Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ForgottenMemory
Danzaburou
Level 144
God Stats
47W - 10L
1,954 SR
Queue Stats
693W - 139L
1,957 Elo+
Party 1
Cthulhu
Cthulhu
xXDeathMatchXx
Cthulhu
Level 17
God Stats
2W - 2L
1,295 SR
Queue Stats
11W - 2L
1,703 Elo+
Party 1
Team Averages
Level 103
1,583 SR
1,720 Elo+

VS

Team Averages
Level 98
1,594 SR
1,399 Elo+
Baron Samedi
Baron Samedi
Golden Klng
Baron Samedi
Level 124
God Stats
31W - 27L
1,550 SR
Queue Stats
221W - 239L
1,438 Elo+
Party 2
Neith
Neith
Golden Recluse
Neith
Level 100
God Stats
5W - 3L
1,688 SR
Queue Stats
192W - 226L
1,446 Elo+
Party 2
Achilles
Achilles
SpillGodly
Achilles
Level 69
God Stats
6W - 9L
1,544 SR
Queue Stats
143W - 282L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 1 / 4
7,869
787
9,908
7,164
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ForgottenMemory
Danzaburou
14
5 / 0 / 7
8,796
880
10,531
8,679
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 6
8,057
806
6,982
4,783
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Golden Klng
Baron Samedi
9
0 / 7 / 1
5,864
586
3,620
10,382
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,048
605
6,858
11,476
4,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SpillGodly
Achilles
8
0 / 4 / 0
5,734
573
1,706
9,768
5,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
0
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
4
8
W
Danzaburou
ForgottenMemory
Danzaburou
5
0
7
8.5
L
Baron Samedi
Golden Klng
Baron Samedi
0
7
1
0.07
L
0
2
1
0.25
L
Achilles
SpillGodly
Achilles
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,421
Damage
12,184
20,626
Taken
31,626
11,174
Mitigated
15,322
8,400
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,908
404
0
1,233
7,164
2,460
354
1,237
5,927
30,369
0
W
Danzaburou
ForgottenMemory
Danzaburou
10,531
5,067
0
3,603
8,679
3,933
2,060
1,466
7,213
0
38,693
L
Baron Samedi
Golden Klng
Baron Samedi
3,620
360
285
619
10,382
5,008
0
7,268
3,114
10,757
0
L
6,858
1,946
0
1,426
11,476
4,578
0
5,682
5,794
0
22,077
L
Achilles
SpillGodly
Achilles
1,706
339
11
409
9,768
5,736
0
4,267
5,501
0
9,084
W
6,982
123
915
2,649
4,783
4,781
30
1,363
3,420
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
17,646
123
Minions Killed
72
8
Camps Cleared
1
574,051
Distance Traveled
438,486
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,869
787
30
3
3
193,368
3
W
Danzaburou
8,796
880
67
7
3
174,404
3
L
Baron Samedi
5,864
586
14
1
1
128,630
3
L
Neith
6,048
605
38
4
0
168,503
0
L
Achilles
5,734
573
20
2
0
141,353
1
W
Cthulhu
8,057
806
26
3
2
206,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role