Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DANGERMON7
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Kunyaro
Heimdallr
Level 160
God Stats
156W - 58L
1,798 SR
Queue Stats
3,181W - 1,123L
1,886 Elo+
Solo
Cthulhu
Cthulhu
SirSadalot
Cthulhu
Level 129
God Stats
6W - 5L
1,400 SR
Queue Stats
826W - 862L
1,552 Elo+
Solo
Tiamat
Tiamat
gatosteve
Tiamat
Level 134
God Stats
17W - 14L
1,539 SR
Queue Stats
907W - 955L
1,498 Elo+
Solo
Team Averages
Level 146
1,547 SR
1,593 Elo+

VS

Team Averages
Level 108
1,593 SR
1,536 Elo+
Agni
Agni
COMPLETE1TONE
Agni
Level 68
God Stats
10W - 12L
1,297 SR
Queue Stats
353W - 360L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Doctor Chegman
Tsukuyomi
Level 68
God Stats
42W - 19L
1,662 SR
Queue Stats
470W - 460L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
REAPER7755
Kumbhakarna
Level 120
God Stats
5W - 5L
1,699 SR
Queue Stats
547W - 543L
1,537 Elo+
Party 1
Ishtar
Ishtar
SR3s
Ishtar
Level 123
God Stats
5W - 4L
1,741 SR
Queue Stats
261W - 226L
1,582 Elo+
Solo
King Arthur
King Arthur
l God Spawn l
King Arthur
Level 160
God Stats
41W - 33L
1,567 SR
Queue Stats
906W - 397L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
3 / 0 / 10
11,836
986
15,905
9,518
4,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
DANGERMON7
Erlang Shen
18
3 / 6 / 8
12,328
1,027
11,661
28,773
18,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Kunyaro
Heimdallr
18
6 / 1 / 7
13,323
1,110
24,087
13,594
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SirSadalot
Cthulhu
19
1 / 2 / 14
12,153
1,013
16,124
18,686
27,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
gatosteve
Tiamat
18
5 / 2 / 10
13,002
1,084
18,713
11,755
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

190

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
11,817
985
10,170
12,574
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Doctor Chegman
Tsukuyomi
17
3 / 9 / 5
11,870
989
19,337
21,257
10,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
REAPER7755
Kumbhakarna
18
0 / 5 / 10
12,183
1,015
6,945
21,984
27,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
SR3s
Ishtar
18
2 / 1 / 9
12,418
1,035
15,124
9,665
4,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
l God Spawn l
King Arthur
18
4 / 2 / 7
12,167
1,014
25,589
26,608
29,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
18
Kills
11
11
Deaths
18
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
10
8
L
2
1
7
5.5
W
Erlang Shen
DANGERMON7
Erlang Shen
3
6
8
1.17
L
Tsukuyomi
Doctor Chegman
Tsukuyomi
3
9
5
0.61
W
Heimdallr
Kunyaro
Heimdallr
6
1
7
9.5
L
Kumbhakarna
REAPER7755
Kumbhakarna
0
5
10
1
L
Ishtar
SR3s
Ishtar
2
1
9
6.5
W
Cthulhu
SirSadalot
Cthulhu
1
2
14
4
W
Tiamat
gatosteve
Tiamat
5
2
10
5
L
King Arthur
l God Spawn l
King Arthur
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,490
Damage
77,165
82,326
Taken
92,088
67,485
Mitigated
77,062
11,210
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,905
465
0
1,576
9,518
4,702
0
2,267
7,251
0
20,535
L
10,170
328
846
1,207
12,574
5,221
0
1,995
10,371
25,147
0
W
Erlang Shen
DANGERMON7
Erlang Shen
11,661
5,468
0
2,973
28,773
18,222
0
4,197
24,576
0
33,083
L
Tsukuyomi
Doctor Chegman
Tsukuyomi
19,337
4,956
0
213
21,257
10,056
0
5,538
15,486
0
41,167
W
Heimdallr
Kunyaro
Heimdallr
24,087
11,572
0
3,167
13,594
7,043
0
3,753
9,841
0
69,539
L
Kumbhakarna
REAPER7755
Kumbhakarna
6,945
415
0
900
21,984
27,619
0
10,555
11,132
21,327
0
L
Ishtar
SR3s
Ishtar
15,124
7,548
0
2,092
9,665
4,434
0
3,756
5,863
0
58,318
W
Cthulhu
SirSadalot
Cthulhu
16,124
1,531
878
968
18,686
27,512
0
4,179
14,507
33,899
0
W
Tiamat
gatosteve
Tiamat
18,713
1,335
0
1,648
11,755
10,006
0
3,049
8,706
33,454
0
L
King Arthur
l God Spawn l
King Arthur
25,589
3,762
0
0
26,608
29,732
0
11,717
14,396
671
38,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,642
Gold Earned
60,455
244
Minions Killed
248
10
Camps Cleared
8
1,215,019
Distance Traveled
1,350,372
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,836
986
9
1
0
286,739
0
L
Agni
11,817
985
41
3
0
285,910
0
W
Erlang Shen
12,328
1,027
51
4
2
239,016
0
L
Tsukuyomi
11,870
989
37
3
1
274,667
0
W
Heimdallr
13,323
1,110
111
9
2
201,629
1
L
Kumbhakarna
12,183
1,015
38
3
0
263,327
0
L
Ishtar
12,418
1,035
108
9
6
253,700
1
W
Cthulhu
12,153
1,013
41
3
2
241,986
1
W
Tiamat
13,002
1,084
32
3
4
245,649
0
L
King Arthur
12,167
1,014
24
2
1
272,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role