Player Matchup

Nox
Nox
HanzoMonYasu
Nox
Level 98
God Stats
14W - 10L
1,808 SR
Queue Stats
322W - 308L
1,538 Elo+
Party 1
Sol
Sol
Malus C0R
Sol
Level 47
God Stats
5W - 4L
1,501 SR
Queue Stats
11W - 11L
1,348 Elo+
Party 1
Tyr
Tyr
TeddySmokingweed
Tyr
Level 119
God Stats
1W - 2L
1,325 SR
Queue Stats
71W - 96L
1,385 Elo+
Solo
Anubis
Anubis
TheMrBrembo
Anubis
Level 34
God Stats
1W - 4L
1,715 SR
Queue Stats
18W - 29L
1,262 Elo+
Solo
He Bo
He Bo
Tiko_707
He Bo
Level 107
God Stats
1W - 3L
1,199 SR
Queue Stats
554W - 637L
1,289 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,364 Elo+

VS

Team Averages
Level 86
1,233 SR
1,348 Elo+
Athena
Athena
Majarom10
Athena
Level 103
God Stats
2W - 2L
1,213 SR
Queue Stats
127W - 139L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
Mofeta96
Gilgamesh
Level 88
God Stats
2W - 2L
1,368 SR
Queue Stats
184W - 206L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
Orennade
Baron Samedi
Level 67
God Stats
11W - 5L
1,156 SR
Queue Stats
57W - 60L
1,296 Elo+
Solo
Danzaburou
Danzaburou
draco_omg
Danzaburou
Level 85
God Stats
1W - 2L
1,248 SR
Queue Stats
122W - 147L
1,362 Elo+
Party 2
Anubis
Anubis
joohn9877
Anubis
Level 89
God Stats
5W - 6L
1,182 SR
Queue Stats
216W - 235L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,186
479
4,196
9,612
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 2
6,388
426
6,345
8,642
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,848
523
6,165
13,990
8,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
2 / 2 / 0
7,148
477
4,302
9,136
4,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Tiko_707
He Bo
11
1 / 2 / 3
7,286
486
5,021
11,193
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Majarom10
Athena
12
2 / 3 / 2
8,196
546
3,044
16,144
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Mofeta96
Gilgamesh
12
3 / 2 / 2
7,483
499
7,169
14,060
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Orennade
Baron Samedi
13
1 / 0 / 1
7,920
528
9,952
7,166
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
draco_omg
Danzaburou
13
2 / 0 / 1
7,704
514
9,432
6,972
3,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
joohn9877
Anubis
14
0 / 0 / 4
8,050
537
3,920
6,456
3,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
8
8
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Athena
Majarom10
Athena
2
3
2
1
L
0
1
2
1
W
Gilgamesh
Mofeta96
Gilgamesh
3
2
2
2
W
Baron Samedi
Orennade
Baron Samedi
1
0
1
1.5
L
1
2
0
0.5
L
Anubis
2
2
0
1
L
He Bo
Tiko_707
He Bo
1
2
3
1.25
W
Danzaburou
draco_omg
Danzaburou
2
0
1
2.5
W
Anubis
joohn9877
Anubis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
33,517
52,573
Taken
50,798
26,522
Mitigated
33,659
18,801
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
418
385
3,193
9,612
6,629
0
1,474
8,138
35,425
0
W
Athena
Majarom10
Athena
3,044
856
0
1,781
16,144
17,192
295
7,803
8,341
25,240
0
L
6,345
1,944
148
4,368
8,642
2,884
846
855
7,787
36,933
0
W
Gilgamesh
Mofeta96
Gilgamesh
7,169
2,511
0
2,310
14,060
6,350
906
3,561
10,499
0
43,831
W
Baron Samedi
Orennade
Baron Samedi
9,952
1,783
468
3,204
7,166
3,469
559
784
6,382
55,577
0
L
6,165
627
0
2,934
13,990
8,951
390
7,572
5,687
0
57,661
L
Anubis
4,302
234
0
3,129
9,136
4,389
0
3,602
5,488
37,873
0
L
He Bo
Tiko_707
He Bo
5,021
264
0
4,644
11,193
3,669
0
2,590
8,557
55,144
0
W
Danzaburou
draco_omg
Danzaburou
9,432
3,500
0
5,311
6,972
3,230
1,326
4,714
2,258
0
56,356
W
Anubis
joohn9877
Anubis
3,920
0
0
3,435
6,456
3,418
240
3,002
3,454
58,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
39,353
402
Minions Killed
403
0
Camps Cleared
0
1,420,944
Distance Traveled
1,464,496
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,186
479
40
3
0
288,662
1
W
Athena
8,196
546
39
3
0
332,433
0
L
Sol
6,388
426
78
5
0
262,896
0
W
Gilgamesh
7,483
499
67
4
0
314,392
0
W
Baron Samedi
7,920
528
103
7
0
278,120
5
L
Tyr
7,848
523
122
8
0
293,801
3
L
Anubis
7,148
477
77
5
0
267,004
6
L
He Bo
7,286
486
85
6
0
308,581
8
W
Danzaburou
7,704
514
92
6
0
271,663
1
W
Anubis
8,050
537
102
7
0
267,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role