Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Zurdo1702
Cupid
Level 35
God Stats
3W - 0L
1,649 SR
Queue Stats
6W - 6L
1,510 Elo+
Solo
Ra
Ra
snokeSomWeed
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,586 Elo+
Party 1
Thanatos
Thanatos
stonkexchange
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,487 Elo+
Solo
Team Averages
Level 50
1,530 SR
1,517 Elo+

VS

Team Averages
Level 103
1,543 SR
1,485 Elo+
Medusa
Medusa
DanTheGodTamer
Medusa
Level 40
God Stats
15W - 16L
1,441 SR
Queue Stats
21W - 28L
1,554 Elo+
Solo
Scylla
Scylla
Korki2115
Scylla
Level 47
God Stats
4W - 3L
1,842 SR
Queue Stats
140W - 168L
1,462 Elo+
Solo
Bellona
Bellona
XDestructionMCX
Bellona
Level 108
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 2
Bacchus
Bacchus
Yenamur
Bacchus
Level 160
God Stats
6W - 13L
1,520 SR
Queue Stats
200W - 213L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
Zyletron
Ne Zha
Level 159
God Stats
4W - 5L
1,621 SR
Queue Stats
218W - 210L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 0 / 15
10,289
572
10,374
16,210
16,553
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
 
Sylvanus
14
0 / 2 / 13
9,240
513
6,525
18,862
20,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Zurdo1702
Cupid
16
6 / 4 / 10
11,121
618
10,525
12,601
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 0 / 8
11,725
651
11,582
11,389
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
stonkexchange
Thanatos
17
11 / 1 / 11
11,981
666
13,169
15,865
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 0
9,343
519
15,336
17,772
6,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Korki2115
Scylla
12
0 / 6 / 1
7,379
410
6,395
8,938
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 6 / 1
7,978
443
6,352
16,546
12,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Yenamur
Bacchus
11
0 / 5 / 6
6,962
387
8,806
17,060
16,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Zyletron
Ne Zha
13
0 / 3 / 1
7,625
424
6,128
13,538
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
27
Kills
7
7
Deaths
27
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
15
8.5
W
Sylvanus
 
Sylvanus
0
2
13
3.25
L
7
7
0
1
L
Scylla
Korki2115
Scylla
0
6
1
0.08
L
0
6
1
0.08
L
Bacchus
Yenamur
Bacchus
0
5
6
0.6
W
Cupid
Zurdo1702
Cupid
6
4
10
2.75
L
Ne Zha
Zyletron
Ne Zha
0
3
1
0.17
W
9
0
8
13
W
Thanatos
stonkexchange
Thanatos
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,175
Damage
43,017
74,927
Taken
73,854
57,111
Mitigated
43,294
47,982
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,374
702
0
5,941
16,210
16,553
2,024
2,938
13,150
59,693
0
W
Sylvanus
 
Sylvanus
6,525
1,357
2,946
6,543
18,862
20,917
906
4,028
14,776
34,755
12,139
L
15,336
6,796
0
750
17,772
6,026
1,164
4,547
13,225
36
75,803
L
Scylla
Korki2115
Scylla
6,395
404
0
272
8,938
2,836
0
2,978
5,960
51,456
0
L
6,352
1,946
0
2,779
16,546
12,427
0
9,052
7,494
0
43,880
L
Bacchus
Yenamur
Bacchus
8,806
1,139
0
1,965
17,060
16,729
0
7,456
9,604
25,250
0
W
Cupid
Zurdo1702
Cupid
10,525
4,902
2,076
3,817
12,601
4,868
4,992
1,957
10,612
0
75,517
L
Ne Zha
Zyletron
Ne Zha
6,128
538
0
6,099
13,538
5,276
0
3,838
9,700
0
63,034
W
11,582
1,697
5,938
6,110
11,389
5,424
4,344
3,977
7,190
105,278
0
W
Thanatos
stonkexchange
Thanatos
13,169
4,548
0
14,611
15,865
9,349
1,875
3,138
12,653
0
82,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
39,287
555
Minions Killed
427
0
Camps Cleared
0
1,754,460
Distance Traveled
1,556,416
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,289
572
125
7
0
325,142
2
W
Sylvanus
9,240
513
66
4
0
325,425
7
L
Medusa
9,343
519
114
6
0
276,632
2
L
Scylla
7,379
410
89
5
0
286,969
1
L
Bellona
7,978
443
98
5
0
309,532
1
L
Bacchus
6,962
387
32
2
0
340,269
6
W
Cupid
11,121
618
97
5
0
342,463
3
L
Ne Zha
7,625
424
94
5
0
343,014
4
W
Ra
11,725
651
141
8
0
360,834
0
W
Thanatos
11,981
666
126
7
0
400,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role