Player Matchup

Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GrottyGecko
Khepri
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Splogin
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,514 SR
Queue Stats
49W - 50L
1,475 Elo+
Party 1
Team Averages
Level 89
1,505 SR
1,469 Elo+

VS

Team Averages
Level 107
1,438 SR
1,549 Elo+
Merlin
Merlin
Bendan888
Merlin
Level 66
God Stats
54W - 63L
1,441 SR
Queue Stats
56W - 68L
1,460 Elo+
Solo
Vulcan
Vulcan
Mr36PoPo
Vulcan
Level 145
God Stats
76W - 68L
1,538 SR
Queue Stats
478W - 473L
1,591 Elo+
Solo
Tyr
Tyr
Seebin
Tyr
Level 109
God Stats
5W - 6L
1,335 SR
Queue Stats
56W - 47L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 2 / 0
10,782
567
8,584
9,246
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
0 / 1 / 0
11,461
603
2,866
19,374
24,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Splogin
Ah Muzen Cab
15
0 / 4 / 0
10,440
549
14,912
16,022
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bendan888
Merlin
15
1 / 0 / 0
11,102
584
5,038
6,071
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Mr36PoPo
Vulcan
17
1 / 0 / 3
12,223
643
15,721
10,857
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Seebin
Tyr
17
5 / 0 / 2
12,441
655
19,397
18,864
16,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
0
0
W
Merlin
Bendan888
Merlin
1
0
0
1
L
Khepri
0
1
0
0
W
Vulcan
Mr36PoPo
Vulcan
1
0
3
2.5
W
Tyr
Seebin
Tyr
5
0
2
6
L
Ah Muzen Cab
Splogin
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
40,156
44,642
Taken
35,792
37,717
Mitigated
23,438
5,821
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,584
175
0
685
9,246
4,536
162
4,538
4,708
58,389
0
W
Merlin
Bendan888
Merlin
5,038
0
0
1,480
6,071
2,222
286
1,852
4,219
49,298
0
L
Khepri
2,866
88
230
1,940
19,374
24,875
0
11,914
7,460
12,012
0
W
Vulcan
Mr36PoPo
Vulcan
15,721
7,117
0
2,140
10,857
5,214
1,225
3,129
7,728
62,882
0
W
Tyr
Seebin
Tyr
19,397
1,105
0
7,486
18,864
16,002
988
8,392
10,472
0
46,298
L
Ah Muzen Cab
Splogin
Ah Muzen Cab
14,912
1,884
0
2,966
16,022
8,306
684
4,585
11,437
0
70,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
35,766
232
Minions Killed
256
3
Camps Cleared
13
1,148,768
Distance Traveled
1,004,172
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,782
567
85
4
0
380,979
4
W
Merlin
11,102
584
92
5
8
254,446
5
L
Khepri
11,461
603
16
1
0
406,047
2
W
Vulcan
12,223
643
109
6
3
368,345
3
W
Tyr
12,441
655
55
3
2
381,381
4
L
Ah Muzen Cab
10,440
549
131
7
3
361,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role