Player Matchup

Horus
Horus
 
Horus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ShesACreAMer
Thoth
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 6L
1,701 Elo+
Party 1
Jormungandr
Jormungandr
SirDr Smokey
Jormungandr
Level 60
God Stats
17W - 3L
1,897 SR
Queue Stats
30W - 12L
1,640 Elo+
Party 1
Team Averages
Level 37
1,632 SR
1,614 Elo+

VS

Team Averages
Level 90
1,566 SR
1,558 Elo+
Sylvanus
Sylvanus
Ivrahimovich
Sylvanus
Level 102
God Stats
0W - 1L
1,704 SR
Queue Stats
48W - 47L
1,505 Elo+
Party 2
Chang'e
Chang'e
Nelxpe
Chang'e
Level 26
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 4L
1,580 Elo+
Party 2
Thor
Thor
Synyster98
Thor
Level 143
God Stats
49W - 41L
1,647 SR
Queue Stats
140W - 145L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 6
6,896
690
5,907
10,540
8,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 0 / 5
7,584
758
9,974
3,099
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SirDr Smokey
Jormungandr
13
4 / 0 / 4
8,319
832
6,246
8,354
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ivrahimovich
Sylvanus
10
1 / 2 / 2
6,073
607
2,901
10,589
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Nelxpe
Chang'e
9
0 / 5 / 3
5,731
573
4,960
8,943
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 1 / 1
6,123
612
5,553
8,950
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
6
1.33
L
Sylvanus
Ivrahimovich
Sylvanus
1
2
2
1
L
Chang'e
Nelxpe
Chang'e
0
5
3
0.3
W
3
0
5
5.5
W
Jormungandr
SirDr Smokey
Jormungandr
4
0
4
6
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
13,414
21,993
Taken
28,482
16,896
Mitigated
15,373
6,530
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,907
3,314
553
2,944
10,540
8,254
24
3,065
7,214
0
16,169
L
Sylvanus
Ivrahimovich
Sylvanus
2,901
778
1,605
2,277
10,589
7,791
0
5,422
5,167
12,799
0
L
Chang'e
Nelxpe
Chang'e
4,960
1,132
599
1,014
8,943
3,416
0
5,007
3,936
12,744
0
W
9,974
532
0
455
3,099
1,319
46
1,052
1,983
36,373
0
W
Jormungandr
SirDr Smokey
Jormungandr
6,246
2,515
0
2,578
8,354
7,323
53
4,128
4,045
20,809
0
L
5,553
1,041
0
1,091
8,950
4,166
0
6,037
2,913
0
10,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
17,927
119
Minions Killed
43
7
Camps Cleared
2
604,273
Distance Traveled
445,229
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,896
690
13
1
3
188,984
0
L
Sylvanus
6,073
607
19
2
0
131,692
1
L
Chang'e
5,731
573
15
2
0
146,766
0
W
Thoth
7,584
758
73
7
4
215,145
5
W
Jormungandr
8,319
832
33
3
0
200,144
2
L
Thor
6,123
612
9
1
2
166,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role