Player Matchup

Cthulhu
Cthulhu
Plague-Box-
Cthulhu
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
UABC YOUTH
Fenrir
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 174L
1,433 Elo+
Solo
Lancelot
Lancelot
ViMacedo52
Lancelot
Level 30
God Stats
5W - 20L
1,500 SR
Queue Stats
148W - 158L
1,143 Elo+
Solo
Heimdallr
Heimdallr
hithead169727
Heimdallr
Level 102
God Stats
6W - 6L
1,278 SR
Queue Stats
373W - 373L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sicklymetal
Morgan Le Fay
Level 128
God Stats
13W - 11L
1,515 SR
Queue Stats
362W - 371L
1,392 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,381 Elo+

VS

Team Averages
Level 108
1,493 SR
1,424 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Lord7th__
Yu Huang
Level 148
God Stats
3W - 1L
1,839 SR
Queue Stats
637W - 658L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
Tax-Season-420
Hou Yi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 119L
1,423 Elo+
Solo
Terra
Terra
ThirstyJugernot
Terra
Level 94
God Stats
8W - 11L
1,251 SR
Queue Stats
238W - 247L
1,410 Elo+
Solo
Ganesha
Ganesha
ailhan
Ganesha
Level 40
God Stats
4W - 4L
1,378 SR
Queue Stats
188W - 213L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Plague-Box-
Cthulhu
8
0 / 4 / 0
5,653
404
2,311
10,546
6,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
UABC YOUTH
Fenrir
9
1 / 3 / 0
5,869
419
2,111
9,013
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
ViMacedo52
Lancelot
9
0 / 6 / 0
5,476
391
3,718
11,284
4,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
hithead169727
Heimdallr
10
0 / 2 / 0
5,645
403
6,666
9,452
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
sicklymetal
Morgan Le Fay
11
0 / 3 / 2
6,544
467
7,375
8,292
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 4
8,234
588
4,830
13,486
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Lord7th__
Yu Huang
14
4 / 0 / 0
8,299
593
4,850
7,401
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 0 / 1
7,272
519
8,636
8,536
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 6
7,930
566
6,227
10,488
8,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
ailhan
Ganesha
11
0 / 0 / 7
6,460
461
4,032
6,363
4,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
18
18
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
4
6
W
Yu Huang
Lord7th__
Yu Huang
4
0
0
4
L
Cthulhu
Plague-Box-
Cthulhu
0
4
0
0
W
6
0
1
6.5
W
4
2
6
3.5
L
Fenrir
UABC YOUTH
Fenrir
1
3
0
0.33
L
Lancelot
ViMacedo52
Lancelot
0
6
0
0
W
Ganesha
ailhan
Ganesha
0
0
7
3.5
L
Heimdallr
hithead169727
Heimdallr
0
2
0
0
L
Morgan Le Fay
sicklymetal
Morgan Le Fay
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,181
Damage
28,575
48,587
Taken
46,274
21,040
Mitigated
25,057
9,496
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,830
3,171
0
4,698
13,486
5,880
235
926
12,560
0
73,296
W
Yu Huang
Lord7th__
Yu Huang
4,850
414
0
974
7,401
3,256
0
4,622
2,779
59,843
0
L
Cthulhu
Plague-Box-
Cthulhu
2,311
854
1,392
960
10,546
6,376
27
2,608
7,898
11,540
0
W
8,636
4,717
0
2,944
8,536
2,864
0
574
7,962
0
47,969
W
6,227
955
2,179
3,402
10,488
8,297
744
2,522
7,966
30,552
0
L
Fenrir
UABC YOUTH
Fenrir
2,111
736
0
3,314
9,013
3,461
0
1,985
6,962
0
24,511
L
Lancelot
ViMacedo52
Lancelot
3,718
1,299
0
330
11,284
4,168
0
3,514
7,464
0
26,978
W
Ganesha
ailhan
Ganesha
4,032
429
460
1,110
6,363
4,760
408
1,511
4,852
19,395
0
L
Heimdallr
hithead169727
Heimdallr
6,666
3,821
0
2,656
9,452
3,644
1,436
1,721
7,689
0
51,246
L
Morgan Le Fay
sicklymetal
Morgan Le Fay
7,375
530
0
844
8,292
3,391
0
4,522
3,465
51,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
38,195
251
Minions Killed
346
0
Camps Cleared
0
1,248,998
Distance Traveled
1,345,933
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,234
588
104
7
0
335,420
0
W
Yu Huang
8,299
593
107
8
0
275,962
6
L
Cthulhu
5,653
404
20
1
0
240,746
0
W
Hou Yi
7,272
519
75
5
0
227,271
4
W
Terra
7,930
566
55
4
0
269,741
4
L
Fenrir
5,869
419
44
3
0
244,326
2
L
Lancelot
5,476
391
40
3
0
268,116
0
W
Ganesha
6,460
461
5
0
0
237,539
1
L
Heimdallr
5,645
403
71
5
0
260,119
0
L
Morgan Le Fay
6,544
467
76
5
0
235,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role