Player Matchup

Izanami
Izanami
DadGamer_93
Izanami
Level 101
God Stats
30W - 24L
1,458 SR
Queue Stats
314W - 339L
1,334 Elo+
Party 1
Ares
Ares
GamerMom_1990
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 295L
1,285 Elo+
Party 1
King Arthur
King Arthur
Skiddadl_Skadodl
King Arthur
Level 121
God Stats
6W - 5L
1,611 SR
Queue Stats
106W - 149L
1,421 Elo+
Party 2
Tiamat
Tiamat
Tionnor4152
Tiamat
Level 49
God Stats
5W - 8L
1,411 SR
Queue Stats
77W - 92L
1,501 Elo+
Solo
Loki
Loki
UnkemptWand
Loki
Level 43
God Stats
0W - 5L
1,374 SR
Queue Stats
27W - 52L
1,500 Elo+
Party 2
Team Averages
Level 83
1,471 SR
1,408 Elo+

VS

Team Averages
Level 111
1,637 SR
1,440 Elo+
Aphrodite
Aphrodite
Chinobsc205
Aphrodite
Level 159
God Stats
4W - 4L
1,743 SR
Queue Stats
282W - 271L
1,416 Elo+
Solo
Heimdallr
Heimdallr
D9-TetraHydro
Heimdallr
Level 69
God Stats
22W - 19L
1,475 SR
Queue Stats
250W - 269L
1,268 Elo+
Solo
Cthulhu
Cthulhu
Its Bruva Bear
Cthulhu
Level 157
God Stats
8W - 1L
1,638 SR
Queue Stats
155W - 144L
1,524 Elo+
Party 3
Thor
Thor
Yt Hesi
Thor
Level 132
God Stats
6W - 2L
1,511 SR
Queue Stats
140W - 109L
1,516 Elo+
Party 3
Medusa
Medusa
l Arktistic l
Medusa
Level 36
God Stats
3W - 0L
1,817 SR
Queue Stats
35W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DadGamer_93
Izanami
16
1 / 13 / 3
10,009
417
11,040
22,582
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
9,474
395
5,127
17,501
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Skiddadl_Skadodl
King Arthur
14
1 / 12 / 0
9,582
399
14,698
33,818
21,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
19
4 / 7 / 4
12,707
529
16,547
24,546
17,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 8 / 2
8,555
356
3,010
21,123
8,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chinobsc205
Aphrodite
19
7 / 1 / 19
12,893
537
13,946
22,369
17,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
D9-TetraHydro
Heimdallr
18
1 / 3 / 2
11,671
486
6,330
9,193
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 1 / 11
14,077
587
29,808
24,317
24,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Yt Hesi
Thor
20
12 / 3 / 7
13,554
565
18,254
22,611
11,571
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 2 / 7
15,169
632
23,856
19,797
10,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
7
Kills
43
45
Deaths
10
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chinobsc205
Aphrodite
7
1
19
16.5
W
Heimdallr
D9-TetraHydro
Heimdallr
1
3
2
0.67
L
Izanami
DadGamer_93
Izanami
1
13
3
0.19
L
1
5
1
0.3
W
9
1
11
14.5
L
King Arthur
Skiddadl_Skadodl
King Arthur
1
12
0
0.08
L
Tiamat
4
7
4
0.86
L
0
8
2
0.13
W
Thor
Yt Hesi
Thor
12
3
7
5.17
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,422
Damage
92,194
119,570
Taken
98,287
73,320
Mitigated
68,224
25,013
Healing
51,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chinobsc205
Aphrodite
13,946
1,297
8,676
15,194
22,369
17,994
2,340
6,169
16,200
64,596
0
W
Heimdallr
D9-TetraHydro
Heimdallr
6,330
2,748
0
27
9,193
4,548
1,744
6,862
2,331
0
68,813
L
Izanami
DadGamer_93
Izanami
11,040
8,668
170
2,002
22,582
7,706
1,541
5,453
17,058
0
81,465
L
5,127
154
405
2,124
17,501
17,878
280
4,890
12,485
29,178
0
W
29,808
3,364
1,425
10,753
24,317
24,019
2,377
423
23,328
102,749
0
L
King Arthur
Skiddadl_Skadodl
King Arthur
14,698
2,253
0
7,402
33,818
21,735
0
23,515
9,091
0
70,320
L
Tiamat
16,547
1,933
58
8,182
24,546
17,808
0
2,351
22,187
97,053
0
L
3,010
603
0
4,670
21,123
8,193
0
5,880
14,995
0
63,007
W
Thor
Yt Hesi
Thor
18,254
2,550
0
6,654
22,611
11,571
2,494
3,446
19,165
0
107,104
W
23,856
13,751
0
8,853
19,797
10,092
7,069
6,089
13,522
0
165,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
67,364
529
Minions Killed
729
0
Camps Cleared
0
2,113,217
Distance Traveled
2,201,432
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,893
537
91
4
0
448,788
1
W
Heimdallr
11,671
486
125
5
0
371,238
0
L
Izanami
10,009
417
141
6
0
355,945
3
L
Ares
9,474
395
42
2
0
404,660
4
W
Cthulhu
14,077
587
180
8
0
469,460
3
L
King Arthur
9,582
399
113
5
0
390,299
1
L
Tiamat
12,707
529
147
6
0
518,128
0
L
Loki
8,555
356
86
4
0
444,185
0
W
Thor
13,554
565
122
5
0
439,953
1
W
Medusa
15,169
632
211
9
0
471,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role