Player Matchup

Kuzenbo
Kuzenbo
PsychroMag
Kuzenbo
Level 158
God Stats
3W - 1L
1,777 SR
Queue Stats
65W - 58L
1,612 Elo+
Party 2
Tyr
Tyr
SpongyJesus
Tyr
Level 160
God Stats
3W - 0L
1,731 SR
Queue Stats
71W - 72L
1,549 Elo+
Party 2
Janus
Janus
Stas6800
Janus
Level 122
God Stats
21W - 26L
1,457 SR
Queue Stats
261W - 238L
1,521 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lucb4952
Tsukuyomi
Level 106
God Stats
2W - 3L
1,205 SR
Queue Stats
64W - 55L
1,474 Elo+
Solo
Medusa
Medusa
zacleblond44
Medusa
Level 117
God Stats
12W - 19L
1,160 SR
Queue Stats
200W - 191L
1,567 Elo+
Party 1
Team Averages
Level 133
1,466 SR
1,545 Elo+

VS

Team Averages
Level 126
1,433 SR
1,485 Elo+
Skadi
Skadi
Fir3wolf88
Skadi
Level 61
God Stats
1W - 6L
1,255 SR
Queue Stats
1W - 9L
1,305 Elo+
Solo
The Morrigan
The Morrigan
JohnnyCage54
The Morrigan
Level 121
God Stats
18W - 32L
1,324 SR
Queue Stats
383W - 412L
1,469 Elo+
Solo
Zeus
Zeus
berryeastbrush
Zeus
Level 129
God Stats
20W - 19L
1,558 SR
Queue Stats
344W - 351L
1,542 Elo+
Solo
Hou Yi
Hou Yi
wNINexsquirrels
Hou Yi
Level 160
God Stats
0W - 1L
1,509 SR
Queue Stats
250W - 191L
1,608 Elo+
Solo
Susano
Susano
zergcorruptor
Susano
Level 160
God Stats
32W - 43L
1,521 SR
Queue Stats
1,163W - 1,184L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PsychroMag
Kuzenbo
18
5 / 1 / 8
11,220
748
7,363
11,978
15,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 2 / 8
11,669
778
14,606
19,803
22,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Stas6800
Janus
18
1 / 1 / 7
10,857
724
10,059
8,992
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
lucb4952
Tsukuyomi
19
2 / 0 / 13
11,523
768
7,021
10,243
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
3 / 2 / 7
11,538
769
8,813
10,109
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
0 / 7 / 2
9,599
640
7,211
16,368
7,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
JohnnyCage54
The Morrigan
17
2 / 0 / 2
10,547
703
2,731
4,882
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 8 / 2
9,359
624
10,450
13,056
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 0 / 4
12,235
816
10,529
13,077
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 2
10,418
695
7,360
11,569
5,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
20
Kills
6
6
Deaths
20
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
7
2
0.14
L
The Morrigan
JohnnyCage54
The Morrigan
2
0
2
3
W
Kuzenbo
PsychroMag
Kuzenbo
5
1
8
9
W
9
2
8
6.5
W
Janus
Stas6800
Janus
1
1
7
4.5
L
0
8
2
0.13
W
Tsukuyomi
lucb4952
Tsukuyomi
2
0
13
8.5
L
2
0
4
4
W
Medusa
3
2
7
3.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
38,281
61,125
Taken
58,952
51,763
Mitigated
27,790
14,506
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,211
2,600
0
1,558
16,368
7,753
653
5,297
10,810
0
25,504
L
The Morrigan
JohnnyCage54
The Morrigan
2,731
444
0
145
4,882
2,413
0
2,604
2,233
24,283
0
W
Kuzenbo
PsychroMag
Kuzenbo
7,363
1,621
0
2,056
11,978
15,924
910
1,461
10,517
32,065
0
W
14,606
623
0
4,551
19,803
22,015
0
6,248
13,555
0
35,172
W
Janus
Stas6800
Janus
10,059
135
0
1,877
8,992
3,860
918
1,049
7,943
42,057
0
L
10,450
218
0
50
13,056
5,420
0
2,906
10,038
34,969
0
W
Tsukuyomi
lucb4952
Tsukuyomi
7,021
1,877
0
2,599
10,243
4,941
1,879
1,690
8,553
0
50,542
L
10,529
3,280
0
4,810
13,077
6,640
316
2,850
10,026
0
69,612
W
Medusa
8,813
2,246
0
3,423
10,109
5,023
1,117
2,805
7,304
0
65,676
L
7,360
552
0
840
11,569
5,564
0
3,344
8,153
0
27,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,807
Gold Earned
52,158
373
Minions Killed
313
0
Camps Cleared
0
1,719,314
Distance Traveled
1,443,451
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,599
640
44
3
0
265,689
0
L
The Morrigan
10,547
703
61
4
0
320,499
3
W
Kuzenbo
11,220
748
47
3
0
333,037
3
W
Tyr
11,669
778
46
3
0
356,153
5
W
Janus
10,857
724
85
6
0
333,188
3
L
Zeus
9,359
624
41
3
0
277,628
0
W
Tsukuyomi
11,523
768
85
6
0
370,502
0
L
Hou Yi
12,235
816
129
9
0
304,836
4
W
Medusa
11,538
769
110
7
0
326,434
1
L
Susano
10,418
695
38
3
0
274,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role