Player Matchup

Neith
Neith
HHQ44
Neith
Level 21
God Stats
30W - 51L
1,341 SR
Queue Stats
494W - 448L
1,413 Elo+
Party 1
Bacchus
Bacchus
HUSSQ8_
Bacchus
Level 146
God Stats
3W - 9L
1,278 SR
Queue Stats
350W - 350L
1,463 Elo+
Party 1
Zeus
Zeus
MISTERAZOZ
Zeus
Level 143
God Stats
46W - 25L
1,742 SR
Queue Stats
461W - 411L
1,501 Elo+
Party 1
Arachne
Arachne
MrSttealyourkill
Arachne
Level 36
God Stats
16W - 14L
1,579 SR
Queue Stats
195W - 197L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
last_kinq_Q8
Cabrakan
Level 127
God Stats
256W - 227L
1,543 SR
Queue Stats
1,042W - 952L
1,447 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,451 Elo+

VS

Team Averages
Level 76
1,498 SR
1,427 Elo+
Ratatoskr
Ratatoskr
Brettpat
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,382 Elo+
Party 2
Bellona
Bellona
Forsaken_Sins22
Bellona
Level 118
God Stats
7W - 3L
1,476 SR
Queue Stats
94W - 82L
1,482 Elo+
Solo
Nox
Nox
MovingPolecat69
Nox
Level 132
God Stats
52W - 63L
1,496 SR
Queue Stats
395W - 427L
1,429 Elo+
Solo
Rama
Rama
TheStryke85
Rama
Level 70
God Stats
3W - 2L
1,503 SR
Queue Stats
238W - 266L
1,470 Elo+
Party 2
Bacchus
Bacchus
jec0003
Bacchus
Level 31
God Stats
24W - 21L
1,516 SR
Queue Stats
58W - 69L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HHQ44
Neith
15
2 / 3 / 1
8,784
439
5,454
11,873
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
HUSSQ8_
Bacchus
14
0 / 4 / 1
8,919
446
8,527
17,373
17,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 4 / 2
8,599
430
14,777
10,970
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 1
8,765
438
5,469
17,495
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
last_kinq_Q8
Cabrakan
13
0 / 3 / 3
8,098
405
5,345
13,878
16,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brettpat
Ratatoskr
15
3 / 2 / 4
9,591
480
4,083
16,704
6,881
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 1 / 4
10,875
544
13,549
21,021
22,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 8
9,857
493
7,980
8,164
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 1 / 10
9,793
490
13,980
11,649
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jec0003
Bacchus
15
4 / 2 / 11
10,373
519
5,526
12,560
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
17
17
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Brettpat
Ratatoskr
3
2
4
2.5
W
5
1
4
7
L
Neith
HHQ44
Neith
2
3
1
0.83
L
Bacchus
HUSSQ8_
Bacchus
0
4
1
0.13
L
2
4
2
0.75
W
2
2
8
3
L
3
3
1
1.17
W
3
1
10
8
W
Bacchus
jec0003
Bacchus
4
2
11
4.75
L
Cabrakan
last_kinq_Q8
Cabrakan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
45,118
71,589
Taken
70,098
51,839
Mitigated
53,465
13,019
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Brettpat
Ratatoskr
4,083
1,058
0
5,552
16,704
6,881
0
4,338
11,923
0
66,644
W
13,549
2,845
0
2,668
21,021
22,744
704
10,038
10,153
0
81,022
L
Neith
HHQ44
Neith
5,454
2,079
0
3,948
11,873
5,313
0
2,028
9,753
0
65,642
L
Bacchus
HUSSQ8_
Bacchus
8,527
757
0
2,844
17,373
17,090
0
2,772
14,471
62,326
0
L
14,777
1,429
0
493
10,970
4,637
0
2,847
7,971
68,856
0
W
7,980
629
278
1,474
8,164
3,759
1,150
3,779
4,215
63,680
0
L
5,469
3,908
0
3,320
17,495
7,987
0
2,406
15,003
0
71,530
W
13,980
11,269
0
2,331
11,649
4,901
2,703
3,967
7,560
0
76,712
W
Bacchus
jec0003
Bacchus
5,526
723
0
2,141
12,560
15,180
622
5,207
7,111
26,345
0
L
Cabrakan
last_kinq_Q8
Cabrakan
5,345
867
0
2,414
13,878
16,812
0
2,940
10,885
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
50,489
488
Minions Killed
553
0
Camps Cleared
0
1,756,437
Distance Traveled
1,848,555
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,591
480
102
5
0
398,425
2
W
Bellona
10,875
544
158
8
0
362,404
4
L
Neith
8,784
439
100
5
0
329,663
2
L
Bacchus
8,919
446
122
6
0
329,467
6
L
Zeus
8,599
430
131
7
0
312,400
1
W
Nox
9,857
493
127
6
0
368,736
5
L
Arachne
8,765
438
110
6
0
463,102
6
W
Rama
9,793
490
124
6
0
348,629
1
W
Bacchus
10,373
519
42
2
0
370,361
4
L
Cabrakan
8,098
405
25
1
0
321,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role