Player Matchup

Ganesha
Ganesha
Abdel-Qader110
Ganesha
Level 92
God Stats
64W - 42L
1,607 SR
Queue Stats
151W - 192L
1,453 Elo+
Party 1
Da Ji
Da Ji
SaafanZ
Da Ji
Level 83
God Stats
29W - 27L
1,500 SR
Queue Stats
176W - 195L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Shebita9
Cliodhna
Level 107
God Stats
4W - 9L
1,303 SR
Queue Stats
150W - 218L
1,368 Elo+
Party 1
Neith
Neith
Zicaa_7
Neith
Level 103
God Stats
64W - 71L
1,524 SR
Queue Stats
263W - 333L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
shegazy-z
Kukulkan
Level 120
God Stats
2W - 3L
1,395 SR
Queue Stats
287W - 371L
1,410 Elo+
Party 1
Team Averages
Level 101
1,466 SR
1,421 Elo+

VS

Team Averages
Level 71
1,561 SR
1,439 Elo+
Hou Yi
Hou Yi
AsifTheKing4900
Hou Yi
Level 61
God Stats
16W - 28L
1,437 SR
Queue Stats
92W - 92L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
PowerBoss852614
Baron Samedi
Level 88
God Stats
22W - 18L
1,629 SR
Queue Stats
280W - 290L
1,519 Elo+
Party 2
Tyr
Tyr
Techno_XTC
Tyr
Level 140
God Stats
4W - 11L
1,500 SR
Queue Stats
614W - 582L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
TheFatGandalfs
Zhong Kui
Level 37
God Stats
1W - 1L
1,739 SR
Queue Stats
172W - 174L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
Veqxzy_
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
12,044
415
6,656
28,810
31,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
SaafanZ
Da Ji
20
10 / 4 / 9
16,238
560
23,913
28,567
15,557
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
Shebita9
Cliodhna
20
1 / 7 / 9
13,562
468
11,903
30,204
23,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zicaa_7
Neith
20
7 / 2 / 5
15,883
548
21,620
18,889
10,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
shegazy-z
Kukulkan
20
7 / 7 / 5
14,661
506
22,827
22,102
12,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,723
335
7,976
19,175
7,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
PowerBoss852614
Baron Samedi
17
0 / 4 / 12
12,236
422
9,438
24,708
41,024
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 10
14,672
506
21,856
34,334
40,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
TheFatGandalfs
Zhong Kui
20
10 / 4 / 6
13,886
479
34,003
28,817
22,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Veqxzy_
Hun Batz
20
8 / 7 / 7
13,659
471
20,273
27,098
12,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
25
Kills
25
25
Deaths
25
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
L
0
6
2
0.17
L
Baron Samedi
PowerBoss852614
Baron Samedi
0
4
12
1.5
W
Da Ji
SaafanZ
Da Ji
10
4
9
3.63
W
Cliodhna
Shebita9
Cliodhna
1
7
9
0.79
L
7
4
10
3
L
Zhong Kui
TheFatGandalfs
Zhong Kui
10
4
6
3.25
L
Hun Batz
Veqxzy_
Hun Batz
8
7
7
1.64
W
Neith
Zicaa_7
Neith
7
2
5
4.75
W
Kukulkan
shegazy-z
Kukulkan
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,919
Damage
93,546
128,572
Taken
134,132
93,926
Mitigated
124,007
31,056
Healing
42,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,656
188
3,147
2,932
28,810
31,561
67
14,644
14,166
29,617
0
L
7,976
3,168
0
2,724
19,175
7,048
396
2,190
16,861
0
58,922
L
Baron Samedi
PowerBoss852614
Baron Samedi
9,438
648
1,974
7,403
24,708
41,024
0
6,811
17,486
44,014
0
W
Da Ji
SaafanZ
Da Ji
23,913
7,549
0
9,376
28,567
15,557
151
6,298
22,269
0
139,221
W
Cliodhna
Shebita9
Cliodhna
11,903
521
0
8,517
30,204
23,916
0
5,883
24,321
0
101,390
L
21,856
3,256
0
9,589
34,334
40,618
189
5,790
28,350
0
117,510
L
Zhong Kui
TheFatGandalfs
Zhong Kui
34,003
4,236
0
13,999
28,817
22,682
276
8,116
20,343
147,213
0
L
Hun Batz
Veqxzy_
Hun Batz
20,273
5,105
0
7,125
27,098
12,635
0
6,629
20,283
0
120,316
W
Neith
Zicaa_7
Neith
21,620
9,112
0
6,156
18,889
10,060
6,893
8,201
10,688
0
152,569
W
Kukulkan
shegazy-z
Kukulkan
22,827
1,681
0
928
22,102
12,832
455
9,255
12,847
119,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,388
Gold Earned
64,176
739
Minions Killed
657
0
Camps Cleared
0
2,691,830
Distance Traveled
2,567,363
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,044
415
8
0
0
561,293
10
L
Hou Yi
9,723
335
84
3
0
439,416
3
L
Baron Samedi
12,236
422
39
1
0
526,239
13
W
Da Ji
16,238
560
157
5
0
607,921
4
W
Cliodhna
13,562
468
167
6
0
455,958
0
L
Tyr
14,672
506
169
6
0
570,162
1
L
Zhong Kui
13,886
479
206
7
0
517,108
2
L
Hun Batz
13,659
471
159
5
0
514,438
2
W
Neith
15,883
548
219
8
0
531,041
4
W
Kukulkan
14,661
506
188
6
0
535,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role