Player Matchup

Sylvanus
Sylvanus
Boudine123
Sylvanus
Level 154
God Stats
1W - 0L
1,498 SR
Queue Stats
54W - 34L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
PlaTön
Jing Wei
Level 160
God Stats
1W - 0L
1,774 SR
Queue Stats
215W - 153L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
dabiju
Baron Samedi
Level 157
God Stats
4W - 1L
1,680 SR
Queue Stats
24W - 18L
1,592 Elo+
Party 1
Team Averages
Level 157
1,651 SR
1,637 Elo+

VS

Team Averages
Level 103
1,530 SR
1,553 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dobro95
Skadi
Level 122
God Stats
5W - 5L
1,358 SR
Queue Stats
100W - 111L
1,453 Elo+
Party 2
Atlas
Atlas
Mifyne
Atlas
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 6L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boudine123
Sylvanus
12
1 / 2 / 17
9,008
819
5,066
12,465
13,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
PlaTön
Jing Wei
15
12 / 1 / 5
9,807
892
16,384
9,506
4,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
dabiju
Baron Samedi
13
7 / 1 / 12
9,279
844
13,842
11,753
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 3 / 1
7,796
709
10,719
9,482
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Dobro95
Skadi
9
0 / 11 / 4
6,563
597
8,208
16,309
6,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
Mifyne
Atlas
11
1 / 6 / 3
7,529
684
5,942
12,737
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
4
4
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
1
1.17
W
Sylvanus
Boudine123
Sylvanus
1
2
17
4.75
L
Skadi
Dobro95
Skadi
0
11
4
0.18
L
Atlas
Mifyne
Atlas
1
6
3
0.42
W
Jing Wei
PlaTön
Jing Wei
12
1
5
14.5
W
Baron Samedi
dabiju
Baron Samedi
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
24,869
33,724
Taken
38,528
24,505
Mitigated
24,396
19,902
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,719
1,135
0
160
9,482
4,233
0
4,342
5,140
40,774
0
W
Sylvanus
Boudine123
Sylvanus
5,066
2,007
4,792
5,331
12,465
13,326
280
5,303
7,162
11,128
0
L
Skadi
Dobro95
Skadi
8,208
4,255
0
704
16,309
6,747
0
8,915
7,394
0
19,604
L
Atlas
Mifyne
Atlas
5,942
2,126
204
2,193
12,737
13,416
0
5,798
6,939
9,586
0
W
Jing Wei
PlaTön
Jing Wei
16,384
12,507
0
3,347
9,506
4,392
1,902
5,536
3,970
0
48,450
W
Baron Samedi
dabiju
Baron Samedi
13,842
1,657
1,715
4,717
11,753
6,787
671
6,053
5,700
35,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
21,888
117
Minions Killed
112
5
Camps Cleared
4
601,796
Distance Traveled
521,519
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,796
709
78
7
0
191,373
1
W
Sylvanus
9,008
819
11
1
0
195,805
5
L
Skadi
6,563
597
23
2
4
150,307
4
L
Atlas
7,529
684
11
1
0
179,839
1
W
Jing Wei
9,807
892
68
6
3
200,567
1
W
Baron Samedi
9,279
844
38
3
2
205,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role