Player Matchup

Kuzenbo
Kuzenbo
Aldabern88
Kuzenbo
Level 145
God Stats
3W - 7L
1,379 SR
Queue Stats
198W - 214L
1,523 Elo+
Solo
Sol
Sol
Ayaaaaaaaaaaaa
Sol
Level 107
God Stats
1W - 0L
1,261 SR
Queue Stats
43W - 36L
1,564 Elo+
Party 3
Da Ji
Da Ji
FamousHrz
Da Ji
Level 160
God Stats
3W - 0L
2,044 SR
Queue Stats
93W - 91L
1,522 Elo+
Party 3
Neith
Neith
Trax72
Neith
Level 138
God Stats
2W - 0L
1,372 SR
Queue Stats
47W - 48L
1,523 Elo+
Party 3
Jormungandr
Jormungandr
necrotique
Jormungandr
Level 160
God Stats
1W - 0L
1,171 SR
Queue Stats
66W - 62L
1,561 Elo+
Party 3
Team Averages
Level 142
1,445 SR
1,539 Elo+

VS

Team Averages
Level 106
1,449 SR
1,528 Elo+
Ishtar
Ishtar
Fitlas
Ishtar
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 61L
1,528 Elo+
Party 1
Discordia
Discordia
LordXBOX69
Discordia
Level 108
God Stats
1W - 3L
1,396 SR
Queue Stats
338W - 298L
1,596 Elo+
Party 2
Loki
Loki
RainbowBow97
Loki
Level 106
God Stats
2W - 4L
1,345 SR
Queue Stats
117W - 117L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
jack756
Sylvanus
Level 104
God Stats
9W - 8L
1,532 SR
Queue Stats
24W - 25L
1,535 Elo+
Party 1
Fafnir
Fafnir
namechanged9888
Fafnir
Level 54
God Stats
1W - 1L
1,469 SR
Queue Stats
185W - 201L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aldabern88
Kuzenbo
13
3 / 0 / 6
8,391
599
6,608
12,460
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 0 / 4
9,230
659
10,514
11,427
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
FamousHrz
Da Ji
13
1 / 0 / 1
7,802
557
2,754
11,838
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Trax72
Neith
14
7 / 1 / 2
8,885
635
10,299
8,713
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
necrotique
Jormungandr
15
4 / 2 / 2
9,377
670
7,352
7,305
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fitlas
Ishtar
10
0 / 5 / 0
6,045
432
7,075
11,371
4,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
LordXBOX69
Discordia
10
0 / 3 / 1
5,883
420
4,991
4,528
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 0
7,328
523
5,135
9,955
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
jack756
Sylvanus
9
0 / 3 / 1
5,993
428
3,010
14,798
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 2
6,653
475
4,853
12,148
6,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
3
3
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aldabern88
Kuzenbo
3
0
6
6
W
3
0
4
5
W
Da Ji
FamousHrz
Da Ji
1
0
1
1.5
L
Ishtar
Fitlas
Ishtar
0
5
0
0
L
Discordia
LordXBOX69
Discordia
0
3
1
0.17
L
2
2
0
1
W
Neith
Trax72
Neith
7
1
2
8
L
Sylvanus
jack756
Sylvanus
0
3
1
0.17
L
1
5
2
0.4
W
Jormungandr
necrotique
Jormungandr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
25,064
51,743
Taken
52,800
31,279
Mitigated
26,471
20,667
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aldabern88
Kuzenbo
6,608
2,932
0
3,260
12,460
12,891
97
4,921
7,539
24,608
0
W
10,514
6,512
0
7,427
11,427
4,372
204
1,163
10,264
87,580
0
W
Da Ji
FamousHrz
Da Ji
2,754
784
0
7,404
11,838
5,053
390
1,773
10,065
0
67,198
L
Ishtar
Fitlas
Ishtar
7,075
5,205
0
1,632
11,371
4,361
0
8,864
2,507
0
46,647
L
Discordia
LordXBOX69
Discordia
4,991
558
0
46
4,528
1,774
0
897
3,631
41,901
2,597
L
5,135
1,470
0
3,458
9,955
3,940
0
3,153
6,802
0
53,162
W
Neith
Trax72
Neith
10,299
4,895
0
1,934
8,713
4,577
0
3,923
4,790
0
67,965
L
Sylvanus
jack756
Sylvanus
3,010
832
1,217
4,920
14,798
9,819
0
6,398
8,400
16,058
0
L
4,853
1,677
0
2,356
12,148
6,577
0
5,162
6,986
33,626
0
W
Jormungandr
necrotique
Jormungandr
7,352
2,654
0
642
7,305
4,386
504
1,882
5,423
70,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
31,902
501
Minions Killed
325
0
Camps Cleared
0
1,406,071
Distance Traveled
1,255,409
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,391
599
31
2
0
302,010
7
W
Sol
9,230
659
134
10
0
253,864
4
W
Da Ji
7,802
557
107
8
0
299,154
7
L
Ishtar
6,045
432
82
6
0
231,751
4
L
Discordia
5,883
420
71
5
0
248,263
3
L
Loki
7,328
523
98
7
0
293,439
2
W
Neith
8,885
635
104
7
0
254,580
0
L
Sylvanus
5,993
428
24
2
0
247,452
2
L
Fafnir
6,653
475
50
4
0
234,504
0
W
Jormungandr
9,377
670
125
9
0
296,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role