Player Matchup

Lancelot
Lancelot
Rayz1123
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 2
Anubis
Anubis
Sqyid
Anubis
Level 129
God Stats
4W - 2L
1,740 SR
Queue Stats
143W - 116L
1,650 Elo+
Party 2
Chaac
Chaac
indianindiaepic
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 2
Team Averages
Level 57
1,580 SR
1,475 Elo+

VS

Team Averages
Level 22
1,508 SR
1,391 Elo+
Ymir
Ymir
Nowsus
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Da Ji
Da Ji
SylasKitsune
Da Ji
Level 17
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Мattimeo
Tiamat
Level 38
God Stats
0W - 2L
1,563 SR
Queue Stats
1W - 4L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Rayz1123
Lancelot
14
3 / 1 / 5
9,850
704
6,060
10,171
4,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Sqyid
Anubis
14
6 / 4 / 4
10,511
751
12,216
13,300
7,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 8
9,627
688
10,490
18,502
11,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nowsus
Ymir
13
1 / 2 / 5
9,598
686
4,722
16,982
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 2
8,918
637
3,361
11,580
4,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Мattimeo
Tiamat
15
5 / 2 / 3
9,956
711
15,547
8,704
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
8
8
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Nowsus
Ymir
1
2
5
1.75
W
Lancelot
Rayz1123
Lancelot
3
1
5
5.5
W
Anubis
Sqyid
Anubis
6
4
4
2
L
2
6
2
0.5
W
1
3
8
1.67
L
Tiamat
Мattimeo
Tiamat
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
23,630
41,973
Taken
37,266
23,493
Mitigated
24,651
12,403
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Nowsus
Ymir
4,722
807
0
3,809
16,982
14,989
0
4,840
11,553
12,744
0
W
Lancelot
Rayz1123
Lancelot
6,060
1,976
0
1,920
10,171
4,487
908
6,839
3,332
0
26,178
W
Anubis
Sqyid
Anubis
12,216
1,182
0
5,832
13,300
7,308
1,054
5,418
7,882
47,010
0
L
3,361
852
0
444
11,580
4,186
0
4,601
6,901
0
11,551
W
10,490
1,490
0
4,651
18,502
11,698
667
8,902
9,600
0
36,003
L
Tiamat
Мattimeo
Tiamat
15,547
479
0
1,215
8,704
5,476
0
2,710
5,994
55,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
28,472
155
Minions Killed
104
9
Camps Cleared
3
736,979
Distance Traveled
738,860
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,598
686
13
1
0
241,157
1
W
Lancelot
9,850
704
30
2
0
264,500
6
W
Anubis
10,511
751
61
4
5
212,436
2
L
Da Ji
8,918
637
12
1
1
239,349
4
W
Chaac
9,627
688
64
5
4
260,043
4
L
Tiamat
9,956
711
79
6
2
258,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role