Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ysoled rillo
Hades
Level 85
God Stats
1W - 1L
1,862 SR
Queue Stats
28W - 44L
1,295 Elo+
Solo
Xbalanque
Xbalanque
boze-boze2001
Xbalanque
Level 67
God Stats
3W - 3L
1,301 SR
Queue Stats
9W - 13L
1,163 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,319 Elo+

VS

Team Averages
Level 108
1,364 SR
1,292 Elo+
Yemoja
Yemoja
GreetedPath3699
Yemoja
Level 156
God Stats
21W - 32L
1,439 SR
Queue Stats
63W - 86L
1,311 Elo+
Solo
Bellona
Bellona
SilkProduction
Bellona
Level 85
God Stats
4W - 8L
1,241 SR
Queue Stats
50W - 93L
1,267 Elo+
Party 1
Achilles
Achilles
nova4667
Achilles
Level 84
God Stats
13W - 16L
1,412 SR
Queue Stats
100W - 168L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 3
6,849
685
4,306
17,782
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 2 / 0
7,202
720
4,524
7,319
2,996
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
boze-boze2001
Xbalanque
10
0 / 2 / 3
6,397
640
9,213
8,913
3,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,829
683
8,158
5,957
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
2 / 2 / 5
6,888
689
9,531
9,426
7,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
nova4667
Achilles
13
6 / 0 / 2
7,880
788
9,393
10,188
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
3
0.38
W
0
1
7
3.5
W
2
2
5
2.25
L
3
2
0
1.5
L
Xbalanque
boze-boze2001
Xbalanque
0
2
3
0.75
W
Achilles
nova4667
Achilles
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
27,082
34,014
Taken
25,571
22,120
Mitigated
17,329
7,506
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,306
534
261
3,016
17,782
15,721
24
3,108
14,674
14,849
0
W
8,158
1,869
2,036
339
5,957
2,946
66
2,257
3,700
23,212
0
W
9,531
4,944
0
1,779
9,426
7,344
127
3,528
5,898
0
22,198
L
4,524
572
213
1,882
7,319
2,996
147
2,103
5,216
17,397
0
L
Xbalanque
boze-boze2001
Xbalanque
9,213
4,457
408
1,726
8,913
3,403
358
3,016
5,897
0
23,767
W
Achilles
nova4667
Achilles
9,393
3,083
0
2,388
10,188
7,039
78
3,383
6,805
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
21,597
90
Minions Killed
88
2
Camps Cleared
5
477,849
Distance Traveled
547,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,849
685
18
2
1
181,815
0
W
Yemoja
6,829
683
31
3
0
151,515
0
W
Bellona
6,888
689
26
3
4
185,144
0
L
Hades
7,202
720
32
3
0
150,632
0
L
Xbalanque
6,397
640
40
4
1
145,402
0
W
Achilles
7,880
788
31
3
1
211,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role