Player Matchup

Hachiman
Hachiman
Lake_crush
Hachiman
Level 99
God Stats
5W - 5L
1,504 SR
Queue Stats
60W - 52L
1,546 Elo+
Solo
Freya
Freya
MailMan1492
Freya
Level 158
God Stats
38W - 18L
1,753 SR
Queue Stats
399W - 368L
1,547 Elo+
Party 1
Merlin
Merlin
SterltheGOAT
Merlin
Level 94
God Stats
2W - 2L
1,291 SR
Queue Stats
250W - 237L
1,548 Elo+
Party 1
Ullr
Ullr
Terror Eternal
Ullr
Level 151
God Stats
5W - 2L
1,673 SR
Queue Stats
55W - 41L
1,590 Elo+
Solo
Horus
Horus
iTZ_DeeJaY_K-oS
Horus
Level 160
God Stats
13W - 10L
1,583 SR
Queue Stats
1,488W - 1,451L
1,506 Elo+
Party 1
Team Averages
Level 132
1,561 SR
1,548 Elo+

VS

Team Averages
Level 122
1,435 SR
1,521 Elo+
Ymir
Ymir
Boombag45
Ymir
Level 104
God Stats
7W - 7L
1,578 SR
Queue Stats
139W - 120L
1,572 Elo+
Solo
Zeus
Zeus
Goodie2shoe
Zeus
Level 128
God Stats
0W - 1L
1,387 SR
Queue Stats
122W - 115L
1,544 Elo+
Solo
Odin
Odin
LickMyTaunt
Odin
Level 127
God Stats
0W - 3L
1,231 SR
Queue Stats
84W - 86L
1,473 Elo+
Solo
Heimdallr
Heimdallr
N3O x KILLER
Heimdallr
Level 109
God Stats
17W - 13L
1,649 SR
Queue Stats
352W - 347L
1,510 Elo+
Solo
Fenrir
Fenrir
TheSweatyBrit
Fenrir
Level 144
God Stats
2W - 6L
1,328 SR
Queue Stats
392W - 468L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lake_crush
Hachiman
12
0 / 1 / 0
7,159
477
3,600
8,914
3,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 4
7,653
510
7,625
9,850
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
13
2 / 2 / 3
7,655
510
6,818
7,681
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 2
7,518
501
4,964
10,663
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 4
8,211
547
4,616
9,151
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 0
5,729
382
2,316
8,056
3,724
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 1
7,608
507
9,254
9,427
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 0
8,218
548
6,335
8,149
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
N3O x KILLER
Heimdallr
13
0 / 3 / 2
7,767
518
5,511
10,424
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,412
494
5,027
12,702
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
L
2
2
1
1.25
W
Hachiman
Lake_crush
Hachiman
0
1
0
0
L
1
0
0
1
W
2
1
4
4
L
Heimdallr
N3O x KILLER
Heimdallr
0
3
2
0.33
W
Merlin
2
2
3
1.75
W
2
0
2
3
L
1
4
1
0.38
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
28,443
46,259
Taken
48,758
22,453
Mitigated
27,257
21,901
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,316
553
0
2,940
8,056
3,724
0
2,466
5,388
20,000
0
L
9,254
1,339
0
1,960
9,427
3,127
0
2,957
6,100
63,652
0
W
Hachiman
Lake_crush
Hachiman
3,600
1,612
0
2,677
8,914
3,245
1,320
190
8,431
0
46,939
L
6,335
627
0
1,498
8,149
10,536
440
0
8,149
2,492
59,805
W
7,625
2,288
0
5,593
9,850
3,974
786
2,444
7,292
48,263
0
L
Heimdallr
N3O x KILLER
Heimdallr
5,511
2,089
0
2,006
10,424
4,432
0
4,971
5,124
0
65,592
W
Merlin
6,818
95
0
465
7,681
3,104
0
2,939
4,742
60,899
0
W
4,964
2,024
0
4,966
10,663
4,284
0
2,329
8,198
0
52,908
L
5,027
726
0
5,480
12,702
5,438
0
2,948
9,554
0
54,821
W
4,616
2,454
3,356
4,844
9,151
7,846
420
3,574
5,407
0
14,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
36,734
430
Minions Killed
480
0
Camps Cleared
0
1,484,589
Distance Traveled
1,323,716
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,729
382
41
3
0
219,001
4
L
Zeus
7,608
507
92
6
0
256,158
6
W
Hachiman
7,159
477
97
6
0
271,690
2
L
Odin
8,218
548
122
8
0
277,556
4
W
Freya
7,653
510
99
7
0
271,622
2
L
Heimdallr
7,767
518
120
8
0
270,736
3
W
Merlin
7,655
510
125
8
0
322,267
2
W
Ullr
7,518
501
90
6
0
279,628
3
L
Fenrir
7,412
494
105
7
0
300,265
0
W
Horus
8,211
547
19
1
0
339,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role