Player Matchup

Zhong Kui
Zhong Kui
HaZe96
Zhong Kui
Level 60
God Stats
15W - 15L
1,552 SR
Queue Stats
231W - 240L
1,403 Elo+
Solo
Loki
Loki
IALLEGRO
Loki
Level 143
God Stats
4W - 4L
1,475 SR
Queue Stats
233W - 272L
1,412 Elo+
Solo
Shiva
Shiva
O8BlackHammerO8
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,059 Elo+
Party 2
Olorun
Olorun
Tbands215
Olorun
Level 126
God Stats
6W - 3L
1,761 SR
Queue Stats
557W - 603L
1,335 Elo+
Party 2
Sobek
Sobek
xDanSnipezx
Sobek
Level 43
God Stats
2W - 3L
1,428 SR
Queue Stats
5W - 10L
1,303 Elo+
Solo
Team Averages
Level 75
1,543 SR
1,302 Elo+

VS

Team Averages
Level 70
1,487 SR
1,367 Elo+
Ares
Ares
Dayuela
Ares
Level 60
God Stats
3W - 1L
1,619 SR
Queue Stats
40W - 36L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
DnPrime17
Sun Wukong
Level 88
God Stats
4W - 3L
1,467 SR
Queue Stats
206W - 198L
1,406 Elo+
Solo
Anubis
Anubis
Fred10frL
Anubis
Level 87
God Stats
59W - 73L
1,472 SR
Queue Stats
715W - 787L
1,442 Elo+
Solo
Chiron
Chiron
gorina327
Chiron
Level 69
God Stats
3W - 3L
1,376 SR
Queue Stats
121W - 137L
1,339 Elo+
Party 1
Thanatos
Thanatos
miqui327
Thanatos
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 111L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HaZe96
Zhong Kui
18
5 / 9 / 5
13,626
426
21,135
33,771
20,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
20
6 / 8 / 2
14,542
454
15,592
28,724
10,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 14 / 2
11,498
359
12,569
37,795
24,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Tbands215
Olorun
20
3 / 8 / 7
13,298
416
21,075
29,480
13,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 11
12,687
396
10,977
34,341
50,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dayuela
Ares
20
6 / 2 / 19
16,518
516
26,027
33,794
46,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
DnPrime17
Sun Wukong
20
12 / 1 / 10
17,842
558
27,827
32,011
34,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Fred10frL
Anubis
20
5 / 2 / 8
16,998
531
21,093
21,603
15,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gorina327
Chiron
20
14 / 5 / 10
17,174
537
38,500
30,367
17,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
miqui327
Thanatos
20
6 / 8 / 10
15,729
492
19,827
32,620
17,782
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
17
Kills
43
44
Deaths
18
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ares
Dayuela
Ares
6
2
19
7.75
W
Sun Wukong
DnPrime17
Sun Wukong
12
1
10
17
W
Anubis
Fred10frL
Anubis
5
2
8
4.5
L
Zhong Kui
HaZe96
Zhong Kui
5
9
5
0.83
L
Loki
6
8
2
0.88
L
2
14
2
0.21
L
Olorun
Tbands215
Olorun
3
8
7
0.81
W
Chiron
gorina327
Chiron
14
5
10
3.8
W
Thanatos
miqui327
Thanatos
6
8
10
1.38
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,348
Damage
133,274
164,111
Taken
150,395
119,574
Mitigated
131,817
29,799
Healing
77,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dayuela
Ares
26,027
1,189
759
10,426
33,794
46,348
379
14,995
18,527
75,735
0
W
Sun Wukong
DnPrime17
Sun Wukong
27,827
4,983
0
15,959
32,011
34,795
4,147
7,126
24,755
0
138,507
W
Anubis
Fred10frL
Anubis
21,093
308
0
19,812
21,603
15,615
556
5,495
15,884
218,434
0
L
Zhong Kui
HaZe96
Zhong Kui
21,135
1,522
0
4,173
33,771
20,012
649
12,899
20,872
80,493
0
L
Loki
15,592
4,882
0
3,822
28,724
10,878
552
7,440
21,284
0
126,471
L
12,569
4,298
0
4,085
37,795
24,115
1,588
7,070
30,725
0
45,995
L
Olorun
Tbands215
Olorun
21,075
10,200
1,038
10,933
29,480
13,948
5,287
7,242
22,238
103,478
0
W
Chiron
gorina327
Chiron
38,500
14,683
1,328
8,301
30,367
17,277
5,536
11,572
18,687
0
168,990
W
Thanatos
miqui327
Thanatos
19,827
7,096
0
21,239
32,620
17,782
0
13,627
18,507
0
142,797
L
10,977
1,504
0
5,748
34,341
50,621
0
13,224
21,117
27,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,651
Gold Earned
84,261
568
Minions Killed
817
0
Camps Cleared
0
2,679,167
Distance Traveled
2,929,318
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,518
516
51
2
0
634,974
1
W
Sun Wukong
17,842
558
186
6
0
637,710
2
W
Anubis
16,998
531
249
8
0
487,737
11
L
Zhong Kui
13,626
426
163
5
0
535,659
2
L
Loki
14,542
454
175
5
0
501,123
6
L
Shiva
11,498
359
52
2
0
527,196
0
L
Olorun
13,298
416
150
5
0
479,023
3
W
Chiron
17,174
537
187
6
0
537,580
0
W
Thanatos
15,729
492
144
5
0
631,317
0
L
Sobek
12,687
396
28
1
0
636,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role