Player Matchup

Tsukuyomi
Tsukuyomi
Diamond II
EMlKYOU
Tsukuyomi
Diamond II
Level 128
God Stats
1W - 1L
1,282 SR
Queue Stats
33W - 12L
2,502 MMR
Solo
Fenrir
Fenrir
Masters
K4iHav3rtz
Fenrir
Masters
Level 87
God Stats
21W - 18L
1,598 SR
Queue Stats
575W - 572L
2,493 MMR
Solo
Hou Yi
Hou Yi
Masters
Kaxy
Hou Yi
Masters
Level 126
God Stats
5W - 7L
1,666 SR
Queue Stats
224W - 216L
2,502 MMR
Solo
Guan Yu
Guan Yu
Masters
RelentlessOne
Guan Yu
Masters
Level 160
God Stats
55W - 25L
1,796 SR
Queue Stats
825W - 754L
2,827 MMR
Solo
Olorun
Olorun
Masters
RogueRaspberry
Olorun
Masters
Level 69
God Stats
6W - 3L
1,813 SR
Queue Stats
252W - 245L
2,421 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 114
1,631 SR
2,549 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,491 SR
2,378 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
BurstGolem
Sun Wukong
Masters
Level 159
God Stats
7W - 10L
1,652 SR
Queue Stats
1,135W - 1,155L
2,497 MMR
Party 1
Tiamat
Tiamat
Masters
FerreRlz
Tiamat
Masters
Level 160
God Stats
0W - 5L
1,185 SR
Queue Stats
332W - 326L
2,808 MMR
Solo
Ganesha
Ganesha
Diamond III
GVitalzz
Ganesha
Diamond III
Level 159
God Stats
9W - 11L
1,579 SR
Queue Stats
524W - 522L
2,340 MMR
Solo
Ullr
Ullr
Masters
PaininsunarU
Ullr
Masters
Level 160
God Stats
12W - 23L
1,539 SR
Queue Stats
754W - 712L
2,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EMlKYOU
Tsukuyomi
15
5 / 1 / 4
8,889
635
7,834
9,884
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
K4iHav3rtz
Fenrir
12
1 / 1 / 7
7,876
563
5,747
11,664
9,092
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Kaxy
Hou Yi
13
1 / 0 / 1
7,719
551
5,847
7,073
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
16
5 / 0 / 5
10,191
728
13,524
14,002
13,315
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 3 / 2
8,625
616
12,754
11,317
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabDa JiLancelot

VS

Bans
CupidThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 3 / 2
7,167
512
6,562
13,880
9,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BurstGolem
Sun Wukong
12
1 / 5 / 0
6,910
494
6,129
16,104
9,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
FerreRlz
Tiamat
13
2 / 3 / 3
7,767
555
8,143
9,992
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
GVitalzz
Ganesha
10
0 / 4 / 4
6,563
469
3,012
12,514
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 0
7,231
517
4,046
10,082
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
5
5
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
2
1
L
Sun Wukong
BurstGolem
Sun Wukong
1
5
0
0.2
W
Tsukuyomi
EMlKYOU
Tsukuyomi
5
1
4
7
L
Tiamat
FerreRlz
Tiamat
2
3
3
1.17
L
Ganesha
GVitalzz
Ganesha
0
4
4
0.5
W
Fenrir
K4iHav3rtz
Fenrir
1
1
7
4.5
W
Hou Yi
Kaxy
Hou Yi
1
0
1
1.5
L
0
2
0
0
W
Guan Yu
5
0
5
7.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
27,892
53,940
Taken
62,572
33,630
Mitigated
40,471
22,031
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,562
2,364
0
3,343
13,880
9,451
0
3,637
10,185
0
58,896
L
Sun Wukong
BurstGolem
Sun Wukong
6,129
2,042
0
5,776
16,104
9,329
0
2,333
13,771
0
58,672
W
Tsukuyomi
EMlKYOU
Tsukuyomi
7,834
2,301
0
5,398
9,884
3,969
0
2,213
7,671
0
73,379
L
Tiamat
FerreRlz
Tiamat
8,143
659
0
2,114
9,992
6,728
50
3,598
6,394
68,089
0
L
Ganesha
GVitalzz
Ganesha
3,012
374
0
2,201
12,514
10,558
0
3,460
8,889
15,831
0
W
Fenrir
K4iHav3rtz
Fenrir
5,747
2,614
0
2,603
11,664
9,092
0
3,830
7,834
0
20,409
W
Hou Yi
Kaxy
Hou Yi
5,847
3,343
0
2,815
7,073
2,443
42
404
6,669
0
61,231
L
4,046
1,689
0
1,096
10,082
4,405
0
0
10,082
0
63,814
W
Guan Yu
13,524
2,595
784
5,266
14,002
13,315
112
1,640
12,362
0
87,827
W
12,754
6,004
912
4,253
11,317
4,811
0
4,737
6,580
84,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
35,638
532
Minions Killed
473
0
Camps Cleared
0
1,483,616
Distance Traveled
1,358,558
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,167
512
91
7
0
301,141
1
L
Sun Wukong
6,910
494
104
7
0
245,182
2
W
Tsukuyomi
8,889
635
117
8
0
344,168
3
L
Tiamat
7,767
555
137
10
0
284,343
4
L
Ganesha
6,563
469
5
0
0
276,315
5
W
Fenrir
7,876
563
23
2
0
285,566
4
W
Hou Yi
7,719
551
106
8
0
278,566
3
L
Ullr
7,231
517
136
10
0
251,577
3
W
Guan Yu
10,191
728
153
11
0
319,634
6
W
Olorun
8,625
616
133
10
0
255,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role