Player Matchup

Jormungandr
Jormungandr
CerebralBravo
Jormungandr
Level 160
God Stats
8W - 13L
1,437 SR
Queue Stats
482W - 506L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
EmpDash
Erlang Shen
Level 153
God Stats
6W - 5L
1,422 SR
Queue Stats
190W - 206L
1,603 Elo+
Party 1
Cupid
Cupid
QUINTEROL
Cupid
Level 160
God Stats
46W - 48L
1,556 SR
Queue Stats
1,222W - 1,228L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
TiNspire
Ao Kuang
Level 156
God Stats
18W - 23L
1,265 SR
Queue Stats
154W - 144L
1,543 Elo+
Solo
Hades
Hades
zergcorruptor
Hades
Level 160
God Stats
31W - 29L
1,649 SR
Queue Stats
1,163W - 1,184L
1,522 Elo+
Solo
Team Averages
Level 158
1,466 SR
1,549 Elo+

VS

Team Averages
Level 118
1,540 SR
1,556 Elo+
Izanami
Izanami
GioDoom
Izanami
Level 15
God Stats
6W - 0L
1,835 SR
Queue Stats
28W - 26L
1,458 Elo+
Solo
Tyr
Tyr
HelpOrTroll
Tyr
Level 160
God Stats
4W - 2L
1,446 SR
Queue Stats
246W - 227L
1,591 Elo+
Solo
Merlin
Merlin
Laser3
Merlin
Level 158
God Stats
20W - 14L
1,679 SR
Queue Stats
346W - 327L
1,654 Elo+
Solo
Ne Zha
Ne Zha
NusIretac
Ne Zha
Level 115
God Stats
2W - 4L
1,350 SR
Queue Stats
329W - 313L
1,506 Elo+
Solo
Yemoja
Yemoja
The_HugDealer
Yemoja
Level 143
God Stats
5W - 8L
1,387 SR
Queue Stats
32W - 25L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CerebralBravo
Jormungandr
20
3 / 11 / 6
15,453
702
25,708
40,749
30,650
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
EmpDash
Erlang Shen
20
5 / 7 / 13
15,093
686
15,443
32,649
29,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
QUINTEROL
Cupid
20
8 / 10 / 9
17,108
778
32,094
34,048
14,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
TiNspire
Ao Kuang
20
13 / 3 / 6
16,961
771
26,753
34,485
16,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 5 / 12
14,877
676
18,285
29,188
16,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GioDoom
Izanami
20
19 / 7 / 3
21,188
963
40,796
24,240
12,085
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 8 / 8
15,170
690
18,483
32,530
38,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Laser3
Merlin
20
9 / 5 / 14
17,702
805
44,332
22,568
11,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
NusIretac
Ne Zha
20
3 / 6 / 12
14,840
675
22,432
26,119
12,970
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 6 / 16
16,044
729
11,045
38,821
50,012
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
89
31
Kills
36
36
Deaths
32
46
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CerebralBravo
Jormungandr
3
11
6
0.55
L
Erlang Shen
EmpDash
Erlang Shen
5
7
13
1.64
W
Izanami
GioDoom
Izanami
19
7
3
2.93
W
3
8
8
0.88
W
Merlin
Laser3
Merlin
9
5
14
3.2
W
Ne Zha
NusIretac
Ne Zha
3
6
12
1.5
L
Cupid
QUINTEROL
Cupid
8
10
9
1.25
W
2
6
16
1.67
L
Ao Kuang
TiNspire
Ao Kuang
13
3
6
5.33
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,283
Damage
137,088
171,119
Taken
144,278
108,098
Mitigated
124,324
51,933
Healing
34,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CerebralBravo
Jormungandr
25,708
6,263
0
4,233
40,749
30,650
22
10,803
29,481
83,693
0
L
Erlang Shen
EmpDash
Erlang Shen
15,443
7,738
0
6,736
32,649
29,513
132
12,083
20,106
0
41,491
W
Izanami
GioDoom
Izanami
40,796
35,845
0
5,247
24,240
12,085
9,735
11,903
11,995
0
128,607
W
18,483
1,208
0
5,913
32,530
38,193
154
13,079
19,186
0
42,860
W
Merlin
Laser3
Merlin
44,332
986
0
6,334
22,568
11,064
1,723
14,678
7,747
107,417
0
W
Ne Zha
NusIretac
Ne Zha
22,432
7,961
0
7,132
26,119
12,970
1,648
15,147
10,451
0
55,758
L
Cupid
QUINTEROL
Cupid
32,094
19,753
550
8,322
34,048
14,511
745
9,957
23,720
0
99,903
W
11,045
2,259
4,922
4,898
38,821
50,012
723
13,965
24,153
45,584
0
L
Ao Kuang
TiNspire
Ao Kuang
26,753
6,650
0
19,037
34,485
16,824
832
13,450
20,726
71,508
0
L
18,285
864
2,575
10,480
29,188
16,600
772
8,043
20,861
59,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,492
Gold Earned
84,944
457
Minions Killed
439
0
Camps Cleared
0
2,118,148
Distance Traveled
2,120,775
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,453
702
107
5
0
357,964
1
L
Erlang Shen
15,093
686
32
1
0
459,225
2
W
Izanami
21,188
963
169
8
0
356,928
0
W
Tyr
15,170
690
44
2
0
439,657
3
W
Merlin
17,702
805
116
5
0
439,219
3
W
Ne Zha
14,840
675
57
3
0
460,591
12
L
Cupid
17,108
778
143
7
0
391,202
3
W
Yemoja
16,044
729
53
2
0
424,380
13
L
Ao Kuang
16,961
771
82
4
0
462,260
7
L
Hades
14,877
676
93
4
0
447,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role