Player Matchup

Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum V
DyTix
Yu Huang
Platinum V
Level 121
God Stats
0W - 1L
1,582 SR
Queue Stats
73W - 68L
1,794 MMR
Party 1
Ullr
Ullr
Gold II
FortsuEZ
Ullr
Gold II
Level 106
God Stats
5W - 7L
1,566 SR
Queue Stats
73W - 66L
1,794 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,549 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,565 SR
1,686 MMR
Hou Yi
Hou Yi
Masters
IsmaSama
Hou Yi
Masters
Level 136
God Stats
13W - 12L
1,613 SR
Queue Stats
84W - 76L
2,513 MMR
Solo
Discordia
Discordia
Silver II
SquirrelRadish
Discordia
Silver II
Level 142
God Stats
19W - 13L
1,583 SR
Queue Stats
22W - 20L
1,515 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Stargazer00
Kuzenbo
Silver II
Level 86
God Stats
26W - 25L
1,500 SR
Queue Stats
209W - 286L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 5 / 1
6,896
575
5,247
16,470
14,792
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
DyTix
Yu Huang
12
0 / 1 / 0
7,298
608
7,326
9,751
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
12
1 / 4 / 0
7,352
613
6,916
11,019
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasThothBaron SamediAh Muzen CabAchilles

VS

Bans
AresHorusOdinGaneshaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IsmaSama
Hou Yi
13
4 / 0 / 5
8,535
711
11,194
8,271
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
SquirrelRadish
Discordia
12
1 / 1 / 6
8,070
673
13,323
8,912
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Stargazer00
Kuzenbo
13
5 / 0 / 5
9,541
795
9,298
9,596
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
L
Yu Huang
DyTix
Yu Huang
0
1
0
0
L
Ullr
1
4
0
0.25
W
Hou Yi
IsmaSama
Hou Yi
4
0
5
6.5
W
Discordia
SquirrelRadish
Discordia
1
1
6
4
W
Kuzenbo
Stargazer00
Kuzenbo
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
33,815
37,240
Taken
26,779
25,154
Mitigated
17,537
645
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,247
969
0
0
16,470
14,792
0
9,515
6,955
0
13,847
L
Yu Huang
DyTix
Yu Huang
7,326
493
0
255
9,751
4,505
0
7,125
2,626
26,746
0
L
Ullr
6,916
2,416
0
390
11,019
5,857
0
6,105
4,914
0
26,915
W
Hou Yi
IsmaSama
Hou Yi
11,194
5,580
0
2,357
8,271
3,559
1,048
2,669
5,394
0
36,027
W
Discordia
SquirrelRadish
Discordia
13,323
367
200
2,071
8,912
3,383
172
1,731
6,977
34,550
0
W
Kuzenbo
Stargazer00
Kuzenbo
9,298
3,411
0
3,366
9,596
10,595
489
2,601
6,727
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,546
Gold Earned
26,146
129
Minions Killed
131
5
Camps Cleared
5
683,202
Distance Traveled
725,947
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,896
575
12
1
0
233,448
0
L
Yu Huang
7,298
608
70
6
1
236,928
2
L
Ullr
7,352
613
47
4
4
212,826
4
W
Hou Yi
8,535
711
63
5
4
222,416
2
W
Discordia
8,070
673
38
3
1
250,209
3
W
Kuzenbo
9,541
795
30
3
0
253,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role