Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold II
Bosrx
Mulan
Gold II
Level 100
God Stats
47W - 49L
1,653 SR
Queue Stats
295W - 417L
1,570 MMR
Party 2
Zeus
Zeus
Silver I
KaiArk4833
Zeus
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,369 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,551 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 72
1,575 SR
1,572 MMR
Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
ImSoVerified
Chiron
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,575 MMR
Party 1
Thoth
Thoth
Silver I
Starzz01
Thoth
Silver I
Level 62
God Stats
5W - 5L
1,726 SR
Queue Stats
15W - 13L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 2 / 12
13,097
770
19,274
17,586
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Bosrx
Mulan
19
6 / 3 / 7
13,275
781
22,524
27,618
33,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 7 / 5
13,176
775
21,904
11,983
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAtlasAh Muzen CabCupidJormungandr

VS

Bans
Baba YagaCabrakanZhong KuiKing ArthurBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 3 / 5
11,632
684
13,403
27,558
38,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
5 / 6 / 3
11,836
696
14,385
24,210
12,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Starzz01
Thoth
17
6 / 8 / 4
12,374
728
14,130
20,438
8,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
12
12
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
12
4.5
L
Cthulhu
 
Cthulhu
1
3
5
1.17
W
Mulan
Bosrx
Mulan
6
3
7
3.17
L
Chiron
5
6
3
1.08
W
8
7
5
1.5
L
Thoth
Starzz01
Thoth
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,702
Damage
41,918
57,187
Taken
72,206
45,700
Mitigated
59,383
18,801
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,274
4,836
0
6,303
17,586
7,347
1,681
7,519
9,676
0
79,084
L
Cthulhu
 
Cthulhu
13,403
1,895
578
4,773
27,558
38,422
0
7,346
19,505
45,796
0
W
Mulan
Bosrx
Mulan
22,524
1,694
0
11,013
27,618
33,905
573
11,747
15,222
236
49,424
L
Chiron
14,385
5,715
678
4,731
24,210
12,052
168
8,384
15,422
0
50,326
W
21,904
221
0
1,485
11,983
4,448
731
7,943
3,776
45,215
0
L
Thoth
Starzz01
Thoth
14,130
744
0
1,168
20,438
8,909
0
6,698
13,295
34,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
35,842
218
Minions Killed
173
12
Camps Cleared
2
942,648
Distance Traveled
888,703
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,097
770
115
7
8
306,003
2
L
Cthulhu
11,632
684
33
2
0
321,295
4
W
Mulan
13,275
781
55
3
1
342,447
3
L
Chiron
11,836
696
85
5
2
298,455
5
W
Zeus
13,176
775
48
3
3
294,198
5
L
Thoth
12,374
728
55
3
0
268,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role