Player Matchup

Neith
Neith
DannUwU
Neith
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
King Arthur
King Arthur
PR0DIJYGAM3
King Arthur
Level 59
God Stats
1W - 3L
1,525 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Ymir
Ymir
SpankyJackson009
Ymir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Team Averages
Level 29
1,508 SR
1,500 Elo+

VS

Team Averages
Level 88
1,606 SR
1,411 Elo+
Lancelot
Lancelot
Chilliumlynx
Lancelot
Level 37
God Stats
1W - 0L
1,578 SR
Queue Stats
19W - 35L
1,356 Elo+
Solo
Zeus
Zeus
Cliqz
Zeus
Level 160
God Stats
6W - 2L
1,791 SR
Queue Stats
138W - 165L
1,429 Elo+
Solo
Vamana
Vamana
UncleRob
Vamana
Level 68
God Stats
4W - 4L
1,448 SR
Queue Stats
126W - 195L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DannUwU
Neith
11
0 / 7 / 1
7,272
559
1,934
10,863
5,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
PR0DIJYGAM3
King Arthur
11
2 / 5 / 0
8,048
619
8,139
15,758
13,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 2
8,636
664
8,497
16,089
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chilliumlynx
Lancelot
13
4 / 2 / 11
9,234
710
6,609
13,299
9,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Cliqz
Zeus
15
9 / 0 / 8
10,257
789
17,714
7,968
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
UncleRob
Vamana
13
5 / 2 / 13
10,380
798
10,401
13,410
10,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
18
18
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Chilliumlynx
Lancelot
4
2
11
4.75
W
Zeus
Cliqz
Zeus
9
0
8
13
L
Neith
DannUwU
Neith
0
7
1
0.07
L
King Arthur
PR0DIJYGAM3
King Arthur
2
5
0
0.4
L
1
6
2
0.33
W
Vamana
UncleRob
Vamana
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,570
Damage
34,724
42,710
Taken
34,677
33,511
Mitigated
25,233
3,051
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Chilliumlynx
Lancelot
6,609
1,851
0
2,546
13,299
9,481
577
4,241
9,058
0
25,557
W
Zeus
Cliqz
Zeus
17,714
3,181
0
1,399
7,968
5,075
1,033
2,302
5,666
49,543
0
L
Neith
DannUwU
Neith
1,934
596
0
141
10,863
5,460
0
4,508
6,355
0
10,480
L
King Arthur
PR0DIJYGAM3
King Arthur
8,139
1,436
0
2,356
15,758
13,033
0
8,936
6,822
0
26,423
L
8,497
1,818
0
554
16,089
15,018
0
4,308
11,781
20,727
0
W
Vamana
UncleRob
Vamana
10,401
6,186
2,144
5,843
13,410
10,677
915
3,439
9,971
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
29,871
81
Minions Killed
137
2
Camps Cleared
9
515,514
Distance Traveled
697,203
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,234
710
39
3
5
256,993
5
W
Zeus
10,257
789
70
5
3
226,398
1
L
Neith
7,272
559
10
1
0
86,217
1
L
King Arthur
8,048
619
38
3
0
225,388
4
L
Ymir
8,636
664
33
3
2
203,909
0
W
Vamana
10,380
798
28
2
1
213,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role