Player Matchup

Rama
Rama
FearedFeline420
Rama
Level 63
God Stats
2W - 2L
1,156 SR
Queue Stats
46W - 51L
1,469 Elo+
Party 1
Achilles
Achilles
GilgaDash
Achilles
Level 119
God Stats
38W - 36L
1,531 SR
Queue Stats
1,010W - 924L
1,565 Elo+
Party 1
Nemesis
Nemesis
Kanji8337
Nemesis
Level 58
God Stats
0W - 3L
1,069 SR
Queue Stats
35W - 41L
1,301 Elo+
Solo
Chang'e
Chang'e
PandaBoy003
Chang'e
Level 57
God Stats
2W - 1L
1,460 SR
Queue Stats
13W - 14L
1,785 Elo+
Party 1
Jormungandr
Jormungandr
fallenskies3240
Jormungandr
Level 66
God Stats
2W - 2L
1,473 SR
Queue Stats
67W - 74L
1,530 Elo+
Party 1
Team Averages
Level 73
1,338 SR
1,530 Elo+

VS

Team Averages
Level 68
1,531 SR
1,516 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FreshDaBeast
Loki
Level 63
God Stats
23W - 23L
1,595 SR
Queue Stats
286W - 289L
1,544 Elo+
Solo
Artemis
Artemis
Jousis
Artemis
Level 66
God Stats
1W - 1L
1,314 SR
Queue Stats
99W - 93L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Terminsel
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 192L
1,572 Elo+
Solo
Ymir
Ymir
z4MxD4xxTz
Ymir
Level 38
God Stats
5W - 3L
1,747 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,314
443
3,284
5,698
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
GilgaDash
Achilles
11
1 / 3 / 0
6,539
545
7,787
12,662
7,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Kanji8337
Nemesis
11
0 / 2 / 0
6,373
531
1,647
8,933
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
PandaBoy003
Chang'e
11
0 / 3 / 0
6,159
513
2,291
8,310
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
fallenskies3240
Jormungandr
9
1 / 1 / 0
6,029
502
5,077
10,342
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 0
7,065
589
6,619
9,523
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 0 / 4
6,206
517
2,991
7,849
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Jousis
Artemis
9
0 / 1 / 4
5,157
430
6,695
5,534
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Terminsel
Morgan Le Fay
13
6 / 0 / 1
7,425
619
6,752
4,656
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 3
5,491
458
2,242
6,550
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
11
11
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
0
3
L
0
2
0
0
W
2
0
4
4
L
Achilles
GilgaDash
Achilles
1
3
0
0.33
W
Artemis
Jousis
Artemis
0
1
4
2
L
Nemesis
Kanji8337
Nemesis
0
2
0
0
L
Chang'e
PandaBoy003
Chang'e
0
3
0
0
W
Morgan Le Fay
Terminsel
Morgan Le Fay
6
0
1
6.5
L
Jormungandr
fallenskies3240
Jormungandr
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
25,299
45,945
Taken
34,112
21,334
Mitigated
17,330
13,557
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,619
783
0
4,751
9,523
5,267
218
0
9,523
52,063
0
L
3,284
2,287
0
1,956
5,698
1,659
0
2,043
3,655
0
27,534
W
2,991
1,599
0
4,495
7,849
2,762
0
1,328
6,521
0
30,483
L
Achilles
GilgaDash
Achilles
7,787
2,707
0
5,406
12,662
7,031
0
6,461
6,201
0
39,899
W
Artemis
Jousis
Artemis
6,695
3,163
0
1,162
5,534
2,113
0
2,389
3,145
0
38,956
L
Nemesis
Kanji8337
Nemesis
1,647
681
0
431
8,933
2,994
0
1,278
7,655
0
53,692
L
Chang'e
PandaBoy003
Chang'e
2,291
92
235
2,450
8,310
2,911
0
3,195
5,115
41,988
0
W
Morgan Le Fay
Terminsel
Morgan Le Fay
6,752
878
0
945
4,656
2,087
0
1,851
2,805
46,143
0
L
Jormungandr
fallenskies3240
Jormungandr
5,077
1,324
0
3,079
10,342
6,739
0
2,636
7,706
29,241
0
W
2,242
597
0
1,066
6,550
5,101
0
1,800
4,750
12,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
31,344
350
Minions Killed
304
0
Camps Cleared
0
1,144,295
Distance Traveled
1,106,322
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,065
589
88
7
0
212,837
0
L
Rama
5,314
443
52
4
0
220,125
1
W
Loki
6,206
517
67
6
0
237,320
0
L
Achilles
6,539
545
70
6
0
241,658
1
W
Artemis
5,157
430
51
4
0
197,754
2
L
Nemesis
6,373
531
99
8
0
232,812
5
L
Chang'e
6,159
513
86
7
0
232,467
3
W
Morgan Le Fay
7,425
619
76
6
0
232,291
5
L
Jormungandr
6,029
502
43
4
0
217,233
0
W
Ymir
5,491
458
22
2
0
226,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role