Player Matchup

Agni
Agni
Hum1l1ation
Agni
Level 67
God Stats
3W - 7L
1,452 SR
Queue Stats
85W - 94L
1,506 Elo+
Party 1
Medusa
Medusa
KawaiiGanguro
Medusa
Level 60
God Stats
6W - 6L
1,664 SR
Queue Stats
84W - 93L
1,506 Elo+
Party 1
Nox
Nox
N3grodamus
Nox
Level 119
God Stats
6W - 1L
1,733 SR
Queue Stats
78W - 82L
1,509 Elo+
Party 1
Team Averages
Level 82
1,616 SR
1,507 Elo+

VS

Team Averages
Level 113
1,402 SR
1,475 Elo+
Yemoja
Yemoja
BorealFurnace
Yemoja
Level 160
God Stats
0W - 1L
1,810 SR
Queue Stats
57W - 69L
1,524 Elo+
Solo
Set
Set
Jmoe
Set
Level 99
God Stats
0W - 4L
1,132 SR
Queue Stats
27W - 31L
1,437 Elo+
Solo
Olorun
Olorun
WevLuvBrazy
Olorun
Level 81
God Stats
0W - 2L
1,265 SR
Queue Stats
82W - 73L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,678
768
13,019
5,828
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 1 / 4
8,183
818
13,054
9,421
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 6
8,321
832
5,043
7,154
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,944
694
4,143
12,034
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
Jmoe
Set
11
2 / 4 / 0
7,129
713
6,427
11,061
9,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
8
0 / 5 / 1
6,087
609
5,403
11,207
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
2
0
8
6
L
Set
Jmoe
Set
2
4
0
0.5
W
5
1
4
7
W
3
1
6
6
L
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
15,973
22,403
Taken
34,302
13,658
Mitigated
27,025
4,938
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,143
790
1,076
3,833
12,034
11,829
0
6,299
5,735
15,774
0
W
13,019
1,301
0
1,250
5,828
2,553
123
3,187
2,641
34,855
0
L
Set
Jmoe
Set
6,427
2,824
0
368
11,061
9,512
0
5,141
5,920
0
17,240
W
13,054
4,867
0
2,175
9,421
4,468
343
4,319
5,102
30
42,070
W
5,043
881
0
1,513
7,154
6,637
39
2,738
4,416
9,689
0
L
Olorun
5,403
2,815
495
2,437
11,207
5,684
0
6,652
4,555
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
20,160
116
Minions Killed
76
8
Camps Cleared
1
576,009
Distance Traveled
558,221
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,944
694
14
1
1
203,226
2
W
Agni
7,678
768
48
5
4
203,166
1
L
Set
7,129
713
37
4
0
179,289
4
W
Medusa
8,183
818
58
6
2
185,175
1
W
Nox
8,321
832
10
1
2
187,668
1
L
Olorun
6,087
609
25
3
0
175,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role