608
14,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 4 / 3
7,690
641
8,843
12,063
5,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
2
0.17
W
Baron Samedi
BobSaget559_
Baron Samedi
2
2
9
3.25
L
3
2
1
1.75
W
2
1
9
6.5
W
8
1
4
10
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
22,926
31,956
Taken
35,505
17,913
Mitigated
23,574
12,010
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,542
370
111
419
10,834
4,293
0
3,869
6,965
22,545
0
W
Baron Samedi
BobSaget559_
Baron Samedi
12,682
280
1,726
5,094
11,607
6,992
90
3,038
8,569
31,705
0
L
6,541
579
0
5,258
12,608
14,139
0
3,497
9,111
0
25,974
W
8,188
1,310
0
2,657
11,101
6,579
0
3,496
7,605
0
23,308
W
11,027
724
126
2,407
9,248
4,342
0
1,297
7,951
0
39,828
L
8,843
4,103
0
885
12,063
5,142
0
5,583
6,480
0
24,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
23,525
130
Minions Killed
115
8
Camps Cleared
4
726,447
Distance Traveled
658,857
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,312
609
34
3
1
208,491
3
W
Baron Samedi
8,308
692
31
3
1
219,210
1
L
Tyr
8,523
710
42
4
1
230,057
3
W
Tyr
8,500
708
31
3
2
250,867
1
W
Susano
9,452
788
68
6
5
256,370
3
L
Skadi
7,690
641
39
3
2
220,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role