Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Carylart
Nike
Level 26
God Stats
6W - 7L
1,522 SR
Queue Stats
71W - 102L
1,272 Elo+
Party 2
Chiron
Chiron
Dedrius
Chiron
Level 88
God Stats
18W - 13L
1,635 SR
Queue Stats
163W - 183L
1,455 Elo+
Party 1
Freya
Freya
Galveron
Freya
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 210L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Zeitly
Sylvanus
Level 126
God Stats
6W - 4L
1,887 SR
Queue Stats
224W - 264L
1,448 Elo+
Party 1
Team Averages
Level 75
1,609 SR
1,414 Elo+

VS

Team Averages
Level 69
1,421 SR
1,404 Elo+
Ishtar
Ishtar
Aleex221422
Ishtar
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 116L
1,420 Elo+
Solo
Scylla
Scylla
Gkhan78
Scylla
Level 62
God Stats
2W - 5L
1,092 SR
Queue Stats
97W - 111L
1,423 Elo+
Party 3
Shiva
Shiva
PONTREO
Shiva
Level 25
God Stats
3W - 0L
1,668 SR
Queue Stats
32W - 34L
1,459 Elo+
Party 3
Medusa
Medusa
SANCAK34
Medusa
Level 160
God Stats
2W - 1L
1,565 SR
Queue Stats
40W - 45L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
WooDooTy
Jormungandr
Level 31
God Stats
1W - 1L
1,280 SR
Queue Stats
19W - 39L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 10 / 3
7,117
395
4,398
16,349
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
13
2 / 5 / 1
8,099
450
9,443
16,712
12,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Dedrius
Chiron
16
7 / 3 / 4
9,872
548
15,086
16,117
7,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Galveron
Freya
14
4 / 4 / 2
8,388
466
8,874
16,252
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Zeitly
Sylvanus
13
4 / 2 / 6
9,334
519
8,322
22,742
22,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 8 / 4
7,589
422
5,479
12,616
3,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Gkhan78
Scylla
16
11 / 3 / 3
10,563
587
19,853
9,906
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
PONTREO
Shiva
18
5 / 2 / 2
11,209
623
10,245
18,329
15,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SANCAK34
Medusa
18
6 / 2 / 9
11,000
611
15,361
15,586
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
WooDooTy
Jormungandr
12
2 / 3 / 6
8,077
449
10,054
19,040
11,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
18
Kills
24
24
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
10
3
0.25
W
Ishtar
0
8
4
0.25
L
Nike
2
5
1
0.5
L
Chiron
Dedrius
Chiron
7
3
4
3
L
Freya
Galveron
Freya
4
4
2
1.25
W
Scylla
Gkhan78
Scylla
11
3
3
4.17
W
Shiva
PONTREO
Shiva
5
2
2
3
W
Medusa
SANCAK34
Medusa
6
2
9
5.25
W
Jormungandr
WooDooTy
Jormungandr
2
3
6
1.67
L
Sylvanus
Zeitly
Sylvanus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,123
Damage
60,992
88,172
Taken
75,477
57,539
Mitigated
42,064
27,051
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,398
1,552
0
5,691
16,349
7,369
0
6,400
9,949
0
38,606
W
Ishtar
5,479
3,141
0
1,362
12,616
3,945
99
2,837
9,779
0
35,597
L
Nike
9,443
1,293
0
50
16,712
12,532
0
949
15,763
0
54,741
L
Chiron
Dedrius
Chiron
15,086
5,283
750
4,230
16,117
7,817
951
3,239
12,853
0
84,481
L
Freya
Galveron
Freya
8,874
3,141
0
5,663
16,252
7,436
0
8,552
7,700
58,011
0
W
Scylla
Gkhan78
Scylla
19,853
2,078
0
1,283
9,906
3,622
432
3,778
6,128
84,600
0
W
Shiva
PONTREO
Shiva
10,245
3,070
0
11,727
18,329
15,820
2,796
0
18,329
0
91,496
W
Medusa
SANCAK34
Medusa
15,361
6,446
0
2,937
15,586
6,763
96
2,663
12,923
0
96,551
W
Jormungandr
WooDooTy
Jormungandr
10,054
2,812
0
4,169
19,040
11,914
0
7,918
11,122
35,390
0
L
Sylvanus
Zeitly
Sylvanus
8,322
2,569
4,435
6,232
22,742
22,385
0
10,767
11,975
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
48,438
404
Minions Killed
536
0
Camps Cleared
0
1,658,331
Distance Traveled
1,692,598
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,117
395
62
3
0
337,896
0
W
Ishtar
7,589
422
55
3
0
274,296
4
L
Nike
8,099
450
72
4
0
359,755
3
L
Chiron
9,872
548
146
8
0
325,806
4
L
Freya
8,388
466
88
5
0
329,060
3
W
Scylla
10,563
587
122
7
0
345,465
8
W
Shiva
11,209
623
171
10
0
359,876
1
W
Medusa
11,000
611
134
7
0
385,125
5
W
Jormungandr
8,077
449
54
3
0
327,836
0
L
Sylvanus
9,334
519
36
2
0
305,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role