Player Matchup

Da Ji
Da Ji
AudioBubbles7
Da Ji
Level 64
God Stats
18W - 11L
1,557 SR
Queue Stats
356W - 354L
1,511 Elo+
Party 1
Ullr
Ullr
Beckinsale
Ullr
Level 158
God Stats
151W - 121L
1,595 SR
Queue Stats
435W - 408L
1,588 Elo+
Party 1
Achilles
Achilles
Hydrozity
Achilles
Level 143
God Stats
47W - 51L
1,623 SR
Queue Stats
607W - 467L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
Tepru
Cabrakan
Level 160
God Stats
16W - 9L
1,686 SR
Queue Stats
305W - 214L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
YN3C
Baron Samedi
Level 154
God Stats
2W - 3L
1,496 SR
Queue Stats
412W - 329L
1,497 Elo+
Party 1
Team Averages
Level 136
1,591 SR
1,556 Elo+

VS

Team Averages
Level 101
1,533 SR
1,437 Elo+
Chang'e
Chang'e
Camny_The_Great
Chang'e
Level 135
God Stats
9W - 4L
1,549 SR
Queue Stats
378W - 374L
1,536 Elo+
Solo
Chiron
Chiron
Hey-Im-True
Chiron
Level 48
God Stats
26W - 19L
1,579 SR
Queue Stats
154W - 135L
1,441 Elo+
Solo
Bellona
Bellona
JR_ENYGMA
Bellona
Level 151
God Stats
7W - 4L
1,642 SR
Queue Stats
92W - 95L
1,378 Elo+
Solo
Tiamat
Tiamat
Tionnor4152
Tiamat
Level 49
God Stats
5W - 8L
1,390 SR
Queue Stats
77W - 92L
1,479 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 123
God Stats
414W - 383L
1,508 SR
Queue Stats
479W - 509L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,877
588
3,606
6,855
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 4
6,544
654
6,461
5,581
1,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Hydrozity
Achilles
12
6 / 1 / 0
7,284
728
8,252
9,344
6,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Tepru
Cabrakan
10
1 / 0 / 4
6,283
628
1,578
6,847
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
YN3C
Baron Samedi
11
2 / 0 / 1
6,125
613
3,639
3,252
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,341
634
3,546
9,887
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
6
0 / 2 / 0
4,300
430
2,849
5,119
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JR_ENYGMA
Bellona
8
0 / 3 / 0
4,817
482
1,258
8,008
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
8
0 / 3 / 0
4,923
492
3,149
8,753
5,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,303
430
1,749
1,826
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
2
0
4
4
L
1
4
0
0.25
L
Chiron
0
2
0
0
W
Achilles
Hydrozity
Achilles
6
1
0
6
L
Bellona
JR_ENYGMA
Bellona
0
3
0
0
W
Cabrakan
Tepru
Cabrakan
1
0
4
3
L
Tiamat
0
3
0
0
W
Baron Samedi
YN3C
Baron Samedi
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
12,551
31,879
Taken
33,593
17,464
Mitigated
16,218
14,795
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,606
1,184
0
3,418
6,855
2,612
189
914
5,941
0
38,647
W
6,461
2,719
0
1,624
5,581
1,987
2,602
793
4,609
43
50,411
L
3,546
468
0
3,101
9,887
3,777
0
0
9,887
33,384
0
L
Chiron
2,849
1,445
82
1,871
5,119
1,208
0
221
4,898
0
20,473
W
Achilles
Hydrozity
Achilles
8,252
2,490
0
2,901
9,344
6,539
0
3,208
5,798
0
46,222
L
Bellona
JR_ENYGMA
Bellona
1,258
568
0
2,779
8,008
4,815
0
836
7,172
0
21,839
W
Cabrakan
Tepru
Cabrakan
1,578
370
1,749
3,343
6,847
4,941
0
1,646
5,096
21,592
0
L
Tiamat
3,149
627
36
2,844
8,753
5,888
0
4,203
4,550
28,980
0
W
Baron Samedi
YN3C
Baron Samedi
3,639
574
407
1,353
3,252
1,385
381
1,261
1,991
43,662
0
L
1,749
656
0
266
1,826
530
128
0
1,826
11,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
24,684
371
Minions Killed
258
0
Camps Cleared
0
986,968
Distance Traveled
820,702
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,877
588
76
8
0
241,260
1
W
Ullr
6,544
654
83
8
0
184,415
2
L
Chang'e
6,341
634
87
9
0
182,326
3
L
Chiron
4,300
430
31
3
0
115,881
1
W
Achilles
7,284
728
82
8
0
199,054
4
L
Bellona
4,817
482
55
6
0
216,964
1
W
Cabrakan
6,283
628
51
5
0
173,975
4
L
Tiamat
4,923
492
51
5
0
179,696
1
W
Baron Samedi
6,125
613
79
8
0
188,264
4
L
Freya
4,303
430
34
3
0
125,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role