Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BoomnastyHD
Shiva
Level 125
God Stats
2W - 3L
1,695 SR
Queue Stats
88W - 92L
1,440 Elo+
Party 1
Cerberus
Cerberus
Kresalya
Cerberus
Level 104
God Stats
7W - 17L
1,095 SR
Queue Stats
48W - 58L
1,378 Elo+
Party 1
Izanami
Izanami
Svane01
Izanami
Level 67
God Stats
108W - 113L
1,464 SR
Queue Stats
163W - 166L
1,439 Elo+
Party 1
Bellona
Bellona
alexiode62
Bellona
Level 63
God Stats
3W - 1L
1,520 SR
Queue Stats
40W - 37L
1,472 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,446 Elo+

VS

Team Averages
Level 83
1,437 SR
1,454 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Canneman1234
Aphrodite
Level 87
God Stats
5W - 3L
1,504 SR
Queue Stats
270W - 293L
1,351 Elo+
Party 2
Thor
Thor
Harfeldwin
Thor
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,594 Elo+
Solo
Yemoja
Yemoja
InaryUrSensei
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,471 Elo+
Solo
Skadi
Skadi
Xyca48
Skadi
Level 46
God Stats
29W - 30L
1,181 SR
Queue Stats
163W - 200L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 0 / 3
11,638
685
14,810
10,616
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 3
9,718
572
7,459
12,597
13,238
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Kresalya
Cerberus
13
3 / 0 / 6
9,177
540
3,834
9,397
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Svane01
Izanami
16
8 / 0 / 2
10,441
614
9,597
10,226
4,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
alexiode62
Bellona
15
4 / 1 / 6
9,588
564
11,804
14,195
10,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 0
9,116
536
7,762
13,865
14,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Canneman1234
Aphrodite
9
0 / 9 / 0
6,152
362
2,277
11,950
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,051
474
4,244
16,104
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
7,409
436
5,076
10,941
7,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Xyca48
Skadi
9
0 / 7 / 0
6,206
365
7,444
10,939
2,740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
25
Kills
2
2
Deaths
25
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
3
11.5
L
Bellona
 
Bellona
1
3
0
0.33
W
0
1
3
1.5
L
Aphrodite
Canneman1234
Aphrodite
0
9
0
0
L
1
5
1
0.3
L
0
1
0
0
W
Cerberus
Kresalya
Cerberus
3
0
6
6
W
Izanami
Svane01
Izanami
8
0
2
9
L
Skadi
Xyca48
Skadi
0
7
0
0
W
Bellona
alexiode62
Bellona
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
26,803
57,031
Taken
63,799
41,964
Mitigated
35,156
21,061
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,810
2,239
0
8,640
10,616
6,221
284
3,120
7,496
108,493
0
L
Bellona
 
Bellona
7,762
3,188
0
3,400
13,865
14,772
0
1,523
12,342
0
78,498
W
7,459
1,441
489
2,035
12,597
13,238
391
1,222
11,375
0
72,329
L
Aphrodite
Canneman1234
Aphrodite
2,277
312
170
2,412
11,950
4,207
0
6,309
5,641
28,204
0
L
4,244
991
0
3,995
16,104
6,170
0
4,737
11,367
0
61,749
L
5,076
1,021
2,130
3,154
10,941
7,267
0
2,766
8,175
35,147
0
W
Cerberus
Kresalya
Cerberus
3,834
271
438
2,856
9,397
7,923
0
3,283
6,114
28,023
0
W
Izanami
Svane01
Izanami
9,597
6,421
0
4,575
10,226
4,195
3,346
1,549
8,677
0
85,391
L
Skadi
Xyca48
Skadi
7,444
4,283
0
631
10,939
2,740
0
3,309
7,630
0
39,526
W
Bellona
alexiode62
Bellona
11,804
5,518
0
2,028
14,195
10,387
0
2,239
11,956
0
86,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
36,934
630
Minions Killed
414
0
Camps Cleared
0
1,753,443
Distance Traveled
1,493,718
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,638
685
176
10
0
327,997
5
L
Bellona
9,116
536
146
9
0
360,191
2
W
Shiva
9,718
572
132
8
0
325,787
7
L
Aphrodite
6,152
362
50
3
0
251,251
0
L
Thor
8,051
474
108
6
0
329,446
3
L
Yemoja
7,409
436
45
3
0
284,022
2
W
Cerberus
9,177
540
50
3
0
371,309
4
W
Izanami
10,441
614
154
9
0
340,837
1
L
Skadi
6,206
365
65
4
0
268,808
5
W
Bellona
9,588
564
118
7
0
387,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role