Player Matchup

Apollo
Apollo
Hum1l1ation
Apollo
Level 67
God Stats
1W - 1L
1,816 SR
Queue Stats
85W - 94L
1,524 Elo+
Party 1
Cerberus
Cerberus
KawaiiGanguro
Cerberus
Level 61
God Stats
8W - 7L
1,596 SR
Queue Stats
84W - 93L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
N3grodamus
Jormungandr
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 82L
1,527 Elo+
Party 1
Team Averages
Level 83
1,566 SR
1,525 Elo+

VS

Team Averages
Level 103
1,535 SR
1,564 Elo+
Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pckool
Aphrodite
Level 126
God Stats
5W - 5L
1,602 SR
Queue Stats
238W - 201L
1,593 Elo+
Solo
Tyr
Tyr
WoNdErWeNiS555
Tyr
Level 105
God Stats
5W - 3L
1,502 SR
Queue Stats
335W - 299L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 4 / 1
10,788
719
18,520
18,638
8,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
KawaiiGanguro
Cerberus
15
3 / 7 / 8
10,625
708
12,244
26,152
13,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
N3grodamus
Jormungandr
15
1 / 6 / 6
10,083
672
13,299
21,731
24,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 5 / 6
12,966
864
32,113
19,088
7,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Pckool
Aphrodite
15
3 / 5 / 11
10,864
724
7,490
16,593
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 1 / 9
11,340
756
17,534
20,103
17,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
17
17
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
5
6
2.4
L
Apollo
7
4
1
1.88
L
Cerberus
KawaiiGanguro
Cerberus
3
7
8
1
L
Jormungandr
N3grodamus
Jormungandr
1
6
6
0.67
W
Aphrodite
Pckool
Aphrodite
3
5
11
1.7
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
57,137
66,521
Taken
55,784
46,471
Mitigated
33,219
12,623
Healing
24,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
32,113
18,546
0
4,505
19,088
7,873
2,210
10,776
8,312
0
71,922
L
Apollo
18,520
13,906
0
3,237
18,638
8,054
1,362
1,386
17,252
0
46,396
L
Cerberus
KawaiiGanguro
Cerberus
12,244
329
0
8,400
26,152
13,533
214
3,840
22,312
33,794
0
L
Jormungandr
N3grodamus
Jormungandr
13,299
3,526
0
986
21,731
24,884
0
3,149
18,582
36,963
0
W
Aphrodite
Pckool
Aphrodite
7,490
1,380
7,493
8,405
16,593
7,682
418
8,129
8,464
24,507
0
W
17,534
1,818
0
3,896
20,103
17,664
252
7,276
12,827
0
44,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
35,170
182
Minions Killed
169
7
Camps Cleared
7
739,151
Distance Traveled
837,529
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,966
864
73
5
3
244,228
1
L
Apollo
10,788
719
53
4
4
243,806
1
L
Cerberus
10,625
708
63
4
1
238,548
0
L
Jormungandr
10,083
672
66
4
2
256,797
1
W
Aphrodite
10,864
724
43
3
2
276,024
1
W
Tyr
11,340
756
53
4
2
317,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role