Player Matchup

Ne Zha
Ne Zha
Bronze V
BeanoTheBricky
Ne Zha
Bronze V
Level 106
God Stats
1W - 2L
1,517 SR
Queue Stats
5W - 13L
1,432 MMR
Solo
Izanami
Izanami
Gold IV
Magreebis
Izanami
Gold IV
Level 85
God Stats
41W - 35L
1,530 SR
Queue Stats
70W - 63L
1,464 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Rothers8
Kukulkan
Gold IV
Level 144
God Stats
7W - 10L
1,488 SR
Queue Stats
351W - 350L
1,477 MMR
Solo
Tyr
Tyr
Gold V
YerayShadowFlash
Tyr
Gold V
Level 88
God Stats
4W - 5L
1,616 SR
Queue Stats
62W - 59L
1,487 MMR
Solo
Geb
Geb
Gold IV
aryan_072
Geb
Gold IV
Level 69
God Stats
6W - 7L
1,568 SR
Queue Stats
281W - 287L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,544 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,636 SR
1,463 MMR
Pele
Pele
Silver II
Flooky_Fox
Pele
Silver II
Level 140
God Stats
2W - 0L
1,558 SR
Queue Stats
9W - 9L
1,459 MMR
Solo
Neith
Neith
Gold III
Il-Magu10
Neith
Gold III
Level 128
God Stats
11W - 4L
1,902 SR
Queue Stats
207W - 219L
1,483 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
Jurjoes010
Zhong Kui
Gold IV
Level 148
God Stats
6W - 4L
1,617 SR
Queue Stats
270W - 279L
1,350 MMR
Party 1
Jormungandr
Jormungandr
Gold II
MaXiMuS-BZH
Jormungandr
Gold II
Level 120
God Stats
214W - 199L
1,567 SR
Queue Stats
379W - 390L
1,559 MMR
Party 2
Ganesha
Ganesha
Gold II
MixedConflicts
Ganesha
Gold II
Level 152
God Stats
3W - 3L
1,535 SR
Queue Stats
356W - 369L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,607
430
7,910
17,327
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Magreebis
Izanami
15
1 / 6 / 2
9,763
488
10,589
16,446
6,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Rothers8
Kukulkan
13
0 / 7 / 2
8,293
415
9,271
14,067
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 0
9,854
493
5,132
23,343
24,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 3 / 3
8,942
447
8,373
19,797
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BellonaLokiAchilles

VS

Bans
AtlasKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
11,399
570
14,305
19,264
8,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Il-Magu10
Neith
19
6 / 1 / 4
12,047
602
10,991
9,494
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Jurjoes010
Zhong Kui
16
6 / 1 / 6
10,219
511
17,117
16,618
13,766
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MaXiMuS-BZH
Jormungandr
18
0 / 0 / 4
11,565
578
17,842
14,581
16,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 15
10,287
514
7,646
17,376
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
21
21
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
9
1
4
11
W
Neith
Il-Magu10
Neith
6
1
4
8
W
Zhong Kui
Jurjoes010
Zhong Kui
6
1
6
9
W
Jormungandr
MaXiMuS-BZH
Jormungandr
0
0
4
2
L
Izanami
Magreebis
Izanami
1
6
2
0.33
W
0
2
15
3.75
L
Kukulkan
Rothers8
Kukulkan
0
7
2
0.14
L
0
1
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
67,901
90,980
Taken
77,333
62,952
Mitigated
59,196
24,717
Healing
27,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
2,495
0
6,221
17,327
6,804
0
4,778
12,549
0
58,212
W
14,305
4,386
0
8,236
19,264
8,659
788
3,484
15,780
0
100,143
W
Neith
Il-Magu10
Neith
10,991
5,012
0
5,717
9,494
4,100
3,912
800
8,694
0
111,364
W
Zhong Kui
Jurjoes010
Zhong Kui
17,117
801
0
6,727
16,618
13,766
568
6,855
9,763
69,126
0
W
Jormungandr
MaXiMuS-BZH
Jormungandr
17,842
8,484
0
2,328
14,581
16,343
428
2,828
11,753
112,903
0
L
Izanami
Magreebis
Izanami
10,589
7,729
0
4,654
16,446
6,073
0
4,215
12,231
0
94,644
W
7,646
540
1,220
3,690
17,376
16,328
0
5,308
12,068
43,957
0
L
Kukulkan
Rothers8
Kukulkan
9,271
658
0
932
14,067
6,212
0
7,594
6,473
79,037
0
L
5,132
415
0
8,711
23,343
24,903
0
15,364
7,979
198
92,397
L
8,373
1,733
303
3,896
19,797
18,960
0
10,654
9,143
35,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
55,517
620
Minions Killed
676
0
Camps Cleared
0
1,788,980
Distance Traveled
1,892,576
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,607
430
81
4
0
358,434
6
W
Pele
11,399
570
148
7
0
400,396
3
W
Neith
12,047
602
191
10
0
345,425
1
W
Zhong Kui
10,219
511
116
6
0
368,709
2
W
Jormungandr
11,565
578
203
10
0
374,313
6
L
Izanami
9,763
488
163
8
0
357,842
4
W
Ganesha
10,287
514
18
1
0
403,733
3
L
Kukulkan
8,293
415
139
7
0
313,031
5
L
Tyr
9,854
493
190
10
0
386,814
2
L
Geb
8,942
447
47
2
0
372,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role