Player Matchup

Kumbhakarna
Kumbhakarna
Cherrypiexx12
Kumbhakarna
Level 125
God Stats
6W - 7L
1,553 SR
Queue Stats
614W - 631L
1,551 Elo+
Solo
Hera
Hera
DarkSidesLight
Hera
Level 156
God Stats
7W - 3L
1,613 SR
Queue Stats
682W - 705L
1,508 Elo+
Solo
Hercules
Hercules
HARZBRO
Hercules
Level 149
God Stats
2W - 1L
1,819 SR
Queue Stats
25W - 28L
1,456 Elo+
Party 1
Ares
Ares
Nathon_The_Human
Ares
Level 156
God Stats
9W - 12L
1,415 SR
Queue Stats
178W - 171L
1,446 Elo+
Party 1
Izanami
Izanami
cowajc00
Izanami
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 117L
1,425 Elo+
Solo
Team Averages
Level 137
1,580 SR
1,477 Elo+

VS

Team Averages
Level 74
1,550 SR
1,475 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BaddyNeedsADaddy
Sun Wukong
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
570W - 360L
1,732 Elo+
Solo
Freya
Freya
Eyez470
Freya
Level 96
God Stats
7W - 5L
1,454 SR
Queue Stats
377W - 401L
1,533 Elo+
Solo
Thanatos
Thanatos
GamDeano
Thanatos
Level 100
God Stats
1W - 0L
1,443 SR
Queue Stats
107W - 115L
1,312 Elo+
Party 2
Bacchus
Bacchus
SerGrizz77
Bacchus
Level 22
God Stats
4W - 5L
1,853 SR
Queue Stats
123W - 131L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cherrypiexx12
Kumbhakarna
17
4 / 4 / 4
10,260
789
8,264
13,978
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 8 / 3
8,336
641
12,237
12,342
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
HARZBRO
Hercules
16
0 / 4 / 7
8,657
666
5,887
20,045
20,721
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
3 / 5 / 4
9,067
697
7,497
18,850
26,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
cowajc00
Izanami
14
1 / 6 / 6
8,687
668
8,681
12,244
6,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 15
10,095
777
16,850
12,793
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
BaddyNeedsADaddy
Sun Wukong
20
14 / 3 / 11
12,834
987
27,296
18,412
13,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Eyez470
Freya
17
4 / 2 / 17
9,963
766
11,173
9,933
5,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
GamDeano
Thanatos
15
4 / 4 / 5
9,630
741
7,739
9,864
5,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
SerGrizz77
Bacchus
15
0 / 2 / 12
9,691
745
3,934
12,155
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
10
Kills
27
27
Deaths
13
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
15
6.25
W
Sun Wukong
BaddyNeedsADaddy
Sun Wukong
14
3
11
6.5
L
Kumbhakarna
Cherrypiexx12
Kumbhakarna
4
4
4
1.5
L
2
8
3
0.44
W
Freya
Eyez470
Freya
4
2
17
6.25
W
Thanatos
GamDeano
Thanatos
4
4
5
1.63
L
Hercules
HARZBRO
Hercules
0
4
7
0.88
L
3
5
4
1
W
Bacchus
SerGrizz77
Bacchus
0
2
12
3
L
Izanami
cowajc00
Izanami
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
66,992
77,459
Taken
63,157
75,158
Mitigated
48,409
15,361
Healing
30,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,850
842
1,310
6,158
12,793
7,304
1,732
6,696
6,097
33,366
0
W
Sun Wukong
BaddyNeedsADaddy
Sun Wukong
27,296
5,139
323
9,984
18,412
13,832
1,803
7,642
10,770
0
62,211
L
Kumbhakarna
Cherrypiexx12
Kumbhakarna
8,264
1,034
991
2,499
13,978
15,489
283
5,374
8,368
13,988
0
L
12,237
2,912
90
161
12,342
5,955
153
2,322
9,594
33,324
0
W
Freya
Eyez470
Freya
11,173
4,263
638
2,775
9,933
5,613
2,407
5,095
4,838
18,659
0
W
Thanatos
GamDeano
Thanatos
7,739
958
997
4,744
9,864
5,206
1,101
4,182
5,682
0
11,740
L
Hercules
HARZBRO
Hercules
5,887
1,120
693
6,212
20,045
20,721
173
8,949
10,909
0
16,309
L
7,497
364
953
1,709
18,850
26,573
0
9,186
9,454
13,954
0
W
Bacchus
SerGrizz77
Bacchus
3,934
92
1,437
2,282
12,155
16,454
190
4,383
7,772
7,778
0
L
Izanami
cowajc00
Izanami
8,681
3,235
959
1,094
12,244
6,420
0
6,126
5,979
0
24,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
52,213
135
Minions Killed
138
0
Camps Cleared
0
1,093,155
Distance Traveled
1,308,943
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,095
777
20
2
0
243,684
4
W
Sun Wukong
12,834
987
68
5
0
289,679
0
L
Kumbhakarna
10,260
789
5
0
0
232,146
0
L
Hera
8,336
641
42
3
0
202,293
0
W
Freya
9,963
766
24
2
0
239,013
5
W
Thanatos
9,630
741
19
1
0
250,719
0
L
Hercules
8,657
666
28
2
0
232,493
0
L
Ares
9,067
697
11
1
0
227,940
2
W
Bacchus
9,691
745
7
1
0
285,848
0
L
Izanami
8,687
668
49
4
0
198,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role