Player Matchup

Da Ji
Da Ji
Borial
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Ra
Ra
DogamerYT
Ra
Level 120
God Stats
0W - 3L
1,277 SR
Queue Stats
20W - 24L
1,449 Elo+
Party 2
King Arthur
King Arthur
Meiit
King Arthur
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,426 SR
1,483 Elo+

VS

Team Averages
Level 99
1,498 SR
1,451 Elo+
Ra
Ra
JHC97
Ra
Level 100
God Stats
1W - 2L
1,642 SR
Queue Stats
53W - 42L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
christianjgq
Aphrodite
Level 89
God Stats
6W - 5L
1,572 SR
Queue Stats
11W - 14L
1,447 Elo+
Party 1
Shiva
Shiva
xsonicz
Shiva
Level 109
God Stats
1W - 0L
1,281 SR
Queue Stats
24W - 21L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Borial
Da Ji
12
6 / 4 / 3
8,890
684
14,373
14,040
7,037
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 4
8,581
660
14,797
12,688
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Meiit
King Arthur
11
2 / 4 / 5
8,432
649
7,619
16,011
13,002
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
3 / 3 / 9
9,795
753
9,175
12,318
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
christianjgq
Aphrodite
14
1 / 2 / 11
10,490
807
3,736
12,422
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
xsonicz
Shiva
16
8 / 4 / 4
11,514
886
24,416
23,188
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
12
12
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Borial
Da Ji
6
4
3
1.88
L
1
4
4
0.75
W
Ra
3
3
9
2.5
L
King Arthur
Meiit
King Arthur
2
4
5
1.13
W
Aphrodite
christianjgq
Aphrodite
1
2
11
3.25
W
Shiva
xsonicz
Shiva
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
37,327
42,739
Taken
47,928
25,558
Mitigated
42,690
7,838
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Borial
Da Ji
14,373
3,961
0
240
14,040
7,037
0
5,168
8,872
0
20,589
L
14,797
1,035
2,097
3,685
12,688
5,519
0
3,004
9,684
44,865
0
W
Ra
9,175
1,346
2,355
4,223
12,318
5,804
761
3,551
8,767
54,475
0
L
King Arthur
Meiit
King Arthur
7,619
1,554
587
1,229
16,011
13,002
0
4,982
11,029
0
21,165
W
Aphrodite
christianjgq
Aphrodite
3,736
589
5,614
6,239
12,422
11,735
410
4,269
8,153
15,812
0
W
Shiva
xsonicz
Shiva
24,416
3,883
0
3,035
23,188
25,151
383
7,604
15,584
0
48,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
31,799
122
Minions Killed
158
5
Camps Cleared
6
688,722
Distance Traveled
738,550
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,890
684
9
1
2
234,035
1
L
Ra
8,581
660
89
7
3
247,201
3
W
Ra
9,795
753
91
7
2
234,408
1
L
King Arthur
8,432
649
24
2
0
207,486
0
W
Aphrodite
10,490
807
38
3
2
241,859
0
W
Shiva
11,514
886
29
2
2
262,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role