Player Matchup

Baron Samedi
Baron Samedi
Bronze V
 
Baron Samedi
Bronze V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze V
Blue_Gelato_T_HC
Fenrir
Bronze V
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,305 MMR
Party 1
Cthulhu
Cthulhu
Silver I
DebEti-DabEti
Cthulhu
Silver I
Level 98
God Stats
10W - 7L
1,465 SR
Queue Stats
103W - 114L
1,271 MMR
Solo
Skadi
Skadi
Bronze V
SnipDass75
Skadi
Bronze V
Level 105
God Stats
1W - 3L
1,689 SR
Queue Stats
5W - 10L
1,336 MMR
Solo
Jormungandr
Jormungandr
Silver I
kimhj90
Jormungandr
Silver I
Level 142
God Stats
2W - 1L
1,590 SR
Queue Stats
44W - 45L
1,338 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,549 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,606 SR
1,311 MMR
Geb
Geb
Silver I
Bal163
Geb
Silver I
Level 99
God Stats
8W - 7L
1,465 SR
Queue Stats
54W - 61L
1,218 MMR
Party 2
Nox
Nox
Silver II
Cemilcan12345
Nox
Silver II
Level 85
God Stats
1W - 0L
1,755 SR
Queue Stats
5W - 9L
1,266 MMR
Solo
Xbalanque
Xbalanque
Gold V
ILuckyStrikes
Xbalanque
Gold V
Level 136
God Stats
15W - 13L
1,803 SR
Queue Stats
239W - 227L
1,303 MMR
Solo
Poseidon
Poseidon
Gold V
Kalooshaa_
Poseidon
Gold V
Level 126
God Stats
105W - 103L
1,515 SR
Queue Stats
422W - 445L
1,315 MMR
Solo
Nemesis
Nemesis
Gold III
Young Harambe54
Nemesis
Gold III
Level 114
God Stats
2W - 5L
1,491 SR
Queue Stats
95W - 101L
1,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 5 / 3
11,747
435
12,237
21,663
13,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 9 / 4
10,580
392
6,970
24,715
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
16
3 / 3 / 7
11,774
436
11,247
26,011
39,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
18
3 / 5 / 6
12,060
447
19,943
20,690
9,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
kimhj90
Jormungandr
20
4 / 3 / 2
14,660
543
13,641
23,883
19,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanYu HuangArachne

VS

Bans
Zhong KuiAtlasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bal163
Geb
18
2 / 5 / 13
13,672
506
15,272
25,222
30,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 6
13,891
514
15,608
16,360
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
ILuckyStrikes
Xbalanque
20
4 / 3 / 5
14,183
525
17,003
21,473
10,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Kalooshaa_
Poseidon
20
3 / 4 / 11
14,210
526
13,097
19,591
9,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
14 / 0 / 2
17,283
640
26,671
26,323
14,851
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
14
Kills
25
25
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
3
0.9
W
Geb
Bal163
Geb
2
5
13
1.7
L
1
9
4
0.33
W
2
2
6
2.5
L
Cthulhu
3
3
7
2.17
W
Xbalanque
ILuckyStrikes
Xbalanque
4
3
5
2.17
W
Poseidon
Kalooshaa_
Poseidon
3
4
11
2.13
L
Skadi
3
5
6
1.2
W
14
0
2
15
L
Jormungandr
kimhj90
Jormungandr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,038
Damage
87,651
116,962
Taken
108,969
93,089
Mitigated
73,270
24,843
Healing
36,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,237
468
663
5,549
21,663
13,825
0
10,027
11,590
100,920
0
W
Geb
Bal163
Geb
15,272
2,163
0
5,361
25,222
30,478
907
8,138
17,084
55,103
0
L
6,970
917
0
1,023
24,715
10,671
0
8,006
16,499
0
73,366
W
15,608
979
0
2,431
16,360
7,756
3,842
9,338
7,022
96,940
0
L
Cthulhu
11,247
801
2,006
6,038
26,011
39,319
0
9,056
16,759
50,117
0
W
Xbalanque
ILuckyStrikes
Xbalanque
17,003
7,104
0
7,529
21,473
10,204
5,372
5,502
15,971
0
139,419
W
Poseidon
Kalooshaa_
Poseidon
13,097
1,609
0
5,815
19,591
9,981
1,896
9,956
9,635
134,920
0
L
Skadi
19,943
10,113
0
4,381
20,690
9,826
240
6,675
13,945
0
110,272
W
26,671
16,310
0
15,738
26,323
14,851
1,678
7,591
18,732
0
174,966
L
Jormungandr
kimhj90
Jormungandr
13,641
3,904
0
5,183
23,883
19,448
1,020
10,861
13,022
131,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
73,239
717
Minions Killed
786
0
Camps Cleared
0
2,373,388
Distance Traveled
2,606,558
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,747
435
152
6
0
456,899
5
W
Geb
13,672
506
40
1
0
508,937
5
L
Fenrir
10,580
392
103
4
0
493,615
0
W
Nox
13,891
514
133
5
0
429,247
5
L
Cthulhu
11,774
436
71
3
0
504,876
8
W
Xbalanque
14,183
525
191
7
0
523,398
15
W
Poseidon
14,210
526
179
7
0
531,861
5
L
Skadi
12,060
447
156
6
0
475,798
9
W
Nemesis
17,283
640
243
9
0
613,115
0
L
Jormungandr
14,660
543
235
9
0
442,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role