Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ex nihilo2848
Ymir
Level 160
God Stats
6W - 3L
1,103 SR
Queue Stats
72W - 97L
1,518 Elo+
Party 1
Artemis
Artemis
griffinatorx
Artemis
Level 88
God Stats
3W - 1L
1,536 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 1
Team Averages
Level 135
1,380 SR
1,482 Elo+

VS

Team Averages
Level 62
1,388 SR
1,355 Elo+
Danzaburou
Danzaburou
Stunninwit b
Danzaburou
Level 43
God Stats
18W - 13L
1,459 SR
Queue Stats
169W - 271L
1,298 Elo+
Solo
Janus
Janus
iGyutaro
Janus
Level 94
God Stats
1W - 7L
1,148 SR
Queue Stats
12W - 21L
1,396 Elo+
Solo
Hun Batz
Hun Batz
undeadcobra5300
Hun Batz
Level 50
God Stats
30W - 31L
1,556 SR
Queue Stats
362W - 466L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 1 / 2
8,625
719
6,990
10,846
10,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 3
7,937
661
4,218
10,973
10,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
griffinatorx
Artemis
13
1 / 1 / 2
7,903
659
6,651
6,783
3,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Stunninwit b
Danzaburou
13
2 / 2 / 1
7,965
664
5,912
7,557
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
iGyutaro
Janus
13
0 / 2 / 3
7,934
661
7,760
6,869
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
11
1 / 2 / 2
8,118
677
5,424
9,759
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
3
3
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
2
5
W
1
1
3
2.5
L
Danzaburou
Stunninwit b
Danzaburou
2
2
1
1.25
W
Artemis
griffinatorx
Artemis
1
1
2
2
L
Janus
iGyutaro
Janus
0
2
3
0.75
L
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
19,096
28,602
Taken
24,185
23,791
Mitigated
11,600
5,542
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,990
1,373
242
3,142
10,846
10,415
0
2,662
8,184
627
13,697
W
4,218
571
397
518
10,973
10,262
23
2,656
8,317
26,423
0
L
Danzaburou
Stunninwit b
Danzaburou
5,912
2,651
0
1,545
7,557
3,584
256
1,467
6,090
0
20,542
W
Artemis
griffinatorx
Artemis
6,651
2,209
395
848
6,783
3,114
299
2,907
3,876
0
27,045
L
Janus
iGyutaro
Janus
7,760
645
0
1,730
6,869
2,849
215
1,365
5,504
33,561
0
L
Hun Batz
5,424
861
0
2,360
9,759
5,167
0
2,622
7,137
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
24,017
111
Minions Killed
133
6
Camps Cleared
6
653,150
Distance Traveled
631,418
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,625
719
11
1
0
242,129
1
W
Ymir
7,937
661
43
4
2
206,811
4
L
Danzaburou
7,965
664
34
3
0
185,730
1
W
Artemis
7,903
659
57
5
4
204,210
2
L
Janus
7,934
661
71
6
3
237,766
0
L
Hun Batz
8,118
677
28
2
3
207,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role