Player Matchup

Achilles
Achilles
LongZhlongMcDong
Achilles
Level 147
God Stats
59W - 34L
1,693 SR
Queue Stats
410W - 225L
1,748 Elo+
Party 1
Merlin
Merlin
SenatorAlligator
Merlin
Level 101
God Stats
11W - 2L
1,798 SR
Queue Stats
143W - 103L
1,644 Elo+
Solo
Shiva
Shiva
ShieldedK9
Shiva
Level 158
God Stats
6W - 0L
1,887 SR
Queue Stats
196W - 107L
1,794 Elo+
Party 1
Team Averages
Level 135
1,793 SR
1,729 Elo+

VS

Team Averages
Level 120
1,638 SR
1,697 Elo+
Ullr
Ullr
IvanX03
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,679 Elo+
Party 2
Ravana
Ravana
NotoriusKaoz
Ravana
Level 137
God Stats
0W - 1L
1,583 SR
Queue Stats
22W - 9L
1,696 Elo+
Party 2
Anubis
Anubis
oyi987
Anubis
Level 158
God Stats
1W - 2L
1,830 SR
Queue Stats
27W - 11L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
11,326
755
15,275
19,305
24,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 2 / 8
10,634
709
11,329
7,814
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
17
7 / 1 / 10
11,356
757
19,358
19,625
22,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IvanX03
Ullr
13
0 / 6 / 5
9,309
621
10,789
15,167
6,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
14
2 / 6 / 0
9,902
660
8,301
20,142
19,770
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
oyi987
Anubis
15
3 / 6 / 2
10,180
679
11,268
15,160
7,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
IvanX03
Ullr
0
6
5
0.42
W
6
2
12
6
L
Ravana
2
6
0
0.33
W
5
2
8
4.5
W
Shiva
7
1
10
12
L
Anubis
oyi987
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,962
Damage
30,358
46,744
Taken
50,469
50,652
Mitigated
34,255
11,238
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
IvanX03
Ullr
10,789
4,817
0
572
15,167
6,830
0
4,488
10,679
0
37,389
W
15,275
3,888
0
2,972
19,305
24,539
413
5,909
13,396
0
40,961
L
Ravana
8,301
3,182
0
2,912
20,142
19,770
0
3,446
16,696
0
17,935
W
11,329
584
0
490
7,814
3,355
1,007
1,514
6,300
44,052
0
W
Shiva
19,358
4,030
392
7,384
19,625
22,758
123
4,646
14,979
0
50,856
L
Anubis
oyi987
Anubis
11,268
873
0
4,581
15,160
7,655
0
3,414
11,746
37,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
29,391
180
Minions Killed
131
9
Camps Cleared
4
880,705
Distance Traveled
723,020
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,309
621
58
4
1
238,076
4
W
Achilles
11,326
755
52
3
2
297,887
4
L
Ravana
9,902
660
25
2
1
263,534
4
W
Merlin
10,634
709
67
4
2
279,067
0
W
Shiva
11,356
757
61
4
5
303,751
5
L
Anubis
10,180
679
48
3
2
221,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role