Player Matchup

Zhong Kui
Zhong Kui
AUGUSTINER13_28
Zhong Kui
Level 33
God Stats
0W - 3L
1,062 SR
Queue Stats
3W - 12L
1,188 Elo+
Solo
Fenrir
Fenrir
ZombieManI37
Fenrir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 64L
1,170 Elo+
Solo
Ares
Ares
flugelgelhamer
Ares
Level 109
God Stats
7W - 10L
1,362 SR
Queue Stats
48W - 75L
1,383 Elo+
Solo
Team Averages
Level 62
1,308 SR
1,247 Elo+

VS

Team Averages
Level 68
1,504 SR
1,301 Elo+
Kukulkan
Kukulkan
FunkyyyPanda
Kukulkan
Level 62
God Stats
39W - 53L
1,478 SR
Queue Stats
125W - 207L
1,373 Elo+
Solo
Mulan
Mulan
Kevin_VDL10
Mulan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,241 Elo+
Party 1
Skadi
Skadi
SkelatorP
Skadi
Level 118
God Stats
1W - 1L
1,534 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AUGUSTINER13_28
Zhong Kui
13
1 / 4 / 3
9,422
628
12,801
17,067
12,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
2 / 8 / 2
9,563
638
6,484
20,250
14,402
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 2
9,637
642
5,352
19,534
18,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FunkyyyPanda
Kukulkan
16
5 / 4 / 10
11,250
750
20,630
8,221
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 8
10,551
703
7,475
16,741
13,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
SkelatorP
Skadi
16
7 / 3 / 10
11,726
782
19,491
10,635
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
17
17
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AUGUSTINER13_28
Zhong Kui
1
4
3
0.63
W
Kukulkan
FunkyyyPanda
Kukulkan
5
4
10
2.5
W
5
1
8
9
W
Skadi
SkelatorP
Skadi
7
3
10
4
L
Fenrir
2
8
2
0.38
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
47,596
56,851
Taken
35,597
44,940
Mitigated
21,733
4,501
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AUGUSTINER13_28
Zhong Kui
12,801
1,439
0
2,030
17,067
12,078
0
6,580
10,487
38,129
0
W
Kukulkan
FunkyyyPanda
Kukulkan
20,630
1,773
289
576
8,221
3,897
170
5,331
2,890
52,735
0
W
7,475
2,530
0
6,333
16,741
13,127
226
8,200
8,541
0
24,189
W
Skadi
SkelatorP
Skadi
19,491
9,864
0
846
10,635
4,709
1,589
5,538
5,097
0
52,690
L
Fenrir
6,484
1,582
0
1,291
20,250
14,402
0
5,492
14,758
353
14,560
L
5,352
110
0
1,180
19,534
18,460
0
8,981
10,553
16,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
33,527
87
Minions Killed
162
2
Camps Cleared
7
731,054
Distance Traveled
799,904
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,422
628
51
3
0
229,143
0
W
Kukulkan
11,250
750
75
5
1
260,506
5
W
Mulan
10,551
703
21
1
4
285,807
0
W
Skadi
11,726
782
66
4
2
253,591
1
L
Fenrir
9,563
638
15
1
1
260,536
4
L
Ares
9,637
642
21
1
1
241,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role