Player Matchup

King Arthur
King Arthur
GER MR Drischa
King Arthur
Level 146
God Stats
0W - 3L
1,214 SR
Queue Stats
113W - 148L
1,393 Elo+
Solo
Anubis
Anubis
JassKING92
Anubis
Level 47
God Stats
53W - 44L
1,564 SR
Queue Stats
126W - 179L
1,458 Elo+
Solo
Mulan
Mulan
orinek02
Mulan
Level 86
God Stats
29W - 36L
1,412 SR
Queue Stats
234W - 350L
1,338 Elo+
Solo
Team Averages
Level 93
1,397 SR
1,396 Elo+

VS

Team Averages
Level 98
1,326 SR
1,515 Elo+
Ah Puch
Ah Puch
Deltaking95
Ah Puch
Level 127
God Stats
7W - 5L
1,341 SR
Queue Stats
129W - 107L
1,593 Elo+
Party 1
Chaac
Chaac
PinchyUchiha
Chaac
Level 144
God Stats
2W - 2L
1,407 SR
Queue Stats
181W - 147L
1,620 Elo+
Party 1
Artemis
Artemis
Sayonakidorii
Artemis
Level 24
God Stats
1W - 4L
1,231 SR
Queue Stats
13W - 24L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GER MR Drischa
King Arthur
15
1 / 9 / 7
11,567
609
15,054
27,366
29,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JassKING92
Anubis
19
7 / 4 / 1
13,684
720
16,927
25,390
16,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
orinek02
Mulan
12
0 / 9 / 6
10,498
553
13,551
31,749
28,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deltaking95
Ah Puch
20
6 / 2 / 12
14,079
741
34,077
14,398
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 3 / 10
14,712
774
26,800
27,266
30,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
19
6 / 3 / 10
13,339
702
16,471
13,624
6,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
22
22
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Deltaking95
Ah Puch
6
2
12
6
L
King Arthur
GER MR Drischa
King Arthur
1
9
7
0.5
L
Anubis
JassKING92
Anubis
7
4
1
1.88
W
10
3
10
5
W
Artemis
6
3
10
3.67
L
Mulan
orinek02
Mulan
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,532
Damage
77,348
84,505
Taken
55,288
74,001
Mitigated
44,107
15,024
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Deltaking95
Ah Puch
34,077
507
0
5,908
14,398
6,833
360
3,856
10,542
83,631
0
L
King Arthur
GER MR Drischa
King Arthur
15,054
2,026
0
654
27,366
29,566
0
10,650
16,291
0
37,231
L
Anubis
JassKING92
Anubis
16,927
878
0
11,457
25,390
16,317
297
10,260
14,735
67,151
0
W
26,800
6,624
0
11,532
27,266
30,902
900
8,374
18,892
0
72,125
W
Artemis
16,471
10,985
0
3,094
13,624
6,372
986
5,661
7,963
0
39,259
L
Mulan
orinek02
Mulan
13,551
1,467
519
2,394
31,749
28,118
162
13,641
17,266
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
42,130
195
Minions Killed
225
3
Camps Cleared
14
934,454
Distance Traveled
1,041,281
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,079
741
87
5
5
353,338
3
L
King Arthur
11,567
609
41
2
0
311,944
0
L
Anubis
13,684
720
130
7
1
314,985
7
W
Chaac
14,712
774
85
4
5
369,097
2
W
Artemis
13,339
702
53
3
4
318,846
0
L
Mulan
10,498
553
24
1
2
307,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role