Player Matchup

Baron Samedi
Baron Samedi
Aj_mickey22
Baron Samedi
Level 109
God Stats
6W - 6L
1,548 SR
Queue Stats
77W - 74L
1,397 Elo+
Solo
Bacchus
Bacchus
Bo0 is B4CK
Bacchus
Level 65
God Stats
8W - 2L
1,653 SR
Queue Stats
56W - 59L
1,362 Elo+
Solo
Thor
Thor
malke_123
Thor
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 98L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
pp174
Kuzenbo
Level 126
God Stats
3W - 3L
1,472 SR
Queue Stats
319W - 256L
1,609 Elo+
Party 1
Anhur
Anhur
rejpapple
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 36L
1,593 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,518 Elo+

VS

Team Averages
Level 55
1,558 SR
1,387 Elo+
Izanami
Izanami
III--wabbz--III
Izanami
Level 40
God Stats
0W - 1L
1,794 SR
Queue Stats
16W - 27L
1,429 Elo+
Solo
Arachne
Arachne
RxG_evildeath50
Arachne
Level 66
God Stats
20W - 23L
1,430 SR
Queue Stats
102W - 116L
1,345 Elo+
Party 2
Kali
Kali
RyanHiro50
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,183 Elo+
Party 2
Kukulkan
Kukulkan
Xx-kevin-du-50-x
Kukulkan
Level 12
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 35L
1,500 Elo+
Party 2
Ishtar
Ishtar
antoocantillo
Ishtar
Level 106
God Stats
6W - 8L
1,568 SR
Queue Stats
129W - 123L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aj_mickey22
Baron Samedi
19
9 / 2 / 11
12,145
528
21,247
16,502
11,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Bo0 is B4CK
Bacchus
18
5 / 1 / 14
12,019
523
11,194
20,565
29,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
12 / 1 / 2
12,772
555
16,581
21,143
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
pp174
Kuzenbo
20
2 / 0 / 1
11,840
515
8,609
16,698
28,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
rejpapple
Anhur
20
12 / 2 / 4
12,834
558
17,953
21,261
10,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 0
12,683
551
15,467
19,497
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 13 / 2
8,651
376
7,779
23,620
8,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 11 / 1
10,026
436
9,610
25,186
9,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
7,953
346
4,240
11,406
3,061
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 7 / 2
10,735
467
19,858
18,761
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
40
Kills
6
6
Deaths
40
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aj_mickey22
Baron Samedi
9
2
11
7.25
W
Bacchus
Bo0 is B4CK
Bacchus
5
1
14
12
L
1
2
0
0.5
L
0
13
2
0.08
L
2
11
1
0.23
L
0
7
1
0.07
L
3
7
2
0.57
W
Thor
12
1
2
13
W
Kuzenbo
pp174
Kuzenbo
2
0
1
2.5
W
Anhur
rejpapple
Anhur
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,584
Damage
56,954
96,169
Taken
98,470
91,908
Mitigated
37,238
33,040
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aj_mickey22
Baron Samedi
21,247
2,407
941
3,560
16,502
11,973
719
222
16,240
87,960
0
W
Bacchus
Bo0 is B4CK
Bacchus
11,194
1,721
0
3,771
20,565
29,752
731
2,070
18,160
35,868
0
L
15,467
11,521
0
8,624
19,497
9,295
1,398
13,363
6,134
0
139,337
L
7,779
4,893
0
2,854
23,620
8,126
90
9,747
13,873
0
42,385
L
9,610
5,092
0
3,288
25,186
9,833
0
8,754
16,432
0
66,784
L
4,240
1,092
0
123
11,406
3,061
200
3,951
7,455
22,975
0
L
19,858
12,087
0
1,762
18,761
6,923
0
5,235
13,526
0
95,255
W
Thor
16,581
6,203
0
10,148
21,143
10,906
0
291
20,822
0
128,556
W
Kuzenbo
pp174
Kuzenbo
8,609
2,270
0
3,406
16,698
28,932
706
0
16,698
101,693
0
W
Anhur
rejpapple
Anhur
17,953
10,026
0
11,214
21,261
10,345
3,860
1,118
19,691
0
142,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,610
Gold Earned
50,048
714
Minions Killed
581
0
Camps Cleared
0
2,158,408
Distance Traveled
1,834,138
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,145
528
126
5
0
404,969
2
W
Bacchus
12,019
523
60
3
0
447,262
1
L
Izanami
12,683
551
244
11
0
360,079
3
L
Arachne
8,651
376
72
3
0
338,623
0
L
Kali
10,026
436
81
4
0
394,808
0
L
Kukulkan
7,953
346
49
2
0
348,761
0
L
Ishtar
10,735
467
135
6
0
391,867
0
W
Thor
12,772
555
185
8
0
484,420
4
W
Kuzenbo
11,840
515
162
7
0
431,840
6
W
Anhur
12,834
558
181
8
0
389,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role