Player Matchup

Lancelot
Lancelot
Kaayyy
Lancelot
Level 89
God Stats
1W - 0L
1,328 SR
Queue Stats
226W - 203L
1,582 Elo+
Party 3
Zhong Kui
Zhong Kui
Lehbron
Zhong Kui
Level 144
God Stats
9W - 8L
1,610 SR
Queue Stats
259W - 248L
1,649 Elo+
Solo
Sobek
Sobek
Xingue
Sobek
Level 95
God Stats
11W - 15L
1,554 SR
Queue Stats
341W - 316L
1,543 Elo+
Party 1
Ratatoskr
Ratatoskr
Zlla
Ratatoskr
Level 133
God Stats
10W - 4L
1,854 SR
Queue Stats
174W - 166L
1,572 Elo+
Party 3
Skadi
Skadi
pufer
Skadi
Level 127
God Stats
7W - 6L
1,599 SR
Queue Stats
194W - 162L
1,548 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,579 Elo+

VS

Team Averages
Level 117
1,628 SR
1,569 Elo+
Ravana
Ravana
Esk1mo303
Ravana
Level 117
God Stats
0W - 1L
1,579 SR
Queue Stats
523W - 537L
1,512 Elo+
Party 2
Artio
Artio
MortaGuy
Artio
Level 87
God Stats
13W - 7L
1,723 SR
Queue Stats
102W - 85L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Yhako
Sun Wukong
Level 149
God Stats
0W - 1L
1,360 SR
Queue Stats
247W - 216L
1,634 Elo+
Party 4
Nox
Nox
fumikochan
Nox
Level 106
God Stats
19W - 12L
1,743 SR
Queue Stats
915W - 613L
1,622 Elo+
Solo
Danzaburou
Danzaburou
mimichacha768
Danzaburou
Level 128
God Stats
70W - 33L
1,736 SR
Queue Stats
167W - 167L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kaayyy
Lancelot
19
2 / 1 / 3
11,555
481
10,373
18,309
8,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Lehbron
Zhong Kui
20
7 / 1 / 5
13,492
562
27,128
17,435
13,995
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
Xingue
Sobek
17
3 / 1 / 9
11,592
483
15,079
20,449
25,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Zlla
Ratatoskr
20
5 / 2 / 2
13,717
572
14,053
22,860
15,369
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
pufer
Skadi
18
5 / 5 / 4
12,175
507
20,102
16,469
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Esk1mo303
Ravana
17
2 / 5 / 3
10,993
458
7,490
16,801
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
MortaGuy
Artio
14
0 / 4 / 4
10,037
418
7,501
33,780
39,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Yhako
Sun Wukong
19
3 / 3 / 0
13,175
549
19,241
27,344
28,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 5 / 3
11,102
463
11,631
12,373
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
mimichacha768
Danzaburou
19
4 / 5 / 3
12,139
506
14,835
22,982
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
22
Kills
10
10
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
Esk1mo303
Ravana
2
5
3
0.7
W
Lancelot
Kaayyy
Lancelot
2
1
3
3.5
W
Zhong Kui
Lehbron
Zhong Kui
7
1
5
9.5
L
Artio
MortaGuy
Artio
0
4
4
0.5
W
Sobek
Xingue
Sobek
3
1
9
7.5
L
Sun Wukong
Yhako
Sun Wukong
3
3
0
1
W
Ratatoskr
Zlla
Ratatoskr
5
2
2
3
L
1
5
3
0.5
L
Danzaburou
mimichacha768
Danzaburou
4
5
3
1.1
W
Skadi
pufer
Skadi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,735
Damage
60,698
95,522
Taken
113,280
68,782
Mitigated
91,579
41,005
Healing
37,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Esk1mo303
Ravana
7,490
1,105
0
5,426
16,801
8,765
0
6,374
10,427
0
89,272
W
Lancelot
Kaayyy
Lancelot
10,373
2,425
0
7,736
18,309
8,952
60
3,999
14,310
0
122,810
W
Zhong Kui
Lehbron
Zhong Kui
27,128
3,899
0
11,126
17,435
13,995
1,056
5,848
11,587
140,196
0
L
Artio
MortaGuy
Artio
7,501
506
1,319
9,003
33,780
39,213
0
18,636
15,144
32,561
0
W
Sobek
Xingue
Sobek
15,079
1,313
785
7,962
20,449
25,333
312
7,082
13,367
38,483
0
L
Sun Wukong
Yhako
Sun Wukong
19,241
4,233
0
11,319
27,344
28,173
0
4,598
22,746
0
105,292
W
Ratatoskr
Zlla
Ratatoskr
14,053
3,613
0
11,813
22,860
15,369
0
1,239
21,621
0
119,823
L
11,631
1,540
0
1,403
12,373
5,822
0
4,410
7,963
91,422
0
L
Danzaburou
mimichacha768
Danzaburou
14,835
5,629
0
9,129
22,982
9,606
1,446
8,935
14,047
0
124,794
W
Skadi
pufer
Skadi
20,102
8,957
0
1,583
16,469
5,133
2,185
964
15,505
0
111,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,531
Gold Earned
57,446
791
Minions Killed
704
0
Camps Cleared
0
2,450,616
Distance Traveled
2,282,246
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,993
458
124
5
0
461,821
4
W
Lancelot
11,555
481
155
6
0
560,070
0
W
Zhong Kui
13,492
562
208
9
0
439,669
3
L
Artio
10,037
418
43
2
0
510,001
1
W
Sobek
11,592
483
36
2
0
500,891
10
L
Sun Wukong
13,175
549
196
8
0
468,912
3
W
Ratatoskr
13,717
572
212
9
0
492,320
2
L
Nox
11,102
463
162
7
0
409,364
5
L
Danzaburou
12,139
506
179
7
0
432,148
4
W
Skadi
12,175
507
180
8
0
457,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role