Player Matchup

Vulcan
Vulcan
Diamond II
 
Vulcan
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond II
AGS730
Ares
Diamond II
Level 157
God Stats
5W - 4L
1,658 SR
Queue Stats
133W - 118L
2,383 MMR
Solo
Mercury
Mercury
Masters
Maxiize-
Mercury
Masters
Level 158
God Stats
15W - 9L
1,641 SR
Queue Stats
283W - 255L
2,544 MMR
Solo
Cabrakan
Cabrakan
Diamond I
MrElephantOhmm
Cabrakan
Diamond I
Level 87
God Stats
4W - 6L
1,381 SR
Queue Stats
377W - 376L
2,418 MMR
Solo
Charybdis
Charybdis
Diamond IV
NabiiIBz
Charybdis
Diamond IV
Level 155
God Stats
7W - 4L
1,720 SR
Queue Stats
58W - 46L
2,156 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,580 SR
2,200 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,549 SR
2,399 MMR
Horus
Horus
Masters
Big_ramy1
Horus
Masters
Level 66
God Stats
16W - 16L
1,608 SR
Queue Stats
78W - 69L
2,606 MMR
Party 1
Sobek
Sobek
Diamond III
DaniiiTg26
Sobek
Diamond III
Level 125
God Stats
2W - 6L
1,537 SR
Queue Stats
323W - 299L
2,241 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Mistiq Jr
Heimdallr
Diamond IV
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 171L
2,101 MMR
Solo
Scylla
Scylla
Masters
NasthtyCanasthta
Scylla
Masters
Level 155
God Stats
135W - 155L
1,561 SR
Queue Stats
1,049W - 1,055L
2,208 MMR
Solo
Ratatoskr
Ratatoskr
Masters
ae11588
Ratatoskr
Masters
Level 153
God Stats
2W - 1L
1,541 SR
Queue Stats
53W - 63L
2,837 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 3 / 4
9,381
494
5,886
7,232
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
AGS730
Ares
15
3 / 2 / 2
9,724
512
9,097
12,630
9,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Maxiize-
Mercury
20
8 / 1 / 4
12,115
638
11,474
13,524
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
0 / 6 / 5
10,000
526
10,819
21,684
12,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
NabiiIBz
Charybdis
18
2 / 3 / 1
10,880
573
8,635
13,251
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeLokiIzanamiCliodhna

VS

Bans
ApolloGebSusanoNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Big_ramy1
Horus
15
5 / 5 / 4
9,769
514
12,632
19,767
19,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
13
1 / 1 / 0
8,116
427
5,483
13,645
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Mistiq Jr
Heimdallr
17
2 / 3 / 2
10,301
542
8,046
13,223
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 3
8,941
471
5,423
9,276
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
ae11588
Ratatoskr
14
4 / 3 / 6
8,996
473
10,501
13,377
5,884
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
15
Kills
15
15
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
4
1.33
W
Ares
AGS730
Ares
3
2
2
2
L
Horus
Big_ramy1
Horus
5
5
4
1.4
L
Sobek
1
1
0
1
W
Mercury
Maxiize-
Mercury
8
1
4
10
L
Heimdallr
Mistiq Jr
Heimdallr
2
3
2
1
W
Cabrakan
0
6
5
0.42
W
Charybdis
NabiiIBz
Charybdis
2
3
1
0.83
L
3
3
3
1.5
L
Ratatoskr
ae11588
Ratatoskr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
42,085
68,321
Taken
69,288
35,614
Mitigated
49,243
21,960
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,886
1,922
0
350
7,232
2,899
76
2,971
4,145
76,981
0
W
Ares
AGS730
Ares
9,097
663
3,128
3,212
12,630
9,595
41
4,179
8,282
23,653
0
L
Horus
Big_ramy1
Horus
12,632
6,486
225
6,612
19,767
19,166
0
10,676
9,091
0
76,847
L
Sobek
5,483
563
0
4,652
13,645
13,655
0
7,906
5,739
28,913
0
W
Mercury
Maxiize-
Mercury
11,474
6,083
0
290
13,524
5,820
0
1,246
12,084
0
129,973
L
Heimdallr
Mistiq Jr
Heimdallr
8,046
4,247
0
4,591
13,223
6,222
0
739
12,484
0
102,734
W
Cabrakan
10,819
1,672
0
9,148
21,684
12,561
0
1,237
19,612
74,014
0
W
Charybdis
NabiiIBz
Charybdis
8,635
5,383
0
5,832
13,251
4,739
3,493
1,231
12,020
0
98,558
L
5,423
428
0
937
9,276
4,316
0
2,853
6,423
73,758
0
L
Ratatoskr
ae11588
Ratatoskr
10,501
3,852
0
605
13,377
5,884
0
3,628
9,749
0
80,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
46,123
616
Minions Killed
597
0
Camps Cleared
0
1,909,191
Distance Traveled
1,663,706
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,381
494
121
6
0
391,129
10
W
Ares
9,724
512
16
1
0
376,627
5
L
Horus
9,769
514
116
6
0
319,126
4
L
Sobek
8,116
427
43
2
0
344,322
1
W
Mercury
12,115
638
162
9
0
470,545
1
L
Heimdallr
10,301
542
174
9
0
335,367
4
W
Cabrakan
10,000
526
143
8
0
347,813
6
W
Charybdis
10,880
573
174
9
0
323,077
4
L
Scylla
8,941
471
150
8
0
339,402
8
L
Ratatoskr
8,996
473
114
6
0
325,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role