Player Matchup

Erlang Shen
Erlang Shen
BurnSetting
Erlang Shen
Level 159
God Stats
6W - 2L
1,862 SR
Queue Stats
422W - 426L
1,597 Elo+
Solo
Nu Wa
Nu Wa
Funktosis
Nu Wa
Level 138
God Stats
9W - 5L
1,914 SR
Queue Stats
474W - 470L
1,669 Elo+
Solo
Serqet
Serqet
GrouchoBarks
Serqet
Level 105
God Stats
3W - 7L
1,353 SR
Queue Stats
299W - 302L
1,597 Elo+
Solo
Hun Batz
Hun Batz
OMalley101
Hun Batz
Level 156
God Stats
1W - 3L
1,571 SR
Queue Stats
293W - 304L
1,597 Elo+
Solo
Sol
Sol
wtfthisisntawii
Sol
Level 152
God Stats
7W - 8L
1,512 SR
Queue Stats
81W - 76L
1,568 Elo+
Solo
Team Averages
Level 142
1,642 SR
1,606 Elo+

VS

Team Averages
Level 138
1,566 SR
1,646 Elo+
Hel
Hel
Baitertrain
Hel
Level 133
God Stats
7W - 2L
1,596 SR
Queue Stats
246W - 217L
1,694 Elo+
Solo
Ullr
Ullr
DragonVoid723
Ullr
Level 120
God Stats
1W - 1L
1,539 SR
Queue Stats
351W - 324L
1,659 Elo+
Solo
Shiva
Shiva
Hock942
Shiva
Level 149
God Stats
14W - 16L
1,507 SR
Queue Stats
361W - 354L
1,599 Elo+
Solo
Cabrakan
Cabrakan
pattchez
Cabrakan
Level 129
God Stats
15W - 6L
1,395 SR
Queue Stats
177W - 140L
1,651 Elo+
Solo
Kali
Kali
xR20x
Kali
Level 160
God Stats
6W - 1L
1,793 SR
Queue Stats
498W - 499L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurnSetting
Erlang Shen
11
0 / 3 / 3
7,373
410
3,390
18,647
12,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Funktosis
Nu Wa
15
1 / 3 / 4
9,210
512
8,842
11,475
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
14
1 / 5 / 1
8,159
453
6,691
18,524
11,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
OMalley101
Hun Batz
17
2 / 3 / 0
9,377
521
5,513
13,692
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 0
8,789
488
10,317
13,027
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
10,869
604
14,587
9,180
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 1
9,923
551
10,931
12,203
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Shiva
Hock942
Shiva
16
5 / 0 / 6
10,929
607
12,155
12,338
12,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
pattchez
Cabrakan
16
2 / 1 / 5
10,630
591
6,987
13,480
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
xR20x
Kali
17
7 / 1 / 2
10,888
605
8,728
16,018
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
17
17
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Erlang Shen
BurnSetting
Erlang Shen
0
3
3
0.5
W
0
4
1
0.13
L
Nu Wa
Funktosis
Nu Wa
1
3
4
1
L
Serqet
1
5
1
0.3
W
Shiva
Hock942
Shiva
5
0
6
8
L
Hun Batz
OMalley101
Hun Batz
2
3
0
0.67
W
Cabrakan
pattchez
Cabrakan
2
1
5
4.5
L
3
3
0
1
W
Kali
xR20x
Kali
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
53,388
75,365
Taken
63,219
40,025
Mitigated
45,756
19,217
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,587
1,032
5,657
6,770
9,180
4,021
1,954
2,158
6,433
108,965
0
L
Erlang Shen
BurnSetting
Erlang Shen
3,390
1,699
1,483
4,156
18,647
12,529
0
5,946
12,701
0
20,920
W
10,931
5,820
0
1,320
12,203
5,852
0
5,656
6,547
0
83,166
L
Nu Wa
Funktosis
Nu Wa
8,842
2,243
0
1,812
11,475
4,590
0
3,896
7,579
82,639
0
L
Serqet
6,691
638
0
4,731
18,524
11,757
0
6,830
11,694
0
50,373
W
Shiva
Hock942
Shiva
12,155
2,228
163
3,373
12,338
12,016
291
1,918
9,949
4,315
81,287
L
Hun Batz
OMalley101
Hun Batz
5,513
1,913
0
593
13,692
6,049
0
3,470
10,222
0
99,229
W
Cabrakan
pattchez
Cabrakan
6,987
1,211
0
2,200
13,480
16,875
531
5,203
7,971
51,253
0
L
10,317
3,960
0
6,442
13,027
5,100
0
2,489
10,538
63,530
8,217
W
Kali
xR20x
Kali
8,728
4,683
0
2,900
16,018
6,992
970
3,658
12,205
0
92,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,908
Gold Earned
53,239
539
Minions Killed
632
0
Camps Cleared
0
1,763,441
Distance Traveled
1,855,610
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,869
604
170
9
0
372,664
4
L
Erlang Shen
7,373
410
30
2
0
302,334
11
W
Ullr
9,923
551
131
7
0
285,108
2
L
Nu Wa
9,210
512
135
8
0
342,292
7
L
Serqet
8,159
453
88
5
0
373,697
3
W
Shiva
10,929
607
133
7
0
428,761
1
L
Hun Batz
9,377
521
156
9
0
417,377
1
W
Cabrakan
10,630
591
77
4
0
354,745
2
L
Sol
8,789
488
130
7
0
327,741
4
W
Kali
10,888
605
121
7
0
414,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role