Player Matchup

Vamana
Vamana
Birckblatt
Vamana
Level 146
God Stats
54W - 40L
1,591 SR
Queue Stats
136W - 143L
1,469 Elo+
Solo
Chronos
Chronos
CiprianoN2
Chronos
Level 82
God Stats
1W - 1L
1,444 SR
Queue Stats
23W - 21L
1,416 Elo+
Party 3
Loki
Loki
DJgenti
Loki
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,654 Elo+
Solo
Izanami
Izanami
SefuLaBaniiii
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,292 Elo+
Party 3
Hades
Hades
Shadowshero
Hades
Level 67
God Stats
3W - 3L
1,302 SR
Queue Stats
39W - 49L
1,431 Elo+
Solo
Team Averages
Level 68
1,467 SR
1,452 Elo+

VS

Team Averages
Level 61
1,632 SR
1,480 Elo+
Izanami
Izanami
I3adLiar
Izanami
Level 28
God Stats
2W - 4L
1,611 SR
Queue Stats
60W - 53L
1,489 Elo+
Party 2
Artemis
Artemis
MorxMorxt
Artemis
Level 60
God Stats
14W - 12L
1,688 SR
Queue Stats
190W - 187L
1,418 Elo+
Party 1
Yemoja
Yemoja
Tenezays
Yemoja
Level 63
God Stats
9W - 13L
1,428 SR
Queue Stats
88W - 70L
1,516 Elo+
Party 2
Ganesha
Ganesha
opasquareroot
Ganesha
Level 86
God Stats
3W - 5L
1,647 SR
Queue Stats
455W - 455L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
widowMaker11112
Amaterasu
Level 67
God Stats
4W - 5L
1,789 SR
Queue Stats
116W - 94L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Birckblatt
Vamana
15
2 / 0 / 0
8,628
616
7,816
7,260
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
CiprianoN2
Chronos
11
2 / 2 / 2
7,124
509
5,738
7,493
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
DJgenti
Loki
12
2 / 3 / 4
6,836
488
5,123
8,633
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
12
4 / 1 / 4
7,512
537
10,101
8,435
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 2
7,284
520
9,725
11,016
5,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I3adLiar
Izanami
10
0 / 2 / 3
6,340
453
5,417
13,434
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MorxMorxt
Artemis
11
4 / 2 / 0
6,501
464
6,498
9,532
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Tenezays
Yemoja
9
1 / 3 / 1
5,817
416
2,247
9,165
7,042
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
9
0 / 5 / 4
6,092
435
3,552
12,941
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
widowMaker11112
Amaterasu
13
0 / 0 / 0
6,720
480
4,410
10,456
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
5
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
Birckblatt
Vamana
2
0
0
2
W
Chronos
CiprianoN2
Chronos
2
2
2
1.5
W
Loki
DJgenti
Loki
2
3
4
1.33
L
Izanami
I3adLiar
Izanami
0
2
3
0.75
L
Artemis
MorxMorxt
Artemis
4
2
0
2
W
Izanami
4
1
4
6
W
2
0
2
3
L
Yemoja
Tenezays
Yemoja
1
3
1
0.5
L
Ganesha
0
5
4
0.4
L
Amaterasu
widowMaker11112
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
22,124
42,837
Taken
55,528
19,262
Mitigated
30,198
19,263
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Birckblatt
Vamana
7,816
3,558
0
3,973
7,260
4,630
480
57
7,203
0
68,117
W
Chronos
CiprianoN2
Chronos
5,738
1,539
0
2,748
7,493
3,204
0
1,533
5,960
43,352
6,705
W
Loki
DJgenti
Loki
5,123
1,209
130
2,896
8,633
3,231
865
1,247
7,386
0
25,012
L
Izanami
I3adLiar
Izanami
5,417
3,433
0
3,547
13,434
5,648
128
6,344
7,033
0
52,885
L
Artemis
MorxMorxt
Artemis
6,498
3,080
0
3,175
9,532
3,109
0
1,004
8,366
0
26,936
W
Izanami
10,101
6,730
0
3,410
8,435
2,474
1,085
352
7,438
0
60,085
W
9,725
621
73
6,033
11,016
5,723
989
2,610
8,406
46,342
0
L
Yemoja
Tenezays
Yemoja
2,247
799
2,363
1,818
9,165
7,042
84
5,746
3,384
15,137
0
L
Ganesha
3,552
786
0
2,260
12,941
7,982
0
1,870
10,576
25,231
0
L
Amaterasu
widowMaker11112
Amaterasu
4,410
1,057
0
5,584
10,456
6,417
0
0
10,456
0
52,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
31,470
417
Minions Killed
277
0
Camps Cleared
0
1,333,169
Distance Traveled
1,199,488
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,628
616
132
9
0
288,154
5
W
Chronos
7,124
509
72
5
0
271,108
0
W
Loki
6,836
488
40
3
0
248,418
2
L
Izanami
6,340
453
82
6
0
240,296
0
L
Artemis
6,501
464
71
5
0
204,003
0
W
Izanami
7,512
537
104
7
0
252,005
7
W
Hades
7,284
520
69
5
0
273,484
2
L
Yemoja
5,817
416
31
2
0
228,818
2
L
Ganesha
6,092
435
1
0
0
253,344
2
L
Amaterasu
6,720
480
92
7
0
273,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role