Player Matchup

Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
KilljoyBelladona
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 2
Jing Wei
Jing Wei
RainbowPinyatta
Jing Wei
Level 122
God Stats
0W - 2L
1,263 SR
Queue Stats
103W - 121L
1,435 Elo+
Solo
Tyr
Tyr
bipolergravy
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Set
Set
farrell14
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 187L
1,394 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,542 Elo+

VS

Team Averages
Level 110
1,424 SR
1,396 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ALittleDemonic
Medusa
Level 127
God Stats
10W - 6L
1,407 SR
Queue Stats
169W - 179L
1,384 Elo+
Party 1
Sobek
Sobek
ChiefDingus
Sobek
Level 101
God Stats
3W - 0L
1,239 SR
Queue Stats
30W - 48L
1,356 Elo+
Party 1
Camazotz
Camazotz
GRIMPLESTIXX
Camazotz
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,333 Elo+
Party 1
Merlin
Merlin
IFloopPigs
Merlin
Level 140
God Stats
6W - 2L
1,477 SR
Queue Stats
118W - 134L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 5 / 2
7,116
712
4,600
13,086
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 4
7,144
714
10,867
15,685
13,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
14
2 / 4 / 2
8,154
815
8,572
9,869
3,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 7 / 3
7,349
735
8,451
16,696
14,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 6 / 4
7,544
754
3,738
10,633
8,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
8 / 2 / 16
9,748
975
14,796
15,528
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 15
9,158
916
14,619
9,142
5,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 22
8,576
858
6,189
12,700
16,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
GRIMPLESTIXX
Camazotz
14
2 / 2 / 22
8,236
824
5,787
11,400
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
IFloopPigs
Merlin
17
8 / 1 / 15
9,730
973
19,521
4,547
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
118
6
Kills
28
28
Deaths
7
15
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
2
0.4
W
Shiva
 
Shiva
8
2
16
8
W
7
1
15
14.5
W
3
1
22
14
W
Camazotz
GRIMPLESTIXX
Camazotz
2
2
22
6.5
W
Merlin
IFloopPigs
Merlin
8
1
15
15.5
L
1
6
4
0.5
L
Jing Wei
2
4
2
0.75
L
2
7
3
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,228
Damage
60,912
65,969
Taken
53,317
53,476
Mitigated
51,377
11,221
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,600
330
1,035
2,512
13,086
13,328
0
3,876
9,210
9,467
0
W
Shiva
 
Shiva
14,796
1,086
2,633
4,619
15,528
20,164
337
1,350
14,178
0
19,496
W
14,619
4,881
1,891
3,037
9,142
5,783
1,742
870
8,272
0
32,143
W
6,189
819
1,253
2,148
12,700
16,463
500
945
11,755
9,115
0
W
Camazotz
GRIMPLESTIXX
Camazotz
5,787
1,346
2,491
4,897
11,400
6,015
1,202
1,115
10,285
0
12,283
W
Merlin
IFloopPigs
Merlin
19,521
1,014
1,848
770
4,547
2,952
1,295
320
4,227
35,325
0
L
10,867
1,083
1,187
1,379
15,685
13,134
0
6,750
8,935
0
15,850
L
Jing Wei
8,572
5,909
169
2,246
9,869
3,881
0
2,967
6,902
0
21,440
L
8,451
122
0
1,415
16,696
14,940
0
8,027
8,669
0
12,453
L
3,738
1,133
700
578
10,633
8,193
0
4,090
6,543
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
45,448
76
Minions Killed
113
0
Camps Cleared
0
862,044
Distance Traveled
1,045,551
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,116
712
8
1
0
152,458
1
W
Shiva
9,748
975
10
1
0
216,834
0
W
Medusa
9,158
916
33
3
0
209,550
1
W
Sobek
8,576
858
14
1
0
210,911
0
W
Camazotz
8,236
824
18
2
0
211,313
0
W
Merlin
9,730
973
38
4
0
196,943
0
L
Shiva
7,144
714
12
1
0
176,793
0
L
Jing Wei
8,154
815
29
3
0
185,625
2
L
Tyr
7,349
735
9
1
0
181,127
0
L
Set
7,544
754
18
2
0
166,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role