Player Matchup

Rama
Rama
OpaiHunter
Rama
Level 91
God Stats
1W - 3L
1,445 SR
Queue Stats
366W - 407L
1,406 Elo+
Solo
Arachne
Arachne
SHUCHIMAN
Arachne
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 121L
1,520 Elo+
Party 2
Loki
Loki
SPIELMAN
Loki
Level 124
God Stats
11W - 11L
1,392 SR
Queue Stats
116W - 125L
1,369 Elo+
Solo
Cerberus
Cerberus
Warilap
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
cyndizhang2
Kukulkan
Level 149
God Stats
0W - 2L
1,256 SR
Queue Stats
110W - 108L
1,503 Elo+
Party 2
Team Averages
Level 123
1,419 SR
1,460 Elo+

VS

Team Averages
Level 74
1,463 SR
1,491 Elo+
Ishtar
Ishtar
DosiK47
Ishtar
Level 69
God Stats
16W - 18L
1,486 SR
Queue Stats
51W - 48L
1,414 Elo+
Solo
Mulan
Mulan
Karaboomba
Mulan
Level 68
God Stats
5W - 5L
1,113 SR
Queue Stats
114W - 121L
1,513 Elo+
Solo
Janus
Janus
KoeleKnaapKarel
Janus
Level 69
God Stats
31W - 20L
1,637 SR
Queue Stats
238W - 224L
1,600 Elo+
Solo
Serqet
Serqet
SïpionCapsolin
Serqet
Level 59
God Stats
3W - 2L
1,368 SR
Queue Stats
26W - 27L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
rouskovVR
Cthulhu
Level 103
God Stats
2W - 0L
1,711 SR
Queue Stats
20W - 15L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,501
700
778
3,387
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SHUCHIMAN
Arachne
5
0 / 0 / 0
3,205
641
1,222
1,782
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
5
0 / 0 / 0
3,321
664
0
2,232
731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Warilap
Cerberus
3
0 / 4 / 0
2,894
579
479
4,849
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
cyndizhang2
Kukulkan
7
0 / 0 / 0
3,943
789
207
2,073
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DosiK47
Ishtar
6
2 / 0 / 1
4,230
846
2,475
1,948
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
6
0 / 0 / 0
3,863
773
1,379
2,038
726
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,891
778
539
1,612
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,526
705
510
2,400
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
rouskovVR
Cthulhu
5
1 / 0 / 1
3,725
745
1,345
2,038
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DosiK47
Ishtar
2
0
1
2.5
W
Mulan
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Arachne
SHUCHIMAN
Arachne
0
0
0
0
L
Loki
0
0
0
0
W
0
0
0
0
L
Cerberus
Warilap
Cerberus
0
4
0
0
L
Kukulkan
cyndizhang2
Kukulkan
0
0
0
0
W
Cthulhu
rouskovVR
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,686
Damage
6,248
14,323
Taken
10,036
4,684
Mitigated
3,491
4,096
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DosiK47
Ishtar
2,475
1,516
0
1,238
1,948
579
0
59
1,889
0
23,332
W
Mulan
1,379
259
0
779
2,038
726
0
0
2,038
0
19,827
W
539
39
0
500
1,612
452
0
173
1,439
22,053
0
L
778
725
0
1,931
3,387
941
0
598
2,789
0
19,107
L
Arachne
SHUCHIMAN
Arachne
1,222
786
0
789
1,782
617
0
0
1,782
0
8,726
L
Loki
0
0
0
749
2,232
731
0
150
2,042
0
12,680
W
510
84
0
1,384
2,400
721
0
34
2,366
0
12,455
L
Cerberus
Warilap
Cerberus
479
298
0
267
4,849
1,781
0
747
4,102
2,530
0
L
Kukulkan
cyndizhang2
Kukulkan
207
118
0
360
2,073
614
0
287
1,724
21,312
0
W
Cthulhu
rouskovVR
Cthulhu
1,345
366
0
597
2,038
1,013
0
420
1,618
7,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,864
Gold Earned
19,235
139
Minions Killed
195
0
Camps Cleared
0
471,029
Distance Traveled
528,590
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,230
846
44
9
0
95,040
2
W
Mulan
3,863
773
59
12
0
104,195
1
W
Janus
3,891
778
50
10
0
107,247
1
L
Rama
3,501
700
36
7
0
92,215
0
L
Arachne
3,205
641
19
4
0
92,288
0
L
Loki
3,321
664
30
6
0
84,938
0
W
Serqet
3,526
705
36
7
0
139,396
0
L
Cerberus
2,894
579
0
0
0
90,367
2
L
Kukulkan
3,943
789
54
11
0
111,221
1
W
Cthulhu
3,725
745
6
1
0
82,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role