Player Matchup

Sol
Sol
LithunianReaper
Sol
Level 44
God Stats
6W - 6L
1,446 SR
Queue Stats
48W - 53L
1,509 Elo+
Party 4
Chiron
Chiron
NewPlâyer
Chiron
Level 42
God Stats
1W - 1L
1,440 SR
Queue Stats
40W - 23L
1,660 Elo+
Solo
Baron Samedi
Baron Samedi
TW_Pablush_WT
Baron Samedi
Level 41
God Stats
4W - 7L
1,479 SR
Queue Stats
83W - 116L
1,279 Elo+
Party 2
Thanatos
Thanatos
grafando
Thanatos
Level 107
God Stats
7W - 8L
1,503 SR
Queue Stats
322W - 302L
1,586 Elo+
Party 4
Nike
Nike
marcosarcofago
Nike
Level 49
God Stats
1W - 3L
1,310 SR
Queue Stats
43W - 68L
1,317 Elo+
Party 2
Team Averages
Level 57
1,435 SR
1,470 Elo+

VS

Team Averages
Level 53
1,492 SR
1,501 Elo+
Thanatos
Thanatos
 
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Asisa1925
Bastet
Level 38
God Stats
5W - 7L
1,432 SR
Queue Stats
17W - 38L
1,356 Elo+
Solo
Poseidon
Poseidon
Enomzed
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,696 Elo+
Party 3
Ares
Ares
Sou1Eat3r
Ares
Level 47
God Stats
3W - 0L
1,744 SR
Queue Stats
138W - 147L
1,465 Elo+
Party 1
Cupid
Cupid
UwUBlvckPhilip12
Cupid
Level 106
God Stats
1W - 1L
1,284 SR
Queue Stats
228W - 201L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,670
556
4,235
9,233
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
NewPlâyer
Chiron
11
2 / 0 / 0
6,128
511
6,610
4,342
1,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TW_Pablush_WT
Baron Samedi
9
0 / 3 / 1
4,925
410
3,726
7,479
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
grafando
Thanatos
10
1 / 3 / 1
5,962
497
3,336
10,212
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,749
479
2,907
8,676
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
9 / 0 / 1
8,542
712
10,738
10,378
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bastet
Asisa1925
Bastet
12
2 / 1 / 6
7,029
586
3,774
8,698
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Enomzed
Poseidon
11
1 / 2 / 2
6,767
564
5,229
5,993
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
0 / 1 / 1
6,244
520
2,347
9,252
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 1
6,133
511
2,455
5,180
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
1
9.5
W
Bastet
Asisa1925
Bastet
2
1
6
5
W
Poseidon
Enomzed
Poseidon
1
2
2
1
L
2
3
1
0.83
L
Chiron
NewPlâyer
Chiron
2
0
0
2
W
Ares
0
1
1
0.5
L
Baron Samedi
TW_Pablush_WT
Baron Samedi
0
3
1
0.17
W
2
1
1
2.5
L
Thanatos
grafando
Thanatos
1
3
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
24,543
39,942
Taken
39,501
15,191
Mitigated
20,979
17,671
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,738
3,945
0
12,444
10,378
6,616
169
951
9,427
0
61,969
W
Bastet
Asisa1925
Bastet
3,774
851
0
3,980
8,698
3,352
94
1,129
7,569
0
42,426
W
Poseidon
Enomzed
Poseidon
5,229
875
0
401
5,993
2,081
0
2,960
3,033
51,385
0
L
4,235
1,376
0
4,306
9,233
3,492
0
3,995
5,238
46,263
0
L
Chiron
NewPlâyer
Chiron
6,610
3,815
998
1,836
4,342
1,616
0
445
3,897
0
44,284
W
Ares
2,347
0
114
1,865
9,252
7,111
0
2,376
6,876
25,411
0
L
Baron Samedi
TW_Pablush_WT
Baron Samedi
3,726
433
132
2,071
7,479
3,246
0
1,822
5,657
25,525
0
W
2,455
973
962
2,571
5,180
1,819
0
545
4,635
0
43,976
L
Thanatos
grafando
Thanatos
3,336
739
0
6,715
10,212
4,192
0
1,314
8,898
0
39,770
L
2,907
1,349
0
1,613
8,676
2,645
0
0
8,676
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
34,715
340
Minions Killed
395
0
Camps Cleared
0
1,078,866
Distance Traveled
1,231,028
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,542
712
107
9
0
272,141
1
W
Bastet
7,029
586
90
8
0
252,401
1
W
Poseidon
6,767
564
87
7
0
248,415
3
L
Sol
6,670
556
77
6
0
205,574
1
L
Chiron
6,128
511
96
8
0
215,238
4
W
Ares
6,244
520
27
2
0
237,852
4
L
Baron Samedi
4,925
410
18
2
0
204,224
1
W
Cupid
6,133
511
84
7
0
220,219
1
L
Thanatos
5,962
497
78
7
0
244,717
5
L
Nike
5,749
479
71
6
0
209,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role