Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Beserkergang
Agni
Level 119
God Stats
1W - 1L
1,776 SR
Queue Stats
14W - 14L
1,430 Elo+
Party 3
Cthulhu
Cthulhu
DadaponCryo
Cthulhu
Level 29
God Stats
1W - 3L
1,360 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
Medusa
Medusa
ELzukkor
Medusa
Level 126
God Stats
1W - 3L
1,729 SR
Queue Stats
11W - 12L
1,453 Elo+
Party 3
Team Averages
Level 96
1,573 SR
1,462 Elo+

VS

Team Averages
Level 76
1,486 SR
1,440 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
B0rd4_017
Baron Samedi
Level 50
God Stats
8W - 11L
1,197 SR
Queue Stats
258W - 324L
1,275 Elo+
Solo
Olorun
Olorun
Ovniwe
Olorun
Level 74
God Stats
39W - 20L
1,592 SR
Queue Stats
396W - 483L
1,395 Elo+
Solo
Set
Set
thatsslyf
Set
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 35L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
Level 127
God Stats
77W - 50L
1,640 SR
Queue Stats
110W - 107L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 7 / 0
4,642
464
1,128
8,776
2,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
 
Lancelot
7
0 / 5 / 0
4,443
444
2,515
9,450
3,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,352
435
2,121
4,247
1,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
DadaponCryo
Cthulhu
7
0 / 2 / 1
4,187
419
3,194
7,725
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ELzukkor
Medusa
8
2 / 3 / 0
4,945
495
5,683
8,263
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 0
5,767
577
934
7,174
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
B0rd4_017
Baron Samedi
10
0 / 0 / 0
5,712
571
1,974
2,832
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
Ovniwe
Olorun
9
0 / 1 / 4
5,710
571
5,087
7,733
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 2
6,016
602
2,660
7,015
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
14
15 / 0 / 1
8,846
885
15,741
7,431
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
19
19
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
0
0
L
Lancelot
 
Lancelot
0
5
0
0
W
Xing Tian
 
Xing Tian
0
1
0
0
W
Baron Samedi
B0rd4_017
Baron Samedi
0
0
0
0
L
0
2
0
0
L
Cthulhu
DadaponCryo
Cthulhu
0
2
1
0.25
L
Medusa
ELzukkor
Medusa
2
3
0
0.67
W
Olorun
Ovniwe
Olorun
0
1
4
2
W
4
0
2
5
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
26,396
38,461
Taken
32,185
15,853
Mitigated
13,982
5,366
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,128
149
0
2,123
8,776
2,428
0
220
8,556
0
26,190
L
Lancelot
 
Lancelot
2,515
665
0
674
9,450
3,195
0
934
8,516
0
21,886
W
Xing Tian
 
Xing Tian
934
86
253
1,863
7,174
3,935
0
1,429
5,679
15,173
0
W
Baron Samedi
B0rd4_017
Baron Samedi
1,974
253
83
883
2,832
1,360
0
638
2,194
37,204
0
L
2,121
73
0
800
4,247
1,703
0
1,549
2,698
17,543
0
L
Cthulhu
DadaponCryo
Cthulhu
3,194
260
54
810
7,725
5,870
0
3,098
4,627
13,081
0
L
Medusa
ELzukkor
Medusa
5,683
3,057
0
905
8,263
2,657
0
2,194
6,069
0
27,891
W
Olorun
Ovniwe
Olorun
5,087
2,162
467
3,198
7,733
2,637
953
986
6,670
35,094
0
W
2,660
1,524
0
3,068
7,015
2,612
310
1,455
5,510
0
27,077
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
15,741
8,227
0
5,569
7,431
3,438
6,751
525
6,817
0
70,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
32,051
181
Minions Killed
310
0
Camps Cleared
0
951,429
Distance Traveled
974,298
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,642
464
47
5
0
168,163
0
L
Lancelot
4,443
444
43
4
0
227,733
0
W
Xing Tian
5,767
577
30
3
0
177,836
1
W
Baron Samedi
5,712
571
62
6
0
196,311
1
L
Agni
4,352
435
23
2
0
166,788
2
L
Cthulhu
4,187
419
25
3
0
205,134
3
L
Medusa
4,945
495
43
4
0
183,611
0
W
Olorun
5,710
571
62
6
0
166,599
5
W
Set
6,016
602
53
5
0
240,026
1
W
Ah Muzen Cab
8,846
885
103
10
0
193,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role