Player Matchup

Nemesis
Nemesis
MixMasterMatt
Nemesis
Level 144
God Stats
6W - 11L
1,396 SR
Queue Stats
756W - 818L
1,538 Elo+
Solo
Hades
Hades
RetiredPirate34
Hades
Level 105
God Stats
1W - 3L
1,700 SR
Queue Stats
252W - 266L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The-Fat-Chocobo
Ah Muzen Cab
Level 157
God Stats
5W - 6L
1,563 SR
Queue Stats
343W - 342L
1,484 Elo+
Solo
Ra
Ra
mmcdonagh15
Ra
Level 107
God Stats
2W - 0L
1,458 SR
Queue Stats
65W - 41L
1,589 Elo+
Solo
Artio
Artio
tkaber
Artio
Level 149
God Stats
10W - 7L
1,524 SR
Queue Stats
799W - 835L
1,414 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,494 Elo+

VS

Team Averages
Level 85
1,499 SR
1,398 Elo+
Odin
Odin
ElementSkeleton
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,209 Elo+
Solo
Guan Yu
Guan Yu
FoggiestFires
Guan Yu
Level 85
God Stats
1W - 2L
1,497 SR
Queue Stats
210W - 213L
1,469 Elo+
Solo
Bakasura
Bakasura
JeffHugs
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,492 Elo+
Solo
Vulcan
Vulcan
jchzzeemp
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,433 Elo+
Solo
Jormungandr
Jormungandr
kaktus2s
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
8 / 1 / 10
11,139
796
9,043
8,799
4,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 15
10,732
767
18,263
11,867
7,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
The-Fat-Chocobo
Ah Muzen Cab
17
3 / 2 / 16
10,116
723
25,166
12,023
5,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 14
10,858
776
13,689
11,517
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
tkaber
Artio
17
3 / 3 / 16
9,961
712
5,947
18,664
17,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
8,884
635
7,192
25,108
20,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
15
0 / 6 / 6
8,459
604
6,437
17,640
16,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
JeffHugs
Bakasura
17
8 / 4 / 1
10,476
748
13,993
17,406
13,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
jchzzeemp
Vulcan
18
1 / 4 / 7
9,759
697
21,270
11,191
5,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kaktus2s
Jormungandr
12
0 / 3 / 5
7,832
559
3,939
9,108
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
23
Kills
10
11
Deaths
23
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Guan Yu
0
6
6
0.5
L
Bakasura
JeffHugs
Bakasura
8
4
1
2.13
W
Nemesis
8
1
10
13
W
4
3
15
3.83
W
Ah Muzen Cab
The-Fat-Chocobo
Ah Muzen Cab
3
2
16
5.5
L
Vulcan
jchzzeemp
Vulcan
1
4
7
1.13
L
Jormungandr
kaktus2s
Jormungandr
0
3
5
0.83
W
5
2
14
6
W
Artio
tkaber
Artio
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,108
Damage
52,831
62,870
Taken
80,453
40,986
Mitigated
59,525
36,085
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,192
1,789
1,473
5,831
25,108
20,555
0
11,144
13,964
0
13,625
L
Guan Yu
6,437
555
4,784
4,730
17,640
16,091
0
6,127
11,513
288
14,546
L
Bakasura
JeffHugs
Bakasura
13,993
9,530
306
5,259
17,406
13,025
51
8,240
9,166
0
16,844
W
Nemesis
9,043
3,374
3,578
2,203
8,799
4,855
991
2,835
5,684
0
17,377
W
18,263
641
1,970
3,132
11,867
7,685
935
6,071
5,378
38,215
0
W
Ah Muzen Cab
The-Fat-Chocobo
Ah Muzen Cab
25,166
8,715
873
2,395
12,023
5,358
1,964
5,583
6,440
0
47,576
L
Vulcan
jchzzeemp
Vulcan
21,270
10,540
678
1,811
11,191
5,155
0
7,068
4,123
47,339
0
L
Jormungandr
kaktus2s
Jormungandr
3,939
411
772
1,722
9,108
4,699
0
5,320
3,788
13,620
0
W
13,689
2,116
8,473
4,687
11,517
5,510
246
4,682
6,360
40,258
0
W
Artio
tkaber
Artio
5,947
659
3,072
5,702
18,664
17,578
300
6,321
9,807
12,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
45,410
199
Minions Killed
159
0
Camps Cleared
0
1,287,005
Distance Traveled
1,160,155
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,884
635
19
1
0
233,312
3
L
Guan Yu
8,459
604
35
3
0
272,203
6
L
Bakasura
10,476
748
37
3
0
255,028
0
W
Nemesis
11,139
796
30
2
0
305,103
6
W
Hades
10,732
767
62
4
0
212,044
0
W
Ah Muzen Cab
10,116
723
44
3
0
251,915
0
L
Vulcan
9,759
697
54
4
0
234,677
0
L
Jormungandr
7,832
559
14
1
0
164,935
0
W
Ra
10,858
776
58
4
0
246,378
0
W
Artio
9,961
712
5
0
0
271,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role