Player Matchup

Tyr
Tyr
DaltoniChameleon
Tyr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Party 2
Yu Huang
Yu Huang
Romensun
Yu Huang
Level 154
God Stats
2W - 1L
1,240 SR
Queue Stats
80W - 39L
1,654 Elo+
Party 2
Sol
Sol
Supyro
Sol
Level 160
God Stats
3W - 0L
1,758 SR
Queue Stats
74W - 34L
1,820 Elo+
Party 2
Team Averages
Level 121
1,499 SR
1,612 Elo+

VS

Team Averages
Level 120
1,543 SR
1,542 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
QWARTY1
Osiris
Level 108
God Stats
3W - 2L
1,628 SR
Queue Stats
99W - 65L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
7,751
861
8,709
8,716
5,901
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
Romensun
Yu Huang
12
2 / 0 / 11
7,717
857
7,526
4,256
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Supyro
Sol
13
6 / 0 / 7
8,053
895
13,007
5,759
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 4 / 0
6,081
676
5,455
11,387
4,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
 
Chang'e
8
0 / 6 / 0
5,503
611
1,727
9,792
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
QWARTY1
Osiris
9
0 / 4 / 1
6,055
673
2,512
12,026
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Chang'e
 
Chang'e
0
6
0
0
W
6
1
7
9.5
L
Osiris
QWARTY1
Osiris
0
4
1
0.13
W
Yu Huang
Romensun
Yu Huang
2
0
11
7.5
W
Sol
Supyro
Sol
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
9,694
18,731
Taken
33,205
10,123
Mitigated
14,160
6,775
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,455
2,936
0
473
11,387
4,042
0
7,447
3,940
0
26,779
L
Chang'e
 
Chang'e
1,727
241
484
1,167
9,792
3,179
0
4,752
5,040
7,374
0
W
8,709
1,416
0
2,960
8,716
5,901
350
1,046
7,670
0
18,522
L
Osiris
QWARTY1
Osiris
2,512
763
995
1,128
12,026
6,939
0
7,228
4,798
0
4,571
W
Yu Huang
Romensun
Yu Huang
7,526
1,078
0
1,283
4,256
1,683
675
256
4,000
31,509
0
W
Sol
Supyro
Sol
13,007
5,131
0
2,532
5,759
2,539
1,784
507
5,252
35,508
4,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,521
Gold Earned
17,639
118
Minions Killed
62
7
Camps Cleared
1
526,109
Distance Traveled
463,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,081
676
39
4
1
148,320
2
L
Chang'e
5,503
611
20
2
0
130,782
1
W
Tyr
7,751
861
16
2
2
200,686
2
L
Osiris
6,055
673
3
0
0
184,210
1
W
Yu Huang
7,717
857
44
5
2
168,092
1
W
Sol
8,053
895
58
6
3
157,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role