Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
A7mad IQ
Baron Samedi
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 88L
1,686 Elo+
Solo
Artemis
Artemis
iRompeprop
Artemis
Level 127
God Stats
3W - 0L
1,732 SR
Queue Stats
236W - 271L
1,409 Elo+
Solo
Nemesis
Nemesis
zFlipFlopy
Nemesis
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
17W - 7L
1,774 Elo+
Party 1
Team Averages
Level 82
1,546 SR
1,574 Elo+

VS

Team Averages
Level 86
1,520 SR
1,463 Elo+
Sun Wukong
Sun Wukong
Gamilael63
Sun Wukong
Level 72
God Stats
1W - 1L
1,609 SR
Queue Stats
40W - 28L
1,552 Elo+
Party 2
Sol
Sol
Giburr
Sol
Level 137
God Stats
15W - 11L
1,578 SR
Queue Stats
366W - 414L
1,422 Elo+
Solo
Ares
Ares
Rhaegonm
Ares
Level 108
God Stats
3W - 6L
1,279 SR
Queue Stats
222W - 248L
1,494 Elo+
Party 2
Chernobog
Chernobog
Squaalll
Chernobog
Level 46
God Stats
4W - 5L
1,552 SR
Queue Stats
35W - 44L
1,439 Elo+
Party 2
Pele
Pele
antuuh
Pele
Level 65
God Stats
6W - 7L
1,584 SR
Queue Stats
289W - 318L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 2
6,461
646
5,459
5,719
2,925
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
 
Kumbhakarna
7
1 / 0 / 4
5,293
529
2,211
7,677
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
A7mad IQ
Baron Samedi
8
1 / 1 / 3
4,727
473
3,968
5,488
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
iRompeprop
Artemis
9
0 / 2 / 2
5,216
522
3,086
6,358
1,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zFlipFlopy
Nemesis
11
7 / 0 / 1
6,326
633
5,839
7,467
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gamilael63
Sun Wukong
8
0 / 2 / 0
4,814
481
2,523
7,589
2,996
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Giburr
Sol
9
0 / 3 / 1
5,200
520
7,022
7,566
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
1 / 1 / 0
4,955
496
2,087
6,159
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Squaalll
Chernobog
9
1 / 2 / 1
5,152
515
6,023
6,997
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
antuuh
Pele
7
1 / 4 / 0
4,733
473
4,032
9,201
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
W
Kumbhakarna
 
Kumbhakarna
1
0
4
3
W
Baron Samedi
A7mad IQ
Baron Samedi
1
1
3
2.5
L
Sun Wukong
Gamilael63
Sun Wukong
0
2
0
0
L
Sol
Giburr
Sol
0
3
1
0.17
L
Ares
1
1
0
1
L
Chernobog
Squaalll
Chernobog
1
2
1
0.75
L
Pele
antuuh
Pele
1
4
0
0.25
W
Artemis
iRompeprop
Artemis
0
2
2
0.5
W
Nemesis
zFlipFlopy
Nemesis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
21,687
32,709
Taken
37,512
14,046
Mitigated
13,199
12,763
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,459
741
0
3,720
5,719
2,925
66
0
5,719
47,261
0
W
Kumbhakarna
 
Kumbhakarna
2,211
548
242
1,799
7,677
4,315
0
2,701
4,976
9,343
0
W
Baron Samedi
A7mad IQ
Baron Samedi
3,968
446
375
2,069
5,488
2,145
0
2,795
2,693
24,358
0
L
Sun Wukong
Gamilael63
Sun Wukong
2,523
667
0
1,235
7,589
2,996
0
3,402
4,187
0
30,441
L
Sol
Giburr
Sol
7,022
2,836
0
3,460
7,566
2,474
148
2,551
5,015
41,856
0
L
Ares
2,087
114
0
1,496
6,159
3,379
0
1,554
4,605
9,956
0
L
Chernobog
Squaalll
Chernobog
6,023
4,145
0
2,852
6,997
1,908
25
1,331
5,666
0
35,519
L
Pele
antuuh
Pele
4,032
1,188
0
1,288
9,201
2,442
0
2,800
6,401
0
26,726
W
Artemis
iRompeprop
Artemis
3,086
1,566
0
2,951
6,358
1,880
0
791
5,567
0
33,096
W
Nemesis
zFlipFlopy
Nemesis
5,839
2,886
0
1,607
7,467
2,781
0
2,822
4,645
0
36,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
24,854
278
Minions Killed
245
0
Camps Cleared
0
958,148
Distance Traveled
901,410
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,461
646
87
9
0
139,103
3
W
Kumbhakarna
5,293
529
19
2
0
216,427
3
W
Baron Samedi
4,727
473
36
4
0
198,835
6
L
Sun Wukong
4,814
481
56
6
0
183,396
3
L
Sol
5,200
520
70
7
0
155,859
1
L
Ares
4,955
496
18
2
0
209,395
3
L
Chernobog
5,152
515
61
6
0
161,231
4
L
Pele
4,733
473
40
4
0
191,529
0
W
Artemis
5,216
522
65
7
0
170,141
4
W
Nemesis
6,326
633
71
7
0
233,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role